Virtual Realities is a 1991 role-playing supplement for Shadowrun published by FASA.
Virtual Realities is a supplement in which cyberdecking rules are provided for use with the Matrix.
Matthew Gabbert reviewed Virtual Realities in White Wolf #29 (Oct./Nov., 1991), rating it a 3 out of 5 and stated that "If deckers aren't your favorite flavor of archetype, this sourcebook might change your mind. If you already feel the call of cyberspace, then slot a copy of Virtual Realities today."[1]