World League Soccer '98 Explained

World League Soccer '98
Developer:Silicon Dreams Studio
Publisher:Eidos Interactive (Playstation, PC)Sega (Sega Saturn)
Released:May 28, 1998
Genre:Association football
Modes:Single-player, Multiplayer
Platforms:Sega Saturn, PlayStation, Microsoft Windows

World League Soccer '98 is an association football video game developed by Silicon Dreams Studio. It was published in May 1998 by Eidos Interactive on the Sony PlayStation and PC, and by Sega on the Sega Saturn. Silicon Dreams developed two sequels: Michael Owen's World League Soccer '99 and Michael Owen's WLS 2000.

Reception

Edge gave the game a review score of 8/10, praising its "detailed" control system, arguing that "once mastered, individuals should find its passing system can be used to craft an intricate play, with one touch passes and the comprehensive heading possibilities rapidly becoming second nature".

Extreme PlayStation rated the game as 94/100, writing that "it's not instantly accessible, so if you want something to just boot up and play- without using any brain-power, purchase a game with a number and an animal in the title. If you're looking for the ultimate footie simulation that taxes your reflexes, stamina, and grey matter, WLS 98, is da maan!"

This article is licensed under the GNU Free Documentation License. It uses material from the Wikipedia article "World League Soccer '98".

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