Causal decision theory (CDT) is a school of thought within decision theory which states that, when a rational agent is confronted with a set of possible actions, one should select the action which causes the best outcome in expectation. CDT contrasts with evidential decision theory (EDT), which recommends the action which would be indicative of the best outcome if one received the "news" that it had been taken.[1] In other words, EDT recommends to "do what you most want to learn that you will do."[2]
Informally, causal decision theory recommends the agent to make the decision with the best expected causal consequences. For example: if eating an apple will cause you to be happy and eating an orange will cause you to be sad then you would be rational to eat the apple. One complication is the notion of expected causal consequences. Imagine that eating a good apple will cause you to be happy and eating a bad apple will cause you to be sad but you aren't sure if the apple is good or bad. In this case you don't know the causal effects of eating the apple. Instead, then, you work from the expected causal effects, where these will depend on three things: (1) how likely you think the apple is to be good and how likely you think it is to be bad; (2) how happy eating a good apple makes you; and (3) how sad eating a bad apple makes you. In informal terms, causal decision theory advises the agent to make the decision with the best expected causal effects.
In a 1981 article, Allan Gibbard and William Harper explained causal decision theory as maximization of the expected utility
U
A
U(A)=\sum\limitsjP(A>Oj)D(Oj),
D(Oj)
Oj
P(A>Oj)
A
Oj
David Lewis proved that the probability of a conditional
P(A>Oj)
P(Oj|A)
Gibbard and Harper showed that if we accept two axioms (one related to the controversial principle of the conditional excluded middle), then the statistical independence of
A
A>Oj
P(A>Oj)=P(Oj|A)
Further, David has studied works on psychology and political science which teach him the following: Kings have two personality types, charismatic and uncharismatic. A king's degree of charisma depends on his genetic make-up and early childhood experiences, and cannot be changed in adulthood. Now, charismatic kings tend to act justly and uncharismatic kings unjustly. Successful revolts against charismatic kings are rare, whereas successful revolts against uncharismatic kings are frequent. Unjust acts themselves, though, do not cause successful revolts; the reason uncharismatic kings are prone to successful revolts is that they have a sneaky, ignoble bearing. David does not know whether or not he is charismatic; he does know that it is unjust to send for another man's wife. (p. 164)In this case, evidential decision theory recommends that David abstain from Bathsheba, while causal decision theory—noting that whether David is charismatic or uncharismatic cannot be changed—recommends sending for her.
When required to choose between causal decision theory and evidential decision theory, philosophers usually prefer causal decision theory.[4] Due to a survey among professional philosophers published in 2021, 27.1% of philosophers chose EDT while 29.9% of them chose CDT.[5]
Different decision theories are often examined in their recommendations for action in different thought experiments.
See main article: Newcomb's paradox. In Newcomb's paradox, there is a predictor, a player, and two boxes designated A and B. The predictor is able to reliably predict the player's choices— say, with 99% accuracy. The player is given a choice between taking only box B, or taking both boxes A and B. The player knows the following:[6]
The player does not know what the predictor predicted or what box B contains while making the choice. Should the player take both boxes, or only box B?
Causal decision theory recommends taking both boxes in this scenario, because at the moment when the player must make a decision, the predictor has already made a prediction (therefore, the action of the player will not affect the outcome).
Conversely, evidential decision theory (EDT) would have recommended that the player takes only box B because taking only box B is strong evidence that the predictor anticipated that the player would only take box B, and therefore it is very likely that box B contains $1,000,000. Conversely, choosing to take both boxes is strong evidence that the predictor knew that the player would take both boxes; therefore we should expect that box B contains nothing.[7]
The theory of causal decision theory (CDT) does not itself specify what algorithm to use to calculate the counterfactual probabilities. One proposal is the "imaging" technique suggested by Lewis: To evaluate
P(A>Oj)
w
wA
A
A
A
There are innumerable "counterexamples" where, it is argued, a straightforward application of CDT fails to produce a defensibly "sane" decision. Philosopher Andy Egan argues this is due to a fundamental disconnect between the intuitive rational rule, "do what you expect will bring about the best results", and CDT's algorithm of "do whatever has the best expected outcome, holding fixed our initial views about the likely causal structure of the world." In this view, it is CDT's requirement to "hold fixed the agent’s unconditional credences in dependency hypotheses" that leads to irrational decisions.
An early alleged counterexample is Newcomb's problem. Because your choice of one or two boxes can't causally affect the Predictor's guess, causal decision theory recommends the two-boxing strategy. However, this results in getting only $1,000, not $1,000,000. Philosophers disagree whether one-boxing or two-boxing is the "rational" strategy.[8] Similar concerns may arise even in seemingly-straightforward problems like the prisoner's dilemma, especially when playing opposite your "twin" whose choice to cooperate or defect correlates strongly, but is not caused by, your own choice.[9]
In the "Death in Damascus" scenario, an anthropomorphic "Death" predicts where you will be tomorrow, and goes to wait for you there. As in Newcomb's problem, we postulate that Death is a reliable predictor. A CDT agent would be unable to process the correlation, and may as a consequence make irrational decisions:[10] [11]
Recently, a few variants of Death in Damascus have been proposed in which following CDT’s recommendations voluntarily loses money or, relatedly, forgoes a guaranteed payoff. One example is the Adversarial Offer: "Two boxes are on offer. A buyer may purchase one or none of the boxes but not both. Each of the two boxes costs $1. Yesterday, the seller put $3 in each box that she predicted the buyer not to acquire. Both the seller and the buyer believe the seller’s prediction to be accurate with probability 0.75." Adopting the buyer's perspective, CDT reasons that at least one box contains $3. Therefore, the average box contains at least $1.50 in causal expected value, which is more than the cost. Hence, CDT requires buying one of the two boxes. However, this is profitable for the seller.
Another recent counterexample is the "Psychopath Button":[12]
Paul is debating whether to press the ‘kill all psychopaths’ button. It would, he thinks, be much better to live in a world with no psychopaths. Unfortunately, Paul is quite confident that only a psychopath would press such a button. Paul very strongly prefers living in a world with psychopaths to dying. Should Paul press the button?
According to Egan, "pretty much everyone" agrees that Paul should not press the button, yet CDT endorses pressing the button.
Philosopher Jim Joyce, perhaps the most prominent modern defender of CDT,[13] argues that CDT naturally is capable of taking into account any "information about what one is inclined or likely to do as evidence".[14] [15]