World at War: Stalingrad explained

World at War: Stalingrad
Developer:Atomic Games
Publisher:Avalon Hill
Series:World at War
Platforms:DOS, Macintosh

World at War: Stalingrad is a 1995 computer wargame developed by Atomic Games and published by Avalon Hill. It is the second game in the World at War series, following Operation Crusader.

Stalingrad was followed by (1995).

Gameplay

World at War: Stalingrad simulates the battle of Stalingrad including several different scenarios up to the entire campaign.

Development

The game was released on Mac computers in November 1994.[1]

Reception

World at War: Stalingrad sold fewer than 50,000 units globally. This was part of a trend for Avalon Hill games during the period; Terry Coleman of Computer Gaming World wrote in late 1998 that "no AH game in the past five years" had reached the mark.[2]

In PC Gamer US, T. Liam McDonald called Stalingrad "as good as wargaming gets." The magazine's editors later nominated Stalingrad for their 1995 "Best Wargame" award, but ultimately gave the prize to Steel Panthers.[3]

Czech magazine Score rated the game 8 out of 10.[4]

Reviews

External links

Notes and References

  1. Web site: Tricks of the Mac Game Programming Gurus.
  2. Coleman, Terry . The Buying Game . November 1998 . 172 . . 54, 55, 370 .
  3. March 1996 . The Year's Best Games . 64, 65, 67, 68, 71, 73–75 . . ((Editors of PC Gamer)). 3 . 3 .
  4. Web site: Stalingrad :: Score 20 page 20. www.oldgames.sk.
  5. Web site: MikroBitti. mbnet.fi. fi.