Zurk's Learning Safari Explained

Zurk's Learning Safari
Developer:Soleil Software
Publisher:Soleil Software
Platforms:DOS, Windows 3.x, Macintosh
Release:1993
Genre:Educational
Modes:Single-player

Zurk's Learning Safari is an educational adventure game by American studio Soleil Software. It was followed by Zurk's Rainforest Lab and Zurk's Alaskan Trek. They were part of a larger Soleil's Whole World Learning Series.[1]

Production

In 1992, Barbara Christiani left Addison Wesley and founded teh educational software company Soleil Software with Ragni Pasturel. The studio's work included the Zurk series, and .[2] The game contains voice-over work in English, French, and Spanish.[3] The game includes activities applicable to life sciences, reading, and early math skills.[4]

Reception

Critical reception

PC Mag thought the game was "visually breathtaking", praising its storybook atmosphere.[3] The Washington Post deemed it a "top-notch product".[4] The New York Times felt it was " a very nice program" from an adult's perspective.[5] EdWeek praised Alaskan Trek for stimulating critical thinking.[6] The Palm Beach Post felt the games best features allowed young players to create their own nature animations on the screen and assemble electronic notebooks.[7]

Awards and nominations

Notes and References

  1. Web site: Part of Soleil's Whole World Learning Series -- THE Journal. THE Journal. en. 2018-05-01.
  2. Web site: Palo Alto Online - Lasting Memories - Barbara Christiani's memorial. www.paloaltoonline.com.
  3. Web site: PC Mag. Ziff . Davis. 28 March 1995. Ziff Davis. Google Books.
  4. Web site: COMPUTERS. Don. Oldenburg. 13 December 1993. www.washingtonpost.com.
  5. News: PERSONAL COMPUTERS; 3 Child-Size Safaris In Animal Territory. Joshua. Mills. The New York Times. March 1994.
  6. Software Savvy - Education Week Teacher. Teacher. en-US. 2018-05-01. January 1998.
  7. News: The Palm Beach Post from West Palm Beach, Florida on December 4, 1995 ยท Page 86. Newspapers.com. 2018-05-01. en.