Design computing explained

The terms design computing and other relevant terms including design and computation and computational design refer to the study and practice of design activities through the application and development of novel ideas and techniques in computing. One of the early groups to coin this term was the Key Centre of Design Computing and Cognition at the University of Sydney in Australia, which for nearly fifty years (late 1960s to today) pioneered the research, teaching, and consulting of design and computational technologies. This group organised the academic conference series "Artificial Intelligence in Design (AID)"[1] published by Springer during that period. AID was later renamed "Design Computing and Cognition (DCC)"[2] and is currently a leading biannual conference in the field. Other notable groups in this area are the Design and Computation[3] group at Massachusetts Institute of Technology's School of Architecture + Planning and the Computational Design[4] group at Georgia Tech.

Whilst these terms share in general an interest in computational technologies and design activity, there are important differences in the various approaches, theories, and applications. For example, while in some circles the term "computational design" refers in general to the creation of new computational tools and methods in the context of computational thinking,[5] design computing is concerned with bridging these two fields in order to build an increased understanding of design.[6]

The Bachelor of Design Computing (BDesComp)[7] was created in 2003 at the University of Sydney and continues to be a leading programme in interaction design and creative technologies, now hosted by the Design Lab. In that context, design computing is defined to be the use and development of computational models of design processes and digital media to assist and/or automate various aspects of the design process with the goal of producing higher quality and new design forms.[8]

Areas

In recent years a number of research and education areas have been grouped under the umbrella term "design computing", namely:

Research groups

The main research groups working in this area span from Faculties of Architecture, Engineering and Computer Science. Australia has been a pioneer in this area. For the last five decades the Key Centre of Design Computing and Cognition (KCDC), currently known as the Design Lab, at the University of Sydney has been active in establishing this area of research and teaching. The University of Sydney offers a Bachelor of Design Computing (http://sydney.edu.au/architecture/study/bdescomp.shtml) and the University of New South Wales also in Sydney a Bachelor of Computational Design (https://www.be.unsw.edu.au/undergraduate-degrees/computational-design/about-computational-design). In the US this research area is also known as "Design and Computation", namely at the Massachusetts Institute of Technology (MIT). Other relevant research groups include:

Conferences

The biannual International Conference on Design Computing and Cognition (DCC) brings together high quality research on this area, as do annual conferences by the Association for Computer Aided Design In Architecture and others.

Notes and References

  1. Book: Artificial Intelligence in Design '92 John S. Gero Springer. en.
  2. Web site: Eighth International Conference on Design Computing and Cognition DCC'18 or DCC18. Gero. John. dccconferences.org. 2017-11-13.
  3. architecture.mit.edu/computation/program/overview
  4. Web site: Computational Design School of Architecture Georgia Institute of Technology Atlanta, GA. arch.gatech.edu. en. 2017-11-13.
  5. Web site: Ubiquity: Computational design. ubiquity.acm.org. 2017-11-13.
  6. Book: Design Computing and Cognition '14 John S. Gero Springer. en.
  7. Web site: Bachelor of Design Computing. The University of Sydney. 18 April 2018.
  8. Web site: Faculty of Architecture Handbook 2004. University of Sydney Library. 11 November 2017.
  9. Book: Zellner . Peter . Hybrid space : new forms in digital architecture . 1999 . Thames & Hudson . London . 0500341737.
  10. Baradaran Rahimi. Farzan. Levy. Richard M.. Boyd. Jeffrey E.. 2021-02-01. Hybrid Space: An Emerging Opportunity That Alternative Reality Technologies Offer to the Museums. Space and Culture. en. 24. 1. 83–96. 10.1177/1206331218793065. 2021SpCul..24...83B . 149847590 . 1206-3312.
  11. Book: Hespanhol . Luke . Haeusler . Hank . Tomitsch . Martin . Tscherteu . Gernot . Media architecture compendium : digital placemaking . 2017 . Avedition . Stuttgart, Germany . 9783899862515.