Zombie Massacre (video game) explained

Developer:Alpha Software
Publisher:Epic Marketing
Composer:William Morton-
Engine:Gloom
Released:1998
Genre:First-person shooter
Modes:Single-player
Platforms:Amiga

Zombie Massacre (working title of Gloom 3: The Director's Cut)[1] is a 1998 video game for the Amiga computer. It is a clone of the first-person shooter Doom.

Production

Zombie Massacres authors were proprietor of Alpha Software, Gareth Murfin, Dave Boaz‚ Dave Newton (coder)‚ Frank Wille with graphics by James Caygill‚ Jason Jordache‚ Liam Weford, Slawomir Stascheck and music by William Morton (musician).[2] The game was one of two games produced by Alpha Software for the Amiga, the other being Gloom 3, at a time when the machine was being squeezed out of the market. The game was developed using the Gloom engine, but is not to be mistaken for Gloom 4.[3] The game was released as freeware in 2013.[4] Following the source code for the engine being released in 2017,[5] a compatible source port for modern systems was created in 2020 called ZGloom.[6]

Notes and References

  1. Web site: Zombie Massacre. Hall of Light. 2024-06-06.
  2. ClassicAmiga.com - Zombie Massacre - http://www.classicamiga.com/content/view/147/96/
  3. Web site: GameJournos . Zombie Massacre: The Movie Based on a Game You've Never Heard Of . https://web.archive.org/web/20130407102643/http://gamejournos.com/post/9870102410/zombie-massacre-the-movie-based-on-a-game-youve-never. 2013-04-07. September 6, 2011.
  4. Web site: https://web.archive.org/web/20130417093319/http://www.radiantsilverlabs.com/zm. Amiga Zombie Game Amnesty - Zombie Massacre and Ultimate Gloom (aka Gloom3) go public domain, grab em here!. Gareth. Murfin. 2013-04-06. 2024-06-06. Radiant Silver Labs. 2013-04-17.
  5. Web site: Source code released of FPS classic Gloom. 2017-05-06. 2024-06-06. Generation Amiga.
  6. Web site: ZGloom, reimplementation of great Amiga FPS classic. 2020-02-02. 2024-06-03. Generation Amiga.