Umbar: Haven of the Corsairs explained

Umbar: Haven of the Corsairs is a 1982 fantasy role-playing game supplement published by Iron Crown Enterprises.

Contents

Umbar: Haven of the Corsairs is a supplement which details the pirate city of Umbar, which Aragorn took over at the end of the Third Age.

Publication history

Umbar was the second area module published by Iron Crown for their Middle-Earth series, after Angmar.

Reception

William A. Barton reviewed Umbar in The Space Gamer No. 61.[1] Barton commented that "Umbar is quite worth the price if you're looking for a place for fantasy adventures that has the flavor of Middle-Earth, yet is far enough from the occurrences of the books to leave plenty of room for independent action."[1]

Jonathan Sutherland reviewed the Umbar - Haven of the Corsairs for White Dwarf #50, giving it an overall rating of 7 out of 10, and stated that "Covered in a most impressive manner are the full plans of the city together with the sewers, water supply, house plans, taverns, military structures, all those who live in them; the numerous Guilds, smugglers, City Guard, religions, ships and the sailors who frequent the city."[2]

Notes and References

  1. Barton . William A. . March 1983 . Capsule Reviews. The Space Gamer. Steve Jackson Games. 61. 40-41.
  2. Sutherland . Jonathan . Open Box . . 50 . 12-13 . . February 1984 .