Warner Bros. Games Explained

Warner Bros. Games
Former Name:Warner Bros. Interactive Entertainment (2004–2021)
Type:Division
Hq Location City:Burbank, California
Hq Location Country:US
Key People:David Haddad (president)
Industry:Video games

Warner Bros. Games (formerly Warner Bros. Interactive Entertainment) is an American video game publisher based in Burbank, California, and part of the Global Streaming and Interactive Entertainment unit of Warner Bros. Discovery (WBD).[1] The publisher was founded as Warner Bros. Interactive Entertainment on January 14, 2004, under Warner Bros. Entertainment and transferred to its Home Entertainment division when that company was formed in October 2005. Warner Bros. Games manages the wholly owned game development studios TT Games, Rocksteady Studios, NetherRealm Studios, Monolith Productions, WB Games Boston, Avalanche Software, and WB Games Montréal, among others.

History

Warner Bros. Interactive Entertainment

The foundation of Warner Bros. Interactive Entertainment (WBIE) under Warner Bros. was announced on January 14, 2004, along with the WB Games (Warner Bros. Games) brand, under which WBIE would publish games. Jason Hall, previously of Monolith Productions, was named as its senior vice president.[2] Later that year, Warner Bros. acquired Monolith Productions.[3] In October 2005, Warner Bros. created a new group–Warner Bros. Home Entertainment–and WBIE was transferred as part of it.[4]

In 2005, the first game that Monolith developed in conjunction with Warner Bros. was The Matrix Online, which Sega helped co-publish. Warner Bros. also helped distribute both Enter the Matrix and for the Matrix series. The same year, they released their first self-published title (with no co-publishers), , for Microsoft Windows and the PlayStation 2. In 2006, they bought a 10.3% stake in SCi Entertainment, the owner of Eidos Interactive. In 2006, British video game publisher Codemasters signed an American distribution deal with Warner Bros;[5] the deal expired in 2011 when Codemasters left for THQ. In 2012, Codemasters and Warner Bros. restarted the distribution deal after THQ went bankrupt.[6]

In 2007, they implemented a five-year plan, the goal of which was to expand in the video game industry and included the acquisition of studios for internal development and the creation of a studio (WB Games) in the Seattle area that will run all the games published and developed by the company;[7] the first acquisition under this plan was Britain's TT Games that same year, for £100 million.[8]

In April 2008, they increased their stake to 35%, gaining distribution rights of all Eidos games in North America.[9] On December 15, 2008, shortly after SCi changed their name to Eidos plc, Warner acquired a total of 10 million shares of the company, raising its owned amount to 19.92%, after an agreement which prevented Time Warner from acquiring more shares was scrapped one month earlier.[10] On January 28, 2009, The Hollywood Reporter reported the deal also gave Warner the rights of the Tomb Raider film series,[11] previously owned by Paramount Pictures. On February 12, 2009, Warner Bros. backed Square Enix's acquisition offer worth £84.3 million for Eidos plc as majority stakeholder.[12] [13]

Warner Bros. announced on February 4, 2009 it had purchased independent developer Snowblind Studios.[14] Terms of the deal were not disclosed, but the acquisition serves to strengthen the publisher's internal development effort.

Also in 2009, Warner purchased most of the assets of American publisher Midway Games, operating under Chapter 11 bankruptcy protection, for $49 million. The assets purchased include Midway's studio in Chicago[15] and Surreal Software, resulting in the ownership to the rights to the Joust, Mortal Kombat, The Suffering, Spy Hunter and Wheelman series, as well as the library of the former Atari Games, which had previously been owned by Time Warner.[16] Midway had previously worked with Warner Bros. on several games, including Mortal Kombat vs. DC Universe. Midway intended to hold an auction of its assets on June 29, 2009, but no other bids were placed. On July 10, the sale to Warner was completed for approximately .[17] In the process, Warner became the owner of the series. On July 28, 2009, Midway's Mortal Kombat team was rebranded WB Games Chicago[18] and, in 2010, was merged with Midway Games to form NetherRealm Studios.[19]

On January 13, 2010, it was announced that WBIE would produce and gain exclusive rights to Sesame Street video games, starting in fall 2010 with Elmo's A-to-Zoo Adventure and Cookie's Counting Carnival.[20] [21] On February 23, 2010, Warner Bros. Home Entertainment Group announced it had acquired a majority stake in independent London-based developer Rocksteady Studios, an independent development studio based in London. Rocksteady and Warner had previously worked together in and , and have announced they will work in the future with more Warner Bros. licenses.[22]

On March 22, 2010, WBIE became the latest videogame company to open a studio in Quebec. Martin Tremblay was chosen to lead the new Montreal studio, WB Games Montréal. The studio gradually grow to include more than 300 people by the end of 2015. Tremblay also said that Warner would open another studio in another city soon. He also said that WB Games Montréal will focus on creating games based on the DC Comics license.[23] On April 9, WBIE announced it would publish a third installment to the F.E.A.R. series in the fall of 2010.[24] On April 20, 2010, Warner Bros. Home Entertainment Group acquired Turbine, Inc. the developer of the famous MMOs Asheron's Call, Dungeons & Dragons Online and The Lord of the Rings Online.[25]

On June 4, WBHEG and Turbine, inc. said that the massively multiplayer online title The Lord of the Rings Online was to become a free-to-play game that autumn.[26] WBIE announced 6 days later that Mortal Kombat, a reboot of the series (and considered the series' most brutal installment to date), was due for release on the PlayStation 3 and Xbox 360 in 2011. Mortal Kombat was developed by the newly renamed NetherRealm Studios, led by series creator and creative director Ed Boon.[27] Branching out from Game Party for the Wii, WBIE attempted to leverage the Xbox 360's new full-body motion-sensing device Kinect on June 14 and revealed for the new device, set for a November 4 release as a launch title.[28] After Kevin Tsujihara became chairman and CEO of Warner Bros., he promoted Diane Nelson to the post of President and Chief Content Officer of Warner Bros. Interactive Entertainment.[29] [30] In January 2015, David Haddad was named Executive Vice President and General Manager of the company[31] and was promoted to President in October.[32]

In October 2016, AT&T announced its intentions to acquire Time Warner, making Warner Bros. Interactive Entertainment a subsidiary of AT&T.<ref>Web site: October 22, 2016 . AT&T to Acquire Time Warner AT&T . 2024-07-22 . about.att.com . en-US. On December 19, 2016, it was announced that Warner Bros. would no longer develop or publish The Lord of the Rings Online or Dungeons & Dragons Online; further development of the game would be handled by a newly formed studio, Standing Stone Games, with publishing to be transitioned over to Daybreak Game Company. The new studio would take the old development team from Turbine, leaving Turbine as a mobile-only developer.[33] As part of the deal, Daybreak did not pick up the rights to Asheron's Call, an original IP created by Turbine and thus owned by Warner Bros. as part of the 2010 acquisition. This resulted in the closure of Asheron's Call and on January 31, 2017.[34]

On January 24, 2017, it was announced that recently-closed studio Avalanche Software and its Octane engine software were acquired by Warner Bros. from Disney Interactive Studios and the studio was reopened, with John Blackburn returning as its CEO. The studio's first title under Warner was a companion video game to the Disney-Pixar film Cars 3, titled , in partnership with Warner Bros., Disney, and Pixar.[35] On February 8, Playdemic was acquired through TT Games to make Lego games for mobile devices.[36] On July 11, 2018, it acquired Plexchat, a communications platform for mobile games, with its founder and staff joining WB Games San Francisco.[37] [38]

In mid-2020, there had been industry rumors that AT&T, in order to raise funds, was looking to sell off parts of its divisions, with WBIE as one that had been rumored to be up for sale that would have raised $4 billion, according to CNBC and The Information.[39] [40] However, in an August 2020 press release regarding an organizational restructuring, WarnerMedia stated that WBIE "remains part of the Studios and Networks group".[41] [42] Bloomberg News reported AT&T has confirmed to no longer be selling the game division, the decision to keep the division amid a change in leadership at AT&T in July of that year.[43]

Rebrand to Warner Bros. Games

In May 2021, AT&T announced that it was splitting off WarnerMedia for about, where it would be merged with Discovery, Inc. As part of this sale, there were rumors that only portions of WBIE would be moved with the bulk of the other WarnerMedia properties,[44] but WBIE would be retained as Warner Bros. Games under the newly merged company named Warner Bros. Discovery.[45] [46] Playdemic was one of the few properties divested from the merger, with it being sold to Electronic Arts for on September 20, 2021.[47] It was announced on April 7, 2022, that Warner Bros. Games was reorganized with streaming services HBO Max and Discovery+ to form Warner Bros. Discovery Global Streaming & Interactive Entertainment, to be overseen by JB Perrette; WB Games president David Haddad would report directly to Perrette.[48] The merger was completed on April 8.[49]

In July 2024, Warner Bros. Games acquired MultiVersus developer Player First Games.[50]

In July 2024, the Screen Actors Guild-American Federation of Television and Radio Artists (SAG-AFTRA), a labor union of which numerous video game voice actors are members, would initiate a labor strike against a number of video publishers, including WB Games, over concerns about lack of A.I. protections for not only video game voice actors, but also the use of A.I to replicate an actor’s voice, or create a digital replica of their likeness.[51] [52]

Subsidiaries and divisions

Publishing labels

Studios

Former studios

List of video games

See main article: List of Warner Bros. Games video games.

See also

Notes and References

  1. Web site: Home Entertainment – Warner Bros. Interactive Entertainment . . July 11, 2019 . https://web.archive.org/web/20190630102401/https://www.warnerbros.com/company/divisions/home-entertainment/#warner-bros-interactive-entertainment . June 30, 2019 . live.
  2. Web site: Newly Created Warner Bros. Interactive Entertainment Inc. Dedicated To Interactive Gaming Business To Be Headed By Technology Executive Jason Hall . January 14, 2004 . . June 15, 2020 . June 15, 2020 . https://web.archive.org/web/20200615184839/https://www.warnerbros.com/news/press-releases/newly-created-warner-bros-interactive-entertainment-inc-dedicated-interactive-gaming/ . live .
  3. Web site: Sooman . Derek . Warner Bros. Buys Monolith . TechSpot . August 12, 2004 . October 28, 2016 . https://web.archive.org/web/20160817063959/http://www.techspot.com/news/14759-warner-bros-buys-monolith.html . August 17, 2016 . live.
  4. Web site: Briefing . October 26, 2005 . . June 15, 2020 . June 15, 2020 . https://web.archive.org/web/20200615184840/https://www.theledger.com/news/20051026/briefing . live .
  5. Web site: Warner Bros. To distribute Codemasters titles in US. December 19, 2006 .
  6. Web site: Warner Bros. To distribute Codemasters games in 2012.
  7. Web site: Alexander . Leigh . Q&A: Warner Bros' Ryan Talks Expansion, Acquisition, Superheroes . . . October 19, 2007 . October 28, 2016 . https://web.archive.org/web/20160303191252/http://www.gamasutra.com/php-bin/news_index.php?story=15928 . March 3, 2016 . live.
  8. Web site: Kietzmann . Ludwig . Report: TT Games sold to Warner Bros. for approx. $210 million . . . December 11, 2007 . October 28, 2016 . https://web.archive.org/web/20161029044754/https://www.engadget.com/2007/11/12/report-tt-games-sold-to-warner-bros-for-approx-210-million/ . October 29, 2016 . live.
  9. Web site: Warner Bros. Strengthens Partnership with SCi . . August 25, 2008 . October 28, 2016 . https://web.archive.org/web/20120523192726/http://www.edge-online.com/news/warner-bros-strengthens-partnership-sci . May 23, 2012.
  10. Web site: Brightman . James . Time Warner has picked up an additional 10 million shares, raising its total stake in Eidos to about 20% percent. . . . December 15, 2008 . October 28, 2016 . https://web.archive.org/web/20090314013414/http://www.gamedaily.com/articles/news/time-warner-grabs-20-stake-in-eidos/?biz=1 . March 14, 2009.
  11. Web site: Zeitchik . Steven . Lara Croft to return to the big screen . January 28, 2009 . https://web.archive.org/web/20090203112154/http://www.hollywoodreporter.com/hr/content_display/film/news/e3i85756b4e0ca108bcc0e6cf82b7389501 . . . February 3, 2009.
  12. Web site: Jenkins . David . Warner Backs Square Enix Bid For Eidos . . . February 16, 2009 . October 28, 2016 . https://web.archive.org/web/20160303181124/http://www.gamasutra.com/php-bin/news_index.php?story=22321 . March 3, 2016 . live.
  13. Web site: Offer for Eidos plc . Square Enix Holdings Co Limited . February 12, 2009 . February 12, 2009 . https://web.archive.org/web/20090215223025/http://www.hemscott.com/servlet/HsPublic?context=ir.access&ir_option=RNS_NEWS&item=74249248987688&ir_client_id=3144 . February 15, 2009 . live.
  14. Web site: Nelson . Randy . Warner Bros Interactive acquires Snowblind Studios . . . February 4, 2009 . October 28, 2016 . https://web.archive.org/web/20161029044919/https://www.engadget.com/2009/02/04/warner-bros-interactive-acquires-snowblind-studios/ . October 29, 2016 . live.
  15. Web site: Gilbert . Ben . Mortal Kombat team sheds Midway skin for 'WB Games Chicago' . . . July 27, 2009 . October 28, 2016 . https://web.archive.org/web/20160112090215/https://www.engadget.com/2009/07/27/mortal-kombat-team-sheds-midway-skin-for-wb-games-chicago/ . January 12, 2016 . live.
  16. Web site: Pigna . Kris . Warner Bros. Emerges as Sole Bidder for Midway . . . June 27, 2009 . October 28, 2016 . dead . https://web.archive.org/web/20160721040159/http://www.1up.com/news/warner-bros-emerges-sole-bidder . July 21, 2016.
  17. Web site: Spangler . Todd . Midway Completes Time Warner Sale . . . July 17, 2009 . October 28, 2016 . https://web.archive.org/web/20120725102436/http://www.multichannel.com/article/315680-Midway_Completes_Time_Warner_Sale.php . July 25, 2012.
  18. Web site: Martin . Matt . Mortal Kombat studio becomes WB Games Chicago . gamesindustry . gamesindustry.biz . July 28, 2009 . October 28, 2016 . https://archive.today/20120802064119/http://www.gamesindustry.biz/articles/mortal-kombat-studio-becomes-wb-games-chicago . August 2, 2012 . live.
  19. Web site: Warner Bros. Interactive Entertainment Announces Mortal Kombat . . June 10, 2010 . October 29, 2016 . https://web.archive.org/web/20161029175841/http://www.businesswire.com/news/home/20100610005451/en/Warner-Bros.-Interactive-Entertainment-Announces-Mortal-Kombat . October 29, 2016 . live.
  20. Web site: Warner Bros. Interactive Entertainment And Sesame Workshop Announce Exclusive Worldwide Publishing Agreement For Sesame Street Video Games . Warner Brps. . January 13, 2010 . October 29, 2016 . https://web.archive.org/web/20161029235605/http://www.warnerbros.com/studio/news/warner-bros-interactive-entertainment-and-sesame-workshop-announce-exclusive-worldwide . October 29, 2016 . live.
  21. Web site: Warner Bros. Interactive Entertainment Announces Sesame Street: Elmo's A-to-Zoo Adventure and Sesame Street: Cookie's Counting Carnival . EON . June 7, 2010 . October 29, 2016 . https://web.archive.org/web/20120227124402/http://eon.businesswire.com/portal/site/eon/permalink/?ndmViewId=news_view&newsId=20100607005548&newsLang=en . February 27, 2012 . dead.
  22. Web site: Kietzmann . Ludwig . Warner Bros. acquires Batman dev Rocksteady Studios . . . February 23, 2010 . October 29, 2016 . https://web.archive.org/web/20100325213826/http://www.joystiq.com/2010/02/23/warner-bros-acquires-majority-stake-in-rocksteady-studios . March 25, 2010 . live.
  23. Web site: Graft . Kris . Warner Bros. Interactive Entertainment To Set Up New Montreal Studio . . . March 22, 2010 . October 29, 2016 . https://web.archive.org/web/20161029180151/http://www.gamasutra.com/view/news/118717/Warner_Bros_Interactive_Entertainment_To_Set_Up_New_Montreal_Studio.php . October 29, 2016 . live.
  24. Web site: Brice . Katherine . Warner Bros announces FEAR 3 . gamesindustry.biz . Gamer Network . April 9, 2010 . December 6, 2016 . https://web.archive.org/web/20160921201103/http://www.gamesindustry.biz/articles/warner-bros-announces-fear-3 . September 21, 2016 . live.
  25. News: Pham . Alex . Warner Bros. acquires Turbine, developer of Lord of the Rings Online . . April 20, 2010 . December 6, 2016 . https://web.archive.org/web/20170510184014/http://latimesblogs.latimes.com/entertainmentnewsbuzz/2010/04/warner-bros-acquires-turbine.html . May 10, 2017 . live.
  26. Web site: Martin . Matt . Lord of the Rings Online adopts free-to-play model . gamesindustry.biz . Game Network . June 4, 2010 . December 6, 2016 . https://web.archive.org/web/20161221055030/http://www.gamesindustry.biz/articles/lord-of-the-rings-online-adopts-free-to-play-model . December 21, 2016 . live.
  27. Web site: Mortal Kombat . . June 10, 2010 . December 6, 2016 . https://web.archive.org/web/20161221204132/http://www.timewarner.com/newsroom/press-releases/2010/06/10/mortal-kombat . December 21, 2016 . live.
  28. Web site: Makuch . Eddie . Game Party: In Motion slated for Kinect launch . . . June 15, 2010 . December 6, 2016 . https://web.archive.org/web/20120229111812/http://e3.gamespot.com/story/6265568/game-party-in-motion-slated-for-kinect-launch . February 29, 2012.
  29. Web site: Kevin Tsujihara Realigns Management of WB's TV, Home Entertainment Units . Cynthia . Littleton . May 15, 2013 . . . https://web.archive.org/web/20130814010311/http://variety.com/2013/tv/news/kevin-tsujihara-sets-warner-bros-realignment-1200481511/ . August 14, 2013 . live . DC Entertainment prexy Diane Nelson adds oversight of the WB Interactive Entertainment unit overseeing its vidgame biz. She'll now have dual report to Tsujihara and motion picture group topper Jeff Robinov..
  30. Web site: Diane Nelson . 2014 . DCEntertainment.com . https://web.archive.org/web/20140626010247/http://www.dcentertainment.com/management/diane-nelson . June 26, 2014 . live . As President & Chief Content Officer of Warner Bros. Interactive Entertainment, Nelson has the additional responsibilities of overseeing the development, production and marketing of all video game titles for WBIE, including those based on DC characters, as well as other Warner Bros. properties and original IP..
  31. News: David Haddad Appointed Executive Vice President and General Manager, Warner Bros. Interactive Entertainment . . January 8, 2015 . January 20, 2015 . https://web.archive.org/web/20150118162723/http://www.businesswire.com/news/home/20150108005299/en/David-Haddad-Appointed-Executive-Vice-President-General . January 18, 2015 . live.
  32. News: David Haddad Named President, Warner Bros. Interactive Entertainment . . October 20, 2015 . October 31, 2015 . https://web.archive.org/web/20151025003558/http://www.businesswire.com/news/home/20151020006828/en/David-Haddad-Named-President-Warner-Bros.-Interactive . October 25, 2015 . live.
  33. News: Turbine Spins Lotro And Ddo Teams Out To New Studio, Using Daybreak As Publisher . Massively Overpowered . December 19, 2016 . December 20, 2016 . Bree Royce . https://web.archive.org/web/20161220055735/http://massivelyop.com/2016/12/19/turbine-spins-lotro-and-ddo-teams-out-to-new-studio-using-daybreak-as-publisher/ . December 20, 2016 . live.
  34. News: ASHERON'S CALL AND ITS SEQUEL WILL SUNSET AS PART OF THE TURBINE/STANDING STONE SPLIT . Massively Overpowered . December 20, 2016 . December 21, 2016 . Bree Royce . https://web.archive.org/web/20161222224202/http://massivelyop.com/2016/12/20/asherons-call-and-its-sequel-will-sunset-as-part-of-the-turbinestanding-stone-split/ . December 22, 2016 . live.
  35. Web site: Disney Infinity dev revived and re-opened by Warner Bros. . Alissa . McAloon . January 24, 2017 . January 24, 2017 . . https://web.archive.org/web/20170125194932/http://www.gamasutra.com/view/news/289935/Disney_Infinity_dev_revived_and_reopened_by_Warner_Bros.php . January 25, 2017 . live.
  36. News: Katharine . Byrne . TT Games acquires Golf Clash studio Playdemic . . February 9, 2017 . February 18, 2017 . https://web.archive.org/web/20170218160603/http://www.mcvuk.com/news/read/tt-games-acquires-golf-clash-studio-playdemic/0178623 . February 18, 2017 . live.
  37. Web site: Warner Brors.Interactive Entertainment Invests in Social Capabilities for Mobile Games With Plexchat Acquisition . warnerbros.com . July 11, 2018 . July 12, 2018 . https://web.archive.org/web/20180712092141/https://www.warnerbros.com/studio/news/warner-bros-interactive-entertainment-invests-social-capabilities-mobile-games-plexchat . July 12, 2018 . live.
  38. Web site: Sterfanie . Fogel . WBIE Acquires Mobile Games Communications Platform Plexchat . . July 11, 2018 . July 12, 2018 . https://web.archive.org/web/20180712123555/https://variety.com/2018/gaming/news/wbie-acquires-plexchat-1202870329/ . July 12, 2018 . live.
  39. Web site: Microsoft expresses interest in acquiring Warner Games unit. The Information. August 27, 2021.
  40. Web site: AT&T seeks sale for Warner gaming unit, could fetch about $4 billion, sources say . Alex . Sherman . June 12, 2020 . August 9, 2020 . . August 8, 2020 . https://web.archive.org/web/20200808113832/https://www.cnbc.com/2020/06/12/att-seeks-sale-for-warner-gaming-unit-could-fetch-4-billion.html . live .
  41. WarnerMedia Organization Update . . August 7, 2020 . August 9, 2020 . August 10, 2020 . https://web.archive.org/web/20200810173834/https://pressroom.warnermediagroup.com/us/media-release/warnermedia-organization-update . live .
  42. Web site: Warner Bros. parent suggests its games business is staying put . Andy . Robinson . August 9, 2020 . August 9, 2020 . . August 12, 2020 . https://web.archive.org/web/20200812164143/https://www.videogameschronicle.com/news/warner-bros-suggests-its-games-business-is-staying-put/ . live .
  43. Web site: AT&T to Scrap Sale of Warner Bros. Video-Game Unit . Nabila . Ahmed . Scott . Moritz . September 1, 2020 . September 2, 2020 . . September 3, 2020 . https://web.archive.org/web/20200903073010/https://www.bloomberg.com/news/articles/2020-09-01/at-t-is-said-to-scrap-sale-of-warner-bros-video-game-unit . live .
  44. Web site: What Does the WarnerMedia and Discovery Deal Mean For You? . Julia . Alexander . May 17, 2021 . May 17, 2021 . .
  45. Web site: Warner Bros. Discovery set to be WB Games' new corporate owner . Sherif . Saed. June 2, 2021 . July 4, 2021 . .
  46. Web site: June 1, 2021 . Discovery, Inc. Announces "Warner Bros. Discovery" As New Name For Proposed Leading Global Entertainment Company . 2024-07-22 . www.prnewswire.com . en.
  47. Web site: Electronic Arts Completes Acquisition of Mobile Game Creator Playdemic from AT&T. Electronic Arts. September 20, 2021. January 22, 2022.
  48. Web site: 2022-04-07 . Discovery, Inc. Announces Future Leadership Team for Warner Bros. Discovery . https://web.archive.org/web/20220407153748/https://corporate.discovery.com/discovery-newsroom/discovery-inc-announces-future-leadership-team-for-warner-bros-discovery/ . April 7, 2022 . 2022-04-07 . Discovery . en-US.
  49. Web site: Maas . Jennifer . 2022-04-08 . Discovery Closes Acquisition of AT&T’s WarnerMedia . 2023-06-02 . Variety . en-US.
  50. Web site: Bailey . Kat . 2024-07-22 . Warner Bros. Games Officially Acquires the Developer of MultiVersus . 2024-07-22 . IGN . en.
  51. News: SAG-AFTRA Members Who Work on Video Games Go on Strike; A.I. Protections Remain the Sticking Point. SAG AFTRA. July 26, 2024. July 26, 2024.
  52. News: Hollywood's videogame performers to strike over AI, pay concerns. Danielle. Broadway. Reuters. July 25, 2024. July 26, 2024.
  53. Web site: TT Games Opens New Mobile Focused Studio | BricksFanz . July 9, 2018 . https://web.archive.org/web/20180618075924/http://bricksfanz.com/tt-games-opens-new-mobile-focused-studio/ . June 18, 2018 . dead .
  54. Web site: New LEGO Mobile Studio Renamed TT Odyssey | BricksFanz . July 9, 2018 . https://web.archive.org/web/20180618075412/http://bricksfanz.com/new-lego-mobile-studio-renamed-tt-odyssey/ . June 18, 2018 . dead .
  55. News: Chan. Stephanie. June 22, 2017. Warner Bros. opens New York office to support games like Injustice 2. VentureBeat. live. August 4, 2017. https://web.archive.org/web/20170804155513/https://venturebeat.com/2017/06/22/warner-bros-opens-new-york-office-to-support-games-like-injustice-2/. August 4, 2017.
  56. Web site: Warner Bros opens new mobile studio in San Diego . James . Batchelor . August 27, 2019 . . August 27, 2019 . https://web.archive.org/web/20190827160446/https://www.gamesindustry.biz/articles/2019-08-27-warner-bros-opens-new-mobile-studio-in-san-diego . August 27, 2019 . live.
  57. News: Marc . Graser . Warner Bros. Opens San Francisco Game Studio . . . March 22, 2013 . March 25, 2013 . https://web.archive.org/web/20130326164700/http://variety.com/2013/digital/games/warner-bros-opens-san-francisco-game-studio-1200327506/ . March 26, 2013 . live.
  58. Web site: Goldsmith . Jill . June 23, 2021 . AT&T, WarnerMedia Sell Playdemic Mobile Game Studio To Electronic Arts For $1.4 Billion . June 23, 2021 . Deadline Hollywood.