World Heroes (video game) explained

World Heroes
Producer:Kenji Sawatari
Designer:Kimitoshi Yokoo
Programmer:Yuji Noguchi
Artist:Akira Ushizawa
Atsushi Kobayashi
Hatsue Sakanishi
Composer:Hideki Yamamoto
Hiroaki Shimizu
Yuka Watanabe
Series:World Heroes
Genre:Fighting
Arcade System:Neo Geo MVS

is a 1992 fighting arcade game developed and published by Alpha Denshi (later known as ADK) with the assistance of SNK. It was originally released for the Neo Geo MVS arcade cabinet on July 28, 1992. It is ADK's first game in the fighting game genre, as well as their earliest attempt in the fighting game trend of the '90s that was popularized by Capcom's 1991 arcade hit Street Fighter II. It was even the last game with the "Alpha" logo labeled within the game before the developer became "ADK"; however, the "Alpha" logo was last used on one of the arcade flyers of its sequel.

Due to its success in the market, World Heroes was followed by a sequel released less than a year later titled World Heroes 2.

Gameplay

World Heroes is controlled with three of the four buttons ("A" to punch, "B" to kick and "C" to throw) used along with an 8-way joystick on the Neo Geo MVS arcade cabinet. The punches and kicks have two levels, weak and strong. In order to get each strength with just two buttons, the punch and kick buttons have to be pressed briefly for weak and longer for strong. This same mechanic even can be performed with special moves. The throw button C, if close enough to the opponent, grabs and throws the opponent across the stage; however, if holding the joystick in the opposite direction at the right time, the opponent would be tossed the opposite direction. Introduced in the fighting game genre by World Heroes are some abilities exclusive to some characters that were used in several later fighting games, such as multi-jumping using Hanzou and Fuuma, and shooting projectiles from the air using Rasputin.

There are eight playable characters in the roster and two different play modes for players to choose from: "Normal Game" and "Death Match". In "Normal Game", players have to defeat the other seven playable characters in a random order, followed by a battle against the final boss Geegus (misspelled as "Gee Gus" in localized English versions), all by using the chosen character. If the player defeats an opponent, the player moves on to the next opponent. After the third battle, the player has a bonus round to carve a block of stone into a statue in ten seconds with repeated hits. After the sixth battle, the player has another bonus round to break falling pots in ten seconds before they hit the ground.

"Death Match" acts like Normal Mode with a difference. Players will fight in a ring with environmental hazards such as electrical barriers, spiked walls, oil puddles and others which players must avoid while fighting. Players also can force their opponents against the environmental hazards to their advantage. Also, unlike the normal game where battles take place in various locations, all death match battles take place in a closed boxing-esque arena setting, and take place in front of a live audience.

Plot

In the distant future, Dr. Sugar Brown: a well-renowned and famous scientist is determined to figure out who the strongest fighter in history is and has gone to great lengths to gain the answer to his question. Through the use of a time machine he built, Dr. Brown brought together, from among the centuries, several legendary warriors. Each combatant competes in a one-on-one fighting/death-match tournament that Dr. Brown has organized. The tournament is used as a way to determine who the strongest fighter in history is. Little does Dr. Brown, or the participating fighters realize that an unknown threat is secretly watching them during the tournament and that this adversary could readily endanger them and the rest of the world.

Characters

Development

According to ADK World, the other famous and infamous figures that were considered for the cast were Al Capone, Billy the Kid, Musashi Miyamoto, Hanzo Hattori, Napoleon Bonaparte, Adolf Hitler, and Jack the Ripper. A Korean warrior who was the game's intended sub-boss, and an Egyptian warrior were also in the works.

Out of the entire prototype lineup, Hattori was the only one kept for the final product. Hitler was taken and reworked into a different Nazi-based fictional character named Brocken to avoid controversy. Jack was also redesigned and later added to the cast in World Heroes 2 Jet. Miyamoto's character was instead used in other SNK titles such as The Last Blade, the Samurai Shodown series and Ganryu.

Ports and related releases

World Heroes was later ported to the Neo Geo AES in both Japan and North America on September 11, 1992, which is identical to the Neo Geo MVS version, but designed for home gaming, just like nearly every AES versions of Neo Geo titles. World Heroes was later ported to the Neo Geo CD exclusively in Japan by ADK on March 17, 1995 and then to North America in October 1996,[1] which is the same as the MVS and AES versions, but with arranged background music.[2]

Besides SNK's consoles, it was first ported by Sunsoft to the SNES in Japan on August 12, 1993, in North America in September 1993,[3] and PAL regions in 1993. Later, it was ported to the Sega Mega Drive / Genesis by Sega Midwest Studio (then known as Sega Midwest Development Division[4]) exclusively in North America on August 16, 1994. The Neo Geo AES version was also added to the Wii's Virtual Console first in Japan on September 28, 2007, then in North America on October 8, 2007, and in Europe on October 19, 2007. Later, it was added to a compilation of Neo Geo arcade games for the PlayStation 2,[5] PlayStation Portable and Wii titled SNK Arcade Classics Vol. 1 as an unlockable game.[6]

On October 18, 2007, SNK Playmore added it with its three sequels to the arcade game compilation in Japan for the PlayStation 2. It was later published in North America on March 11, 2008, and in Europe on November 7, 2008, both titled as World Heroes Anthology. This was created to celebrate the 15th Anniversary of the World Heroes series. This compilation was later reprinted as part of a series of best-sellers labeled "The Best" in Japan on June 18, 2009.

Reception

The arcade version was commercially successful upon release. It was said to be one of the first games that brought the attention of SNK's consoles to game players.[7] In Japan, Game Machine listed World Heroes on their September 1, 1992 issue as being the third most-popular arcade game at the time.[8]

In the United States, on RePlay magazine's coin-op earnings charts, World Heroes topped the software conversion kits chart in July 1992, ranking just above Capcom's Street Fighter II.[9] RePlay then reported World Heroes to be the most-popular arcade game in September 1992.[10] It was then the top-grossing software conversion kit during October to November 1992,[11] [12] and then again in January 1993.[13] On the April 1993 charts, it was the fifth highest-earning software conversion kit.[14] On the May 1993 chart, it dropped to number-eight, with World Heroes 2 at number-five.[15] It was one of America's top five highest-grossing arcade games of 1993.[16]

Critical reception

The September 1992 issue of Sinclair User gave the arcade game a score of 81%.[17] The October 1993 issue of Computer and Video Games scored it 74%.[18]

On release in the home retail market, Famicom Tsūshin scored the Neo Geo console version of the game a 22 out of 40.[19] GameFans two reviewers scored the Neo Geo console version 92% and 90%. One of the reviewers stated "that it is NOT just another Street Fighter 2 clone", praising the "all new" and "unique" moves and characters, and "the weapons and added Death Match." The other called it "a great fighting game" that rivals Street Fighter II and is "surpassed only by Art of Fighting."[20]

Electronic Gaming Monthly gave the Genesis version a 26 out of 50, commenting that "The Super NES version was a good Neo Geo reproduction, but this one completely misses! The action is incredibly slow (and a bit choppy) and the voices are horrendous!"[21] GamePro criticized the Genesis version as well, citing slow action, mediocre graphics, poor sound, and hapless opponent AI.[2] In 2018, Complex rated World Heroes 62nd in their "The Best Super Nintendo Games of All Time".[22]

Promotion

Early pictures of the Super NES version of the game were presented at the 1993 Winter Consumer Electronics Show.[23]

External links

Notes and References

  1. 1996 . GamePro - Quick Hits . . 1 . 108 .
  2. ProReview: World Heroes. GamePro. 62. IDG. September 1994. 62.
  3. Magilla . August 1993 . Super NES Preview - World Heroes . . 1 . 9 . 66 .
  4. Title screen of the Mega Drive / Genesis port of World Heroes.
  5. Web site: World Heroes. IGN. 6 September 2023.
  6. of SNK Arcade Classics Vol. 1.
  7. K Lee . July 1994 . Planet SNES - World Heroes . . 2 . 8 . 93 .
  8. Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos). Game Machine. 433. Amusement Press, Inc.. 1 September 1992. 31. ja.
  9. Web site: Electronic Games 1992-12. December 1992.
  10. The Player's Choice - Top Games Now in Operation, Based on Earnings-Opinion Poll of Operators: Best Video Software. RePlay. 17. 12. RePlay Publishing, Inc.. September 1992. 4.
  11. RePlay: The Players' Choice . RePlay . October 1992 . 18 . 1 . 4 .
  12. RePlay: The Players' Choice . RePlay . November 1992 . 18 . 2 . 4 .
  13. RePlay: The Players' Choice . RePlay . January 1993 . 18 . 4 . 4 .
  14. Web site: Electronic Games 1993-06. June 1993.
  15. Web site: Electronic Games 1993-07. July 1993.
  16. AMOA Award Nominees: Game Awards . RePlay . October 1993 . 19 . 1 . 59 .
  17. Web site: World Heroes review.
  18. Web site: World Heroes review.
  19. NEO GEO GAMES CROSS REVIEW: ワールドヒーローズ. Weekly Famicom Tsūshin. No.332. Pg.25. 28 April 1995.
  20. GameFan, volume 1, issue 1 (October 1992), pages 7 & 47
  21. Review Crew: World Heroes . Electronic Gaming Monthly. 60. EGM Media, LLC. July 1994. 34.
  22. Web site: Knight. Rich. April 30, 2018. The Best Super Nintendo Games of All Time. 2022-01-31. Complex. en.
  23. March 1993 . More Conversions for Super NES . Super NES Buyers Guide . 3 . 2 . 8 .