A pet-raising simulation (sometimes called virtual pets or digital pets[1]) is a video game that focuses on the care, raising, breeding or exhibition of simulated animals. These games are software implementations of digital pets. Such games are described as a sub-class of life simulation game. The concept originated from role-playing video games, with the Megami Tensei series and Dragon Quest V being two early examples.[2]
Virtual world | 2006 | ||||
Horse-based Breeding simulation, horse riding, questing and flash-based virtual world | Horse Isle | 2010 | |||
Breeding simulation | Christina (Gerskovich) Johnson | 1995 | |||
Rabbit breeding and showing simulation | 2015 | ||||
Virtual world | 2007 | ||||
Virtual world | Neopets Inc. (Owned by JumpStart) | 1999, November 15[3] | Subscription, advertising, merchandise | ||
Virtual world | 2005, April 29 | Merchandise, digital content |