Vectored I/O Explained

In computing, vectored I/O, also known as scatter/gather I/O, is a method of input and output by which a single procedure call sequentially reads data from multiple buffers and writes it to a single data stream (gather), or reads data from a data stream and writes it to multiple buffers (scatter), as defined in a vector of buffers. Scatter/gather refers to the process of gathering data from, or scattering data into, the given set of buffers. Vectored I/O can operate synchronously or asynchronously. The main reasons for using vectored I/O are efficiency and convenience.

Vectored I/O has several potential uses:

Standards bodies document the applicable functions readv[1] and writev[2] in POSIX 1003.1-2001 and the Single UNIX Specification version 2. The Windows API has analogous functions ReadFileScatter and WriteFileGather; however, unlike the POSIX functions, they require the alignment of each buffer on a memory page.[3] Winsock provides separate WSASend and WSARecv functions without this requirement.

While working directly with a vector of buffers can be significantly harder than working with a single buffer, using higher-level APIs[4] for working efficiently can mitigate the difficulties.

Examples

The following example in the C programming language prints "Hello, Wikipedia Community!" to the standard output. Each word is saved into a single buffer and with only one call to writev, all buffers are printed to the standard output.

  1. include
  2. include
  3. include
  4. include
  5. include

int main(int argc, char *argv[])

See also

Notes and References

  1. http://www.opengroup.org/onlinepubs/009695399/functions/readv.html readv
  2. http://www.opengroup.org/onlinepubs/009695399/functions/writev.html writev
  3. http://msdn2.microsoft.com/en-us/library/aa365469.aspx ReadFileScatter
  4. http://www.and.org/vstr/ Vstr