Zone Warrior Explained

Developer:Julian James
Publisher:Casady & Greene
Platforms:Mac OS, iOS
Released:1997: Mac
2008: iOS
Genre:Space combat simulator
Modes:Single-player

Zone Warrior is a three-dimensional space combat simulator game written by Julian James for Mac OS and published by Casady & Greene in 1997. It was originally released as ZOA (for Zone of Avoidance). In Zone Warrior, the player is the lone defender of a remote space station under attack by aliens.

The game was followed by a sequel, then Julian James ported the original to iOS.[1]

Reception

Mac OS

The Macintosh Bible Guide to Games commented on the "remarkable" level of detail of the graphics.[2]

iOS

IGN praised the graphics and controls, comparing it the 1979 arcade game Asteroids, finding the early levels easy but the later very challenging.[3] Touch Arcade called it "an enjoyable shooter", comparing it to Star Raiders and again Asteroids.[4] Pocket Gamer awarded the game its silver award rating, despite finding the controls challenging.[5]

Legacy

A sequel, Zone Warrior II, was released for OS X in 2001.[6] [7] [8]

External links

Notes and References

  1. Web site: Moss. Richard. Classic Mac Games You Can Play on iOS . Mac Life . 2012-04-24.
  2. Book: The Macintosh Bible Guide to Games. 1995. Peachpit Press. Bart Farkas, Christopher Breen. 166.
  3. Web site: Roush. George. Zone Warrior iPhone Review. IGN. October 31, 2008.
  4. Web site: Patterson. Blake. Zone Warrior (review). Touch Arcade. October 24, 2008.
  5. Web site: Andrew. Keith. Zone Warrior. Pocket Gamer. 3 December 2008.
  6. Web site: One OS X Game Released, Others On The Way. Mac Observer.
  7. Web site: Zone Warrior II Updated. Mac Observer.
  8. Web site: Zone Warrior II update released. MacWorld. 12 October 2012.