Gartner hype cycle explained

The Gartner hype cycle is a graphical presentation developed, used and branded by the American research, advisory and information technology firm Gartner to represent the maturity, adoption, and social application of specific technologies. The hype cycle claims to provide a graphical and conceptual presentation of the maturity of emerging technologies through five phases.[1]

Five phases

Each hype cycle drills down into the five key phases of a technology's life cycle.

1. Technology trigger
  • A potential technology breakthrough kicks things off. Early proof-of-concept stories and media interest trigger significant publicity. Often no usable products exist and commercial viability is unproven.
    2. Peak of inflated expectations
  • Early publicity produces a number of success stories—often accompanied by scores of failures. Some companies take action; most do not.
    3. Trough of disillusionment
  • Interest wanes as experiments and implementations fail to deliver. Producers of the technology shake out or fail. Investment continues only if the surviving providers improve their products to the satisfaction of early adopters.
    4. Slope of enlightenment
  • More instances of the technology's benefits start to crystallize and become more widely understood. Second- and third-generation products appear from technology providers. More enterprises fund pilots; conservative companies remain cautious.
    5. Plateau of productivity
  • Mainstream adoption starts to take off. Criteria for assessing provider viability are more clearly defined. The technology's broad market applicability and relevance are clearly paying off. If the technology has more than a niche market then it will continue to grow.[2]

    The term "hype cycle" and each of the associated phases are now used more broadly in the marketing of new technologies.

    Hype in new media

    Hype (in the more general media sense of the term "hype") has played a large part in the adoption of new media. Analyses of the Internet in the 1990s featured large amounts of hype,[3] [4] [5] and that created "debunking" responses.[6] A longer-term historical perspective on such cycles can be found in the research of the economist Carlota Perez.[7] Desmond Roger Laurence, in the field of clinical pharmacology, described a similar process in drug development in the seventies.

    Criticisms

    There have been numerous criticisms[8] [9] [10] [11] of the hype cycle, prominent among which are that it is not a cycle, that the outcome does not depend on the nature of the technology itself, that it is not scientific in nature, and that it does not reflect changes over time in the speed at which technology develops. Another is that it is limited in its application, as it prioritizes economic considerations in decision-making processes. It seems to assume that a business' performance is tied to the hype cycle, whereas this may actually have more to do with the way a company devises its branding strategy. A related criticism is that the "cycle" has no real benefits to the development or marketing of new technologies and merely comments on pre-existing trends. Specific disadvantages when compared to, for example, technology readiness level are:

    An analysis of Gartner Hype Cycles since 2000 shows that few technologies actually travel through an identifiable hype cycle, and that in practice most of the important technologies adopted since 2000 were not identified early in their adoption cycles.

    The Economist researched the hype cycle in 2024:[12]

    We find, in short, that the cycle is a rarity. Tracing breakthrough technologies over time, only a small share—perhaps a fifth—move from innovation to excitement to despondency to widespread adoption. Lots of tech becomes widely used without such a rollercoaster ride. Others go from boom to bust, but do not come back. We estimate that of all the forms of tech which fall into the trough of disillusionment, six in ten do not rise again.

    See also

    Further reading

    External links

    Notes and References

    1. Web site: Linden . Alexander . Fenn . Jackie . 2003-05-30 . Understanding Gartner's hype cycles . https://web.archive.org/web/20230627173309/https://www.gartner.com/en/documents/396330 . 2023-06-27 . 2023-06-27 . Gartner . en . bot: unknown .
    2. Book: Digital marketing. Chaffey, Dave. Pearson. Ellis-Chadwick, Fiona. 2016. 9781292077611. Sixth . Harlow. 140–141. 942844494.
    3. Book: Negroponte, Nicolas . Being Digital . Vintage . 1996-01-03 . 1st . 978-0-679-76290-4.
    4. Kelly . Kevin . New Rules For The New Economy . Wired . 1997-09-01 . 2011-12-30 . 5 . 9 .
    5. Book: Dyson, Esther . Release 2.0: A Design For Living In The Digital Age . registration . Broadway Books . New York . 1997 . 1st.
    6. Book: Flew, Terry . New Media: An Introduction . OUP Australia and New Zealand . South Melbourne . 2008 . 3rd . 978-0-19-555149-5 .
    7. Henton. Doug. Held. Kim. 2013. The dynamics of Silicon Valley: Creative destruction and the evolution of the innovation habitat. Social Science Information. en. 52. 4. 539–557. 10.1177/0539018413497542. 145780832. 0539-0184.
    8. Web site: Steinert . Martin . Scrutinizing Gartner's hype cycle approach . 29 September 2021 . ResearchGate . IEEE Xplore.
    9. First published in the 2005 blog:
      Web site: Veryard . Richard . Richard Veryard. Technology Hype Curve. September 16, 2005. March 10, 2016.
    10. Web site: Aranda . Jorge. Cheap shots at the Gartner Hype Curve. October 22, 2006. March 10, 2016.
    11. News: 8 Lessons from 20 Years of Hype Cycles. 2016-12-07. LinkedIn Pulse. 2017-01-04.
    12. https://www.economist.com/finance-and-economics/2024/08/19/artificial-intelligence-is-losing-hype