Xenon (video game) explained

Xenon (video game) should not be confused with Xenon (pinball).

Xenon
Developer:The Bitmap Brothers
Publisher:Melbourne House
Released:1988
Genre:Vertically scrolling shooter
Modes:Single-player
Platforms:Amiga, Amstrad CPC, Arcade, Atari ST, Commodore 64, DOS, MSX, ZX Spectrum

Xenon is a 1988 vertical scrolling shooter video game, the first developed by The Bitmap Brothers, and published by Melbourne House which was then owned by Mastertronic. It was featured as a play-by-phone game on the Saturday-morning kids' show Get Fresh.[1]

Xenon was followed in 1989 by .

Description

thumb|left|In-game screenshot (Atari ST)According to the game's instruction manual,[2] the player assumes the role of Darrian, a future space pilot in the Federation, currently at war with a mysterious and violent alien species called the Xenites that has lasted a decade. In response to a mayday transmission from Captain Xod following an attack on his trading fleet, Darrian is forced to travel through Xenite-occupied territory in order to support.

Unlike most vertically scrolling shooters, the player craft has two modes, a flying plane and a ground tank. The transition between crafts can be initiated at almost any time during play (except during the mid- and end-of-level boss sections, as well as certain levels where a certain mode is forced), and the mode chosen depends on the nature of the threat the player faces.[3] Destroying some enemies released power-ups the player could catch to enhance their ship.

Ports

Originally released for the Atari ST, Xenon was quickly ported to other platforms: the Amiga, Amstrad CPC, Commodore 64, DOS, MSX and ZX Spectrum.An arcade machine version of the game was also released through Mastertronic's Arcadia division which ran on Commodore Amiga hardware.[4]

Reception

Xenon was almost universally well-received on launch, with reviewers from magazines covering a range of platforms all scoring the game very highly.[5] [6] [7] [8] Only German magazine Power Play bucked the trend, awarding it a score of 4.5 out of 10.[9]

Writing in New Computer Express about the 1991 budget re-release, Stuart Campbell stated that although the graphics were "gorgeous" and had "never really been seen before", the gameplay was "simply tedious" and the game was the first to "turn 'style-over-content' into an artform".[10]

External links

Notes and References

  1. Web site: Xenon . The Bitmap Brothers . 2009-08-19.
  2. Web site: Lemon . Kim . Xenon - Manual . Lemon Amiga . 19 June 2018.
  3. News: Lacey . Eugene . Xenon . 19 June 2018 . . 77 . EMAP . March 1988.
  4. Web site: Xenon . . 9 August 2018 . https://web.archive.org/web/20180118011340/https://www.mobygames.com/game/xenon . 18 January 2018.
  5. The Ultimate Arcade Game. Waddilove. Roland . . May 1988 . 42 . https://web.archive.org/web/20160216184309/http://www.atarimania.com/mags/hi_res/atari-st-user-vol-03-issue-03_42.jpg. 2016-02-16.
  6. Xenon. . 40 . April 1989 . 50 .
  7. Xenon. King . Phil . . 62 . March 1989 . 17 .
  8. Xenon. Smith. Andy . . 7 . April 1988 . 53 .
  9. Xenon. Power Play .
  10. Here It Comes Again. New Computer Express. Future Publishing. 31 August 1991. 51. Stuart Campbell. 24 November 2021.