Yuichi Toyama | |
Birth Date: | 23 April 1967 |
Nationality: | Japanese |
Other Names: | "Healthy" |
Occupation: | Video game designer, director, producer |
Years Active: | 1985–present |
Employer: | Technosoft(1987-1988) Compile(1989-1992) Eighting(1994-2017) Taito(2017-present) |
is a Japanese video game designer, director, and producer. He used to work at Technosoft, Compile and Eighting, and is currently working at Taito since 2017. He is also a writer for the Game Culture Preservation Institute(IGCC).[1]
Toyama started his path in the video game industry after his enjoyment of playing Space Invaders. He had read magazines that featured games like Space Invaders, Star Wars, and Gundam. He always wanted to enjoy those games at home. He originally wanted to either get a Sharp MZ-80 or an NEC PC-8001, but in the end, he started with a Hitachi Basic Master Level 2. After testing the games on it, he had no choice but to do game programming on his own.[2]
Toyama started at Technosoft when he was a teenager. He started with being a designer for the game, Feedback, then later a planner and programmer for Herzog[3]
Year | Title | Role(s) | Note(s) | |
---|---|---|---|---|
1985 | Vilzam | Game Designer | [4] | |
1988 | Feedback | Game Designer | ||
Herzog | Designer | |||
1989 | Blazing Lazers | Special Thanks | ||
Randar II: Revenge of Death | Thanks | |||
1990 | Ghostbusters | Programmer | ||
MUSHA | ||||
1991 | GG Aleste | Special Thanks | ||
Seirei Senshi Spriggan | Programmer, Thanks | |||
1992 | Spriggan Mark 2: Re-Terraform Project | Scenario | ||
1993 | Sorcer Striker | Programmer | ||
1994 | Kingdom Grand Prix | Game Advisor, Programmer | ||
1995 | Super Bomberman: Panic Bomber W | Production Assistance | ||
1996 | Battle Garegga | Special Thanks | ||
1997 | Sōkyūgurentai | Programmer | ||
1998 | Baroque | Special Thanks | ||
2000 | Dimahoo | Programmer | ||
Brave Blade | Supervisor | |||
2001 | Kuru Kuru Kururin | Planning Manager | ||
Tekken Advance | Producer | |||
2002 | The Pinball of the Dead | Director | ||
2005 | Integration Advisor | |||
Zatch Bell! Mamodo Battles | Supervising Director | |||
2006 | Master of Illusion | Director | ||
2007 | Shijō Saikyō no Deshi Kenichi: Gekitō! Ragnarok Hachikengō | Direction Manager | ||
2009 | Kamen Rider: Dragon Knight | Producer | ||
2010 | Product Manager | |||
2011 | Supervisor | |||
Ultimate Marvel vs. Capcom 3 | ||||
2013 | Monster Hunter 3 Ultimate | |||
2014 | Monster Hunter 4 Ultimate | |||
2018 | Special Thanks | M2 ShotTriggers port | ||
2019 | Darius Cozmic Collection | Coordinator | ||
Sega Genesis Mini | Supervisor | for Darius | ||
Bubble Bobble 4 Friends | Special Thanks | |||
ESP. Ra.De. Psy. | ||||
2020 | TurboGrafx-16 Mini | |||
Space Invaders Invincible Collection | Director | |||
Space Invaders Forever | ||||
Aleste Collection | Special Thanks | |||
2021 | Darius Cozmic Revelation | Director | [5] | |
Senxin Aleste | Advisor | |||
2023 | Ray'z Arcade Chronology | Producer | ||