Crossfire (2007 video game) explained

Crossfire
Developer:Smilegate Entertainment
Series:Crossfire
Engine:Lithtech Jupiter EX
Genre:First-person shooter,
tactical shooter
Modes:Multiplayer
Platforms:Microsoft Windows

Crossfire is an online tactical first-person shooter game developed by Smilegate Entertainment for Microsoft Windows. It was first released in South Korea on May 3, 2007.

Due to its popularity in Asia, especially China and South Korea, it has become one of the world's most-played video games by player count,[1] with a lifetime total of users in 80 countries worldwide. It was the world's top-grossing online game as of 2014,[2] and went on to become one of the highest-grossing video games of all time, having grossed in lifetime revenue .

The game has spawned a media franchise. A film adaptation of the game was announced in October 2015.[3] A Chinese streaming television series based on the game named Cross Fire (穿越火线) premiered in July 2020, starring Luhan and Leo Wu and was a commercial success with more than views in China .

Gameplay

Crossfire is a free-to-play first-person shooter that features two mercenary corporations, the "Black List" and "Global Risk", fighting each other in an epic global conflict. Players assume the role of either a Black List or Global Risk mercenary, joining an online team that must work together to complete objective-based scenarios. Except for the Mutation and Wave modes, each mode can support a maximum of 16 players, each divided into an 8-person team.

Players progress and eventually are promoted through various military ranks, beginning at trainee, with the highest being Marshall. Players can also customize their character's equipment and appearance through in-game items.

Crossfire has a free currency which is called "Game Points" (GP), which is earned through playing and completing matches, buying premium items that grant bonus GP, or fulfilling certain missions. Premium and special items like modified weapons can only be bought using monetary currencies. The content tends to vary from version to version.

Weapons

Crossfire weapons are based on real-life models, with each weapon belonging to a category. Categories include machine guns, assault rifles and sniper rifles. Each category is functionally similar to their real world counterparts (E.g. Machine guns are heavy, powerful, lay down heavy fire but have long reload times and slow mobility, Submachine guns are lighter and have a faster rate of fire but deal less damage, Shotguns are effective in close range but useless at long distance.) Weapons often have many variants, including different skins which give them different attributes. In addition, the re-skinned versions are often rarer. There are also some weapons which are different from others like the VIP weapons, which have better stats like faster reload, among others. Certain modes have mode-exclusive weapons.

Characters

Characters are the avatar of players and are what they will look like while playing in the game. A note is that while all characters are visually unique from each other, they are all functionally the same with no real advantages or disadvantages from each other in terms of stats, apart from a few limited-edition characters who are, for example; able to see better through smoke or reduce the visual incapacitating effects of flash bang grenades.

The characters featured in Crossfire are a combination of both real and fictional Special Forces groups. The real groups featured are: The Russian OMON, the LAPD SWAT, the British SAS and SBS, the Brazilian BOPE, the German GSG 9, the Korean 707th Special Mission Group, the United Nations Special Forces, and the American Navy SEALs. Each character also has both a Black List and Global Risk variant. Some characters are bought with GP, while some are bought with premium currency. There are special characters found in some modes like the knight.

There are also mutant characters for the Mutation/Hero modes, which unlike regular game characters, each have unique abilities.

Regional availability

RegionPublisherRelease dateClosure dateStatusNotes
South KoreaSmilegate (previously Pmang)May 3, 2007 (Pmang's first launch)
December 12, 2013 (Smilegate's relaunch)
July 11, 2012 (previous publisher)
March 3, 2020[4] (relaunch)
JapanPlaygra (previously Arario)February 23, 2008March 31, 2018
VietnamVTC Online[5] (previously VTC Game)March 18, 2008
ChinaTencentApril 28, 2008
WestSmilegate West (previously G4Box)January 30, 2009 (North America)Merger of the North America, Europe and Latin America servers
PhilippinesSmilegate Megaport (previously Gameclub)January 30, 2009
IndonesiaLytoDecember 8, 2009December 21, 2020
RussiaMail.RuJune 2, 2010February 20, 2023[6]
TaiwanMacrowell OMGMarch 24, 2011March 23, 2014
EuropeSmilegate West (previously SG Interactive)August 31, 2011November 7, 2018[7]
BrazilSmilegate WestNovember 29, 2011
South East AsiaGamboozSeptember 12, 2013March 17, 2015[8]
Latin AmericaSmilegate WestJanuary 28, 2014March 18, 2020

Commercial performance

Crossfire is the most played video game worldwide, with 6 million concurrent users and 1 billion registered players in February 2020, according to developer Smilegate,[9] with the majority of players in Asia, especially China and South Korea.[10] The game had 660million players worldwide by 2018.[11]

In 2013, the game was one of the three most popular video games in China, with a revenue of almost $1 billion.[12] It was the world's top-grossing game of 201344 at ($1.3 billion).[2] By 2015, Crossfire had grossed,[13] making it one of the top five highest-grossing video games of all time, along with Space Invaders, Pac-Man, Street Fighter II and World of Warcraft.[14] Crossfire grossed in 2016 and in 2017, making it one of the three top-grossing PC games for both years, along with League of Legends and Dungeon Fighter Online (DFO).[15] [16] In 2018, Crossfire grossed, making it one of the year's five top-grossing video games, along with Fortnite, DFO, League of Legends and Pokémon Go.[17] It grossed in 2019.[18]

Notes and References

  1. Web site: Smilegate to close Berlin office just over a year after it opened . GamesIndustry.biz . April 19, 2018 . November 10, 2018 . https://web.archive.org/web/20181110160055/https://www.gamesindustry.biz/articles/2018-04-19-smilegate-to-close-berlin-office . November 10, 2018 . live .
  2. News: Ji-yoon . Lee . [Herald Interview] The woman behind success of 'Crossfire' ]. May 29, 2015 . . May 20, 2015 . https://web.archive.org/web/20150529015305/http://www.koreaherald.com/view.php?ud=20150520001185 . May 29, 2015 . live .
  3. Web site: 'Fast & Furious' Producer Neal Moritz to Make Movie of Korean Hit Game 'Crossfire' . Kil . Sonia . October 14, 2015 . October 14, 2015 . . https://web.archive.org/web/20151015122825/http://variety.com/2015/film/asia/furious-neal-moritz-making-movie-of-korean-hit-game-crossfire-1201617644/ . October 15, 2015 . live .
  4. Web site: [안내] 크로스파이어 서비스 종료 및 환불 안내 ]. crossfire.co.kr . January 31, 2020 . March 3, 2020 . https://web.archive.org/web/20200303053332/http://www.crossfire.co.kr/News/noticeView.asp?intBVN=35421 . dead .
  5. Web site: VTC Online chính thức ký kết hợp đồng phát hành sản phẩm Đột Kích tại Việt Nam. 2020-06-01.
  6. Web site: Закрытие проекта Cross Fire » Новости » Cross Fire . 2023-07-11 . cfire.ru.
  7. Web site: Together CF EU and CF NA will make ... CrossFire West! . crossfire.z8games.com . November 26, 2018 . https://web.archive.org/web/20181126221451/http://forum.z8games.com/forum/crossfire/crossfire-announcements/6869837-crossfire-west . November 26, 2018 . live .
  8. Web site: Smilegate shuts down CrossFire SEA . gamerage.com . November 26, 2018 . https://web.archive.org/web/20181126221453/http://www.fpsreport.com/news/65-cross-fire/1406-smilegate-shuts-down-crossfire-sea.html . November 26, 2018 . live .
  9. News: Kroll . Justin . 'Crossfire' Movie Adaptation Lands at Sony (EXCLUSIVE) . 4 June 2020 . . 13 February 2020.
  10. Web site: Smilegate to close Berlin office just over a year after it opened . . April 19, 2018 . November 10, 2018 . https://web.archive.org/web/20181110160055/https://www.gamesindustry.biz/articles/2018-04-19-smilegate-to-close-berlin-office . November 10, 2018 . live .
  11. News: Smilegate Entertainment announces details for the CFS 2018 Grand Finals . . 7 September 2018 . January 30, 2019 . https://web.archive.org/web/20190111175505/https://www.businesswire.com/news/home/20180907005238/en/Smilegate-Entertainment-announces-details-CFS-2018-Grand . January 11, 2019 . live .
  12. News: Davis . Kurt . Why the South Korean game market looks almost nothing like it did last year . May 29, 2015 . Tech in Asia . December 9, 1500s . https://web.archive.org/web/20150623102434/https://www.techinasia.com/south-korea-gaming-market-big-change-2014/ . June 23, 2015 . live .
  13. News: The 11 top-grossing video games of all time . https://web.archive.org/web/20171113212318/http://www.businessinsider.in/tech/the-11-top-grossing-video-games-of-all-time/1-Space-Invaders-Arcade/slidelist/48495665.cms . dead . November 13, 2017 . . August 15, 2015.
  14. News: World of Warcraft Leads Industry With Nearly $10 Billion In Revenue . . . January 26, 2017 . September 1, 2017 . https://web.archive.org/web/20180818101110/https://www.gamerevolution.com/features/13510-world-of-warcraft-leads-industry-with-nearly-10-billion-in-revenue . August 18, 2018 . live .
  15. News: Market Brief — Year in Review 2016 . https://web.archive.org/web/20170117175005/http://www.superdataresearch.com/market-data/market-brief-year-in-review/ . dead . January 17, 2017 . January 17, 2017 . SuperData Research.
  16. Web site: 2017 YEAR IN REVIEW: DIGITAL GAMES AND INTERACTIVE MEDIA . SuperData Research . January 25, 2018 . January 30, 2019 . https://web.archive.org/web/20180211004114/http://strivesponsorship.com/wp-content/uploads/2018/02/SuperData-2017-year-in-review-digital-games-and-interactive-media.pdf . February 11, 2018 . live .
  17. Web site: Market Brief – 2018 Digital Games & Interactive Entertainment Industry Year In Review . . 19 January 2019 . https://web.archive.org/web/20190121010757/https://www.superdataresearch.com/market-data/market-brief-year-in-review/ . January 21, 2019 . dead .
  18. Web site: 2019 Year In Review: Digital Games and Interactive Media . . . 2 January 2020 . registration . 12 January 2020 . dead . https://web.archive.org/web/20210106193605/https://www.superdataresearch.com/2019-year-in-review . January 6, 2021 .