Warlords (1990 video game) explained

Warlords
Developer:Strategic Studies Group
Publisher:Strategic Studies Group
Producer:Gregor Whiley
Designer:Steve Fawkner
Programmer:Roger Keating
Stephen Hart
Artist:Greame Whittle
Composer:Stephen Hart
Series:Warlords
Platforms:MS-DOS, Amiga, Mac OS
Released:1990: Amiga, MS-DOS
1992: Mac
Genre:Computer wargame
Modes:Single-player, multiplayer

Warlords is a computer wargame released in 1990 for the Amiga and MS-DOS compatible operating systems, then in 1992 for Macintosh. It was designed by Steve Fawkner and developed by Strategic Studies Group. Warlords was followed by three sequels and several spinoffs. The game was based on designer Steve Fawkner's Dungeons & Dragons campaign.[1]

Gameplay

Warlords featured eight different clans battling for the control of the mythical land of Illuria: Sirians, Storm Giants, Grey Dwarves, Orcs of Kor, Elvallie, Horse Lords, Selentines, and Lord Bane. Each clan could either be controlled by the computer or by a human player, allowing up to eight participants taking turns in hot seat play. Gameplay consisted of moving units, attacking opponent units or cities, adjusting production in cities, and moving hero units to explore ruins, temples, libraries, and to discover allies, relics, and other items. The goal of the game was to conquer the land of Illuria by capturing or razing at least two thirds of the cities in the land.[2]

Reception

Warlords reached sales above 50,000 units.[3]

Reviewers cited the basic sound and average graphics of the game, compensated by simple user interface and "high dollar-to-play value".[4] Computer Gaming World favorably cited the sophisticated computer opponents, and concluded that the game "has everything to offer the strategy gamer who has a taste for a bit of the fantasy genre", especially those who enjoyed Empire or Reach for the Stars.[5] The magazine named the game and Command HQ as its 1991 Wargames of the Year. In a 1993 survey of pre 20th-century strategy games the magazine gave the game three stars out of five, stating that it was "eminently playable".[6]

Warlords was named the 67th best computer game ever by PC Gamer UK in 1997. The editors called it "one of the most revolutionary multi-player experiences of the Nineties."[7]

Reviews

External links

Notes and References

  1. https://retro.land/a-warlords-sorozat/
  2. The Role of Computers . Hartley . Lesser . Patricia . Lesser . Kirk . Lesser . amp . . 172 . August 1991 . 57–58.
  3. http://discmaster.textfiles.com/view/2769/TricksOfTheMacGameProgrammingGurus.iso/Information/Inside%20Mac%20Games/9412%20(December%201994)/IMG%20December%201994/IMG%20December%201994.rsrc/bin.rsrc_styl_138.rtf
  4. Computer Gaming World's 1991 Games of the Year Awards . Computer Gaming World . November 1991 . 18 November 2013 . 38–40, 58.
  5. The Game Which Would Be King . Computer Gaming World . April 1991 . 17 November 2013 . Emrich, Alan . 73 . 81.
  6. An Annotated Listing of Pre-20th Century Wargames . Computer Gaming World . June 1993 . 7 July 2014 . Brooks . M. Evan . 136.
  7. Flynn, James; Owen, Steve; Pierce, Matthew; Davis, Jonathan; Longhurst, Richard . . The PC Gamer Top 100 . July 1997 . 45 . 51–83 .
  8. Web site: Warlords review from Amiga Action 20 (May 1991) - Amiga Magazine Rack .
  9. Web site: Warlords review from CU Amiga (May 1991) - Amiga Magazine Rack .