Warp World Explained

Warp World is a 1991 role-playing game published by Blacksburg Tactical Research Center.

Gameplay

Warp World is a supplement in which the setting is Earth, 300 years after World War III.

Reception

Jim Foster reviewed Warp World in White Wolf #29 (Oct./Nov., 1991), rating it a 4 out of 5 and stated that "My overall impression of Warp World is that of a good framework of systems and general background material with which an enterprising GM could make an exciting campaign. It will require some work and a bit of experience, however; this game is not for beginners or anyone else expecting a sourcebook of prefab campaigns and ready-to-play adventures. What it does offer is a very playable and realistic set of systems that govern 'reality' and fantasy with equal ease."[1]

Reviews

Notes and References

  1. Foster . Jim . October–November 1991 . Capsule Reviews . . 29 . 57.
  2. Web site: Reviews | Article | RPGGeek .
  3. Web site: Pandora's Box | Article | RPGGeek .
  4. Web site: Recensie - Warp World | Article | RPGGeek .