In computer science, a dispatch table is a table of pointers or memory addresses to functions or methods.[1] Use of such a table is a common technique when implementing late binding in object-oriented programming.
The following shows one way to implement a dispatch table in Perl, using a hash to store references to code (also known as function pointers).
my %dispatch = ("-h" => sub, "-g" => \&say_goodbye); sub say_goodbye
my $sub = $dispatch;print $sub ? $sub-> : "unknown argument\n";
Running this Perl program as perl greet -h
will produce "hello", and running it as perl greet -g
will produce "goodbye".
Following is a demo of implementing dispatch table in JavaScript:
var doSomething = function(doWhat)
See main article: Virtual method table. In object-oriented programming languages that support virtual methods, the compiler will automatically create a dispatch table for each object of a class containing virtual methods. This table is called a virtual method table or vtable, and every call to a virtual method is dispatched through the vtable.