Vala | |
Logo Size: | 120px |
Paradigm: | Multi-paradigm |
Developer: | Jürg Billeter, Raffaele Sandrini, Rico Tzschichholz |
Typing: | Static, strong, inferred, structural |
Influenced By: | C, C++, C#, D, Java, Boo |
Operating System: | Cross-platform all supported by GLib, but distributed as source code only. |
License: | LGPLv2.1+ |
File Ext: | .vala, .vapi |
Vala is an object-oriented programming language with a self-hosting compiler that generates C code and uses the GObject system.
Vala is syntactically similar to C# and includes notable features such as anonymous functions, signals, properties, generics, assisted memory management, exception handling, type inference, and foreach statements.[1] Its developers, Jürg Billeter and Raffaele Sandrini, wanted to bring these features to the plain C runtime with little overhead and no special runtime support by targeting the GObject object system. Rather than compiling directly to machine code or assembly language, it compiles to a lower-level intermediate language. It source-to-source compiles to C, which is then compiled with a C compiler for a given platform, such as GCC or Clang.[2]
Using functionality from native code libraries requires writing vapi files, defining the library interfaces. Writing these interface definitions is well-documented for C libraries. Bindings are already available for a large number of libraries, including libraries that are not based on GObject such as the multimedia library SDL and OpenGL.
Vala is a programming language that combines the high-level build-time performance of scripting languages with the run-time performance of low-level programming languages. It aims to bring modern programming language features to GNOME developers without imposing any additional runtime requirements and without using a different ABI, compared to applications and libraries written in C. The syntax of Vala is similar to C#, modified to better fit the GObject type system.[3]
Vala was conceived by Jürg Billeter and was implemented by him and Raffaele Sandrini, who wished for a higher level alternative for developing GNOME applications instead of C. They did like the syntax and semantics of C# but did not want to use Mono, so they finished a compiler in May 2006. Initially, it was bootstrapped using C, and one year later (with release of version 0.1.0 in July 2007), the Vala compiler became self-hosted. In 2008, the Genie language was created to expose a Python-like syntax to the Vala compiler.[4] As of 2021, the current stable release branch with long-term support is 0.48, and the language is under active development with the goal of releasing a stable version 1.0.[5]
Version | Release date[6] | Remarks |
---|---|---|
2006-07-15 | ||
2007-07-09 | ||
2010-09-18 | ||
2013-05-27 | ||
2015-09-18 | ||
2018-05-12 | Stable Long-term Support | |
2018-09-01 | ||
2019-05-09 | ||
2019-09-05 | ||
2020-03-03 | Stable Long-term Support | |
2020-09-10 | ||
2021-05-17 | ||
2021-09-16 | ||
2021-01-11 | Stable Long-term Support | |
2022-03-17 | Stable Long-term Support | |
2022-09-16 | Stable Long-term Support | |
2024-04-19 | Stable Long-term Support | |
For old versions, only first point releases are listed |
Vala uses GLib and its submodules (GObject, GModule, GThread, GIO) as the core library, which is available for most operating systems and offers things like platform independent threading, input/output, file management, network sockets, plugins, regular expressions, etc. The syntax of Vala currently supports modern language features as follows:
Graphical user interfaces can be developed with the GTK GUI toolkit and the Glade GUI builder.
For memory management, the GType or GObject system provides reference counting. In C, a programmer must manually manage adding and removing references, but in Vala, managing such reference counts is automated if a programmer uses the language's built-in reference types rather than plain pointers. The only detail one needs to worry about is to avoid generating reference cycles, because in that case this memory management system will not work correctly.[7]
Vala also allows manual memory management with pointers as an option.
Vala is intended to provide runtime access to existing C libraries, especially GObject-based libraries, without the need for runtime bindings. To use a library with Vala, all that needed is an API file (.vapi) containing the class and method declarations in Vala syntax. However, C++ libraries are not supported. At present, vapi files for a large part of the GNU project and GNOME platform are included with each release of Vala, including GTK. There is also a library called Gee, written in Vala, that provides GObject-based interfaces and classes for commonly used data structures.[8]
It should also be easily possible to write a bindings generator for access to Vala libraries from applications written in other languages, e.g., C#, as the Vala parser is written as a library, so that all compile-time information is available when generating a binding.
Tooling for Vala development has seen significant improvement over the recent years. The following is a list of some popular IDEs and text editors with plug-ins that add support for programming in Vala:
Currently, there are two actively developing language servers which offer code intelligence for Vala as follows:
Currently, there are a number of build systems supporting Vala, including Automake, CMake, Meson, and others.[14]
Debugging for Vala programs can be done with either GDB or LLDB. For debugging in IDEs,
A simple "Hello, World!" program in Vala:
As can be noted, unlike C or C++, there are no header files in Vala. The linking to libraries is done by specifying --pkg
parameters during compiling. Moreover, the GLib library is always linked and its namespace can be omitted (print
is in fact GLib.print
).
Below is a more complex version which defines a subclass HelloWorld
inheriting from the base class GLib.Object
, aka the GObject class. It shows some of Vala's object-oriented features:
void main (string[] args) As in the case of GObject library, Vala does not support multiple inheritance, but a class in Vala can implement any number of interfaces, which may contain default implementations for their methods. Here is a piece of sample code to demonstrate a Vala interface with default implementation (sometimes referred to as a mixin)
interface Printable
class NormalPrint: Object, Printable
class OverridePrint: Object, Printable
void main (string[] args)
Below is a basic example to show how to define a signal in a class that is not compact, which has a signal system built in by Vala through GLib. Then callback functions are registered to the signal of an instance of the class. The instance can emit the signal and each callback function (also referred to as handler) connected to the signal for the instance will get invoked in the order they were connected in:
void callback_a
void callback_b
void main
A new thread in Vala is a portion of code such as a function that is requested to be executed concurrently at runtime. The creation and synchronization of new threads are done by using the Thread
class in GLib, which takes the function as a parameter when creating new threads, as shown in the following (very simplified) example:
void main
Below is an example using GTK to create a GUI "Hello, World!" program (see also GTK hello world) in Vala:
int main (string[] args)
The statement Gtk.main
creates and starts a main loop listening for events, which are passed along via signals to the callback functions. As this example uses the GTK package, it needs an extra --pkg
parameter (which invokes pkg-config in the C backend) to compile: