X-Men Legends II: Rise of Apocalypse explained

X-Men Legends II: Rise of Apocalypse
Developer:Raven Software
Publisher:Activision
Director:Dan Vondrak
Producer:Matthew Paul
Designer:Keith Fuller
Artist:Dan Hay
Composer:Gregor Narholz
Platforms:
Engine:Vicarious Visions Alchemy
Genre:Action role-playing
Modes:Single-player, multiplayer

X-Men Legends II: Rise of Apocalypse is an action role-playing game developed by Raven Software and published by Activision. It is the follow-up to 2004's X-Men Legends. It was released in September 2005 for the GameCube, Windows, N-Gage, PlayStation 2, PlayStation Portable and Xbox. It is set after the events of X-Men Legends and features the mutant supervillain Apocalypse as the primary antagonist.

The developers intended the game to have a greater sense of scale than its predecessor, with a story where the villains known as the Brotherhood of Mutants would need to ally themselves with the X-Men to defeat a greater threat. Blur Studio created the cinematics. Online multiplayer was also added.

The game was well received by gaming critics on all platforms. They felt that the inclusion of online play, additional mutant powers, and a larger cast made the game an improvement over its predecessor. Some reviewers were critical of the game's voice acting and felt that the gameplay was repetitive. It sold enough copies to be added to the budget line known as PlayStation 2's Greatest Hits.

Gameplay

X-Men Legends II is an action role-playing game. It unites two Marvel Comics superhero teams, the heroic X-Men and the villainous Brotherhood of Mutants as they together face the mutant supervillain Apocalypse and his minions.[1] Players can choose up to four characters to use at once from a larger roster. Players unlock additional characters as they proceed through the game. Four players can play on one machine cooperatively, and players can join or leave at any time. The game also features online play for up to four players, a first for the series. A new game plus mode is included that allows players to play through the game a second time while retaining all character stats.[2]

As characters gain experience points their mutant superpowers and unique abilities can be upgraded. Items found during gameplay can also be equipped to further enhance a character's abilities. Characters can combine attacks to create a combo, in which two or more players punch or kick a single enemy at the same time.[3] The character's special abilities can also be used in the same manner to create a Super Combo which inflicts massive damage on enemies. Each character has several mutant powers that players can assign to controller buttons. The game also features a skirmish mode, which allows players to fight against each other or waves of computer-controlled enemies.

X-Men Legends II: Rise of Apocalypse features a central hub that players return to between missions. It is a designated area free from enemies, and its setting changes to coincide with the current act of the game. Here players can view loading screen art, cinematics, and comic book covers acquired during gameplay. Biographies of the X-Men and their enemies can be accessed here. Players can also participate in an X-Men trivia game which awards experience points for correct answers. Additionally, players can access a virtual combat environment known as the Danger Room to play additional missions unlocked during gameplay.[4]

The mobile phone version of the game is primarily a beat 'em up with role-playing elements. Unlike the console versions, the game plays as a side-scroller in the same vein as the 1992 X-Men arcade game.[5] There are five selectable characters, and players upgrade each through experience points earned. Players control one character at a time, and can switch to another at the press of a button.[6]

Synopsis

Setting

X-Men Legends II: Rise of Apocalypse is not set in any particular Marvel Comics universe. The game takes place some time after the events of X-Men Legends. The mutant supervillain Apocalypse, having witnessed the X-Men's defeat of Magneto remotely, declares that the Age of Apocalypse is nigh. Prior to the game's campaign, he kidnaps Professor X and Polaris for unknown purposes. Locations include a military prison in Greenland, the fictional mutant sanctuary of Genosha, the Savage Land, and Egypt.[7]

Plot

The game begins with members of the X-Men (Cyclops, Storm, and Wolverine) meeting up with members of the Brotherhood (Magneto, Mystique, and Sabretooth) at a military prison outpost in Greenland to free Professor X. Magneto reveals that his son, Quicksilver, was also captured by Apocalypse.

Upon freeing Xavier, the teams relocate to the fictional mutant haven of Genosha. They find that the island was ravaged by Apocalypse's forces during an intense battle with Magneto’s airships. The teams set out to free the island from Apocalypse’s control. They briefly encounter Mister Sinister, who was experimenting on Genoshan mutants, and fight Lady Deathstrike and Zealot as they free captive citizens and collect information. To free the island completely, they defeat Abyss, the first of Apocalypse’s Horsemen. Assuming that the need for cooperation has ended, the teams decide to go their separate ways. However, Apocalypse kidnaps Beast from the X-Mansion and destroys it.

Beast manages to point the team in the direction of the Savage Land, a secret prehistoric preserve in Antarctica. The teams work their way through the Savage Land, temporarily hindering Apocalypse's plans while also defeating Grizzly, Garokk, Mikhail Rasputin, and Sauron.

Apocalypse then travels to conquer New York. The teams work at helping Nick Fury regain control of the Sentinels from Bastion, sabotaging Apocalypse's army and resources, and defeating Holocaust and the Stepford Cuckoos, Stryfe, and a mind-controlled Deadpool, but Emma Frost and Angel are kidnapped as well. Angel is unwillingly transformed by Apocalypse and Mister Sinister into Archangel, a Horsemen of Apocalypse. He is assigned as a sentry to Apocalypse's tower. The teams defeat Archangel and infiltrate the tower where they find Beast, now under the control of Mister Sinister; he kidnaps Sabretooth and escapes with Apocalypse and Mister Sinister to Egypt.

They learn that Apocalypse's plan is to use Polaris, Quicksilver, Emma Frost, and Sabretooth—four mutants with what he refers to as Harmonic DNA—as part of a machine to fuel an experiment to grant him massive amounts of power. The teams then follow Apocalypse to Egypt where they defeat Mister Sinister while freeing Beast from Sinister's control. After besting the final guard Living Monolith, the teams battle Apocalypse and defeat him by stealing the powers from his machine.

In the final cutscene, Magneto and Professor X part once again as adversaries, noting that Apocalypse was defeated but not destroyed. Beast ponders why the machine did not work properly, wondering if sabotage was a factor. As the X-Jet flies away, Sinister is seen on top of the pyramid, laughing, hinting that he sabotaged the machine.

Playable characters

X-Men Legends II features 18 playable characters, limited to only six in the mobile version. Several playable characters return from X-Men Legends, and select members of the Brotherhood of Mutants are also playable. Some non-playable X-Men and Brotherhood characters appear during levels. In some instances dialogue throughout the game can be character-to-character specific, depending on the player character's alignment and relationship with the non-player character. The Windows version features two additional playable characters, while the PlayStation Portable features four exclusive characters.

Development and marketing

X-Men Legends II: Rise of Apocalypse was announced on October 21, 2004, exactly one month after the release of X-Men Legends.[8] It was shown at Electronic Entertainment Expo (E3) and San Diego Comic-Con in 2005.[9] [10] It was first released for the GameCube, PlayStation 2, Xbox and Windows in North America on September 20, 2005,[11] Australia on October 12, 2005,[12] and in Europe on October 14, 2005.[13] The PlayStation Portable version was released approximately one month later in North America on October 19,[14] Australia on November 23,[15] and in Europe on November 25. Developed by Barking Lizards Technologies, a distinct version of the game was released on the first-generation N-Gage handheld platform in Europe on October 28, and in North America on October 31.[16] [17] [18] A mobile phone version developed by Mforma was launched on December 19.[19] [20] A playable demo was released for the Windows version of the game on November 3.[21]

Developer Raven Software sought to expand on the preceding game's scale. As such, characters were given additional powers to choose from. Locations were also made more diverse. "With the environments we tried to create [something] more exotic and organic" stated Dan Vondrak, Project Lead on X-Men Legends II. Locations span from the fictional mutant haven of Genosha, to the Marvel Comics jungle known as the Savage Land, to ancient temples in Egypt. Raven Software collaborated directly with Marvel to write the game's story. Man of Action, a group of former Marvel writers who were responsible for the previous game's story, were not involved. The music was composed by Gregor Narholz.[22] Gameplay and story aspects were adjusted to ensure that four players can play continuously, whereas in the previous game certain missions were limited to one player. The CGI cinematics were created by Blur Studio, who would go on to create cinematics for games such as and .[23]

Vicarious Visions's engine powers Rise of Apocalypse and its predecessor. They were also responsible for the PlayStation Portable version of the game. Karthik Bala, CEO of Vicarious Visions felt strongly that the PSP version should have the same gameplay as the consoles: "One of our main goals [...] was to really bring the depth and detail of the console game over to portable form on the PSP".[24] Four new exclusive characters were added to the PSP version along with nine new side missions. The control system had to be modified to accommodate the PSP's fewer buttons. Online play is available on the PSP, both in ad-hoc and infrastructure modes. Bala stated that it was a priority for his team. SuperVillain Studios was brought on to the project to focus on the online component of the game.[25] Beenox ported X-Men Legends II to Windows.

Notes and References

  1. Web site: X-Men Legends II: Rise of Apocalypse Video Interview 1 . . July 5, 2012 . July 13, 2004 . January 24, 2021 . https://web.archive.org/web/20210124010734/https://www.gamespot.com/games/x-men-legends-ii-rise-of-apocalypse/videos/?subTypeId=x&subId=men-legends-ii-rise-of-apocalypse-video-interview-1-6129033 . live .
  2. Web site: X-Men Legends 2: Rise of Apocalypse Video Review . October 9, 2005 . October 27, 2009 . . March 6, 2016 . https://web.archive.org/web/20160306182410/http://www.gametrailers.com/videos/view/gametrailers-com/107784-GT-Video-Review . live .
  3. Web site: X-Men Legends II: Rise of Apocalypse GameCube Interview. https://ghostarchive.org/varchive/youtube/20211213/Or6cS4cPUlg . 2021-12-13 . live. . July 6, 2012 . June 23, 2011 .
  4. Web site: X-Men Legends II: Rise of the Apocalypse preview . Nintendo World Report . July 6, 2012 . September 6, 2005 . Daniel . Bloodworth . March 7, 2016 . https://web.archive.org/web/20160307064605/http://www.nintendoworldreport.com/preview/3767/x-men-legends-ii-rise-of-the-apocalypse-gamecube . live .
  5. Web site: X-Men Legends II: Rise of Apocalypse (mobile) trailer . . July 16, 2012 . September 23, 2005 . July 26, 2018 . https://web.archive.org/web/20180726143031/http://www.ign.com/videos/2005/09/23/x-men-legends-2-cell-trailer . live .
  6. Web site: X-Men Legends II - Wireless Review . July 16, 2012 . November 14, 2005 . Levi . Buchanan . https://web.archive.org/web/20120719045928/http://wireless.ign.com/articles/666/666584p1.html . July 19, 2012 . dead . mdy-all .
  7. Web site: . July 6, 2012 . May 13, 2005 . X-Men Legends II Video Interview: Dan Vondrak (Xbox) . dead . https://web.archive.org/web/20080905172611/http://xboxmovies.teamxbox.com/xbox/1911/XMen-Legends-II-Video-Interview-Dan-Vondrak . September 5, 2008 . mdy-all .
  8. Web site: X-Men Legends 2 Announces . . July 6, 2012 . October 21, 2004 . Ed . Lewis . dead . https://web.archive.org/web/20070828203444/http://cube.ign.com/articles/558/558786p1.html . August 28, 2007 . mdy-all .
  9. Web site: Pre-E3 2005: X-Men Legends II: Rise of Apocalypse First Look . . July 6, 2012 . Hilary . Goldstein . May 10, 2005 . March 14, 2006 . https://web.archive.org/web/20060314215630/http://cube.ign.com/articles/611/611367p2.html . live .
  10. Web site: X-Men Legends II - Children of the atom party at Comicon . July 6, 2005 . . 1UP Staff . July 15, 2005 . dead . https://web.archive.org/web/20120708173736/http://www.1up.com/previews/x-men-legends-ii_8 . July 8, 2012 . mdy-all .
  11. Web site: Thorsen . Tor . September 20, 2005 . Apocalypse is nigh for X-Men Legends II . live . https://web.archive.org/web/20121029114652/http://www.gamespot.com/news/apocalypse-is-nigh-for-x-men-legends-ii-6133907 . October 29, 2012 . July 6, 2012 . GameSpot.
  12. Web site: Keller . Matt . September 26, 2005 . Updated Australian Release List - 26/09/05 . https://web.archive.org/web/20051210160133/http://palgn.com.au/article.php?id=3129&sid=eb7471f40fd239d4799d6dc23dafbc01 . December 10, 2005 . July 12, 2024 . PALGN.
  13. Web site: Bramwell . Tom . October 14, 2005 . What's New? (14th October 2005) . July 12, 2024 . Eurogamer.
  14. Web site: Dubin . Jayson . September 27, 2005 . Marvel And Activision's X-Men Legends II: Rise Of Apocalypse Ships For The PSP . live . https://web.archive.org/web/20160303224204/http://www.gamezone.com/news/marvel_and_activision_s_x_men_legends_ii_rise_of_apocalypse_ships_for_the_psp . March 3, 2016 . July 13, 2012 . GameZone.
  15. Web site: van Leuveren . Luke . November 21, 2005 . Updated Australian Release List - 21/11/05 . https://web.archive.org/web/20060629084929/http://palgn.com.au/article.php?id=3455&sid=7b7984ff736abd9f2b8060f1236324bd . June 29, 2006 . July 12, 2024 . PALGN.
  16. Web site: X-Men Legends II: Rise of Apocalypse - N-Gage . . July 6, 2012 . dead . https://web.archive.org/web/20121214214732/http://wireless.gamespy.com/n-gage/x-men-legends-ii-rise-of-the-apocalypse/ . December 14, 2012 . mdy-all .
  17. Web site: X-Men Legends II : L'Avenement d'Apocalypse . July 12, 2024 . Jeuxvideo.com.
  18. Web site: X-Men Legends II: Rise of the Apocalypse . https://web.archive.org/web/20060425081855/http://www.n-gage.com/en-US/games/gamedata/x_men_legends_II.htm . April 25, 2006 . July 12, 2024 . Barking Lizards Technologies.
  19. Web site: December 13, 2005 . MFORMA Launches X-Men Legends II: Rise of Apocalypse Mobile Game . dead . https://web.archive.org/web/20160303234343/http://www.prnewswire.com/news-releases/mforma-launches-x-men-legends-ii-rise-of-apocalypse-mobile-game-55584207.html . March 3, 2016 . July 6, 2012 . PR Newswire.
  20. Web site: X-Men Legends II: Rise the Apocalypse . July 12, 2024 . Pocket Gamer. March 18, 2006 .
  21. Web site: X-Men Legends II PC demo . Alan . Rose . . July 13, 2012 . January 28, 2015 . https://web.archive.org/web/20150128013901/http://www.joystiq.com/2005/11/03/x-men-legends-ii-pc-demo/ . live .
  22. Web site: Gregor Narholz Scores X-Men . July 6, 2012 . March 10, 2005 . IGN Music . . dead . https://web.archive.org/web/20070815192100/http://music.ign.com/articles/595/595027p1.html . August 15, 2007 . mdy-all .
  23. Web site: X-Men Legends II - First look at the sequel to the surprise smash hit . Garnet . Lee . July 6, 2012 . May 18, 2005 . . dead . https://web.archive.org/web/20120708110158/http://www.1up.com/previews/x-men-legends-ii_13 . July 8, 2012 . mdy-all .
  24. Web site: X-Men Legends II: Rise of Apocalypse Developer Interview . . July 6, 2012 . October 12, 2005 . dead . https://web.archive.org/web/20130517135718/http://download.gamespotcdn.com/d4/gsc/rpg/xmenlegendsiiriseofapocalypse/169_xml2_di_psp_101105.mpg . May 17, 2013 . mdy-all .
  25. Web site: X-Men Legends II: Rise of Apocalypse Review (Xbox) . Brent . Soboleski . September 20, 2005 . July 6, 2012 . . dead . https://web.archive.org/web/20120311171848/http://reviews.teamxbox.com/xbox/988/XMen-Legends-II-Rise-of-Apocalypse/p1/ . March 11, 2012 . mdy-all .