Valhalla: Before the War explained

Valhalla: Before the War
Developer:Vulcan Software
Publisher:Vulcan Software
Programmer:Paul Hale Carrington
Artist:Paul Hale Carrington
Designer:Lisa Tunnah
Released:1995
Genre:Adventure
Modes:Single player
Platforms:Amiga, Windows

Valhalla: Before the War is an adventure game developed and published by Vulcan Software for the Amiga in 1995. It is a prequel to the game Valhalla and the Lord of Infinity. The game is known for the in game speech and is the second ever Amiga speech adventure (the first being Lord of Infinity in 1994 and the third was the sequel Valhalla and the Fortress of Eve in 1995). Vulcan Software has later reproduced the games with updated graphics and audio, available for free download in episodic format for the PC Windows.

Gameplay

Progressing in the game involved solving a series of puzzles, with a selling point claiming there to be "thousands of logical puzzles". The Interface was a top down view of the character within rooms inside the castle Valhalla. When the fire button is pressed the player can access icons that have certain actions, these are:

The player can also access a rucksack that contains items that can be picked up during the game. Using the rucksack is similar to how the main menu operates and has the icons Look, Drop, Insert, Drink, and Joystick to return the player to walking mode. Potions can be drank during certain points in the game which effect Infinity's abilities. Infinity's health is measured in a Stamina indicator. If the indicator reaches the bottom then Infinity will die, stamina top-ups can be found during the levels.

Plot

Set 10 years prior to the events of Valhalla and the Lord of Infinity as the player takes control of the character of Infinity from the first game's mentor. The game is set in a castle named Valhalla which contains many puzzles to solve. Infinity is jealous of his brother, the Good King Garamond as he has taken, in Infinity's opinion Infinity's place as king. Infinity's rage brings him to the decision to destroy his brother so that he will take the place as King.

Reception

The game received mostly poor review ratings (Amiga Format 40%,[1] Amiga Power 19%,[2] The One Amiga 44%,[3] Amiga Computing 45%[4]) in addition to 90% from CU Amiga.[5] Valhalla: Before the War was nevertheless successful enough to warrant another sequel, Valhalla and the Fortress of Eve.

See also

External links

Notes and References

  1. News: Valhalla: Before the War Amiga Format review. Amiga Format. March 1995. Steve McGill. 62.
  2. News: Valhalla: Before the War Amiga Power review. Amiga Power. March 1995. Jonathan Nash. 46.
  3. News: Valhalla: Before the War The One Amiga review. The One Amiga. March 1995. Harry Attrill. 48.
  4. News: Valhalla: Before the War Amiga Computing review. Amiga Computing. March 1995. Tina Hackett. 108.
  5. News: Valhalla: Before the War CU Amiga review . . EMAP. March 1995 . Dillon, Tony . 55.