Tricky Kick Explained

Developer:Alfa System
Publisher:IGS
Genre:Puzzle
Modes:Single-player
Platforms:TurboGrafx-16

Tricky Kick is a puzzle video game developed by Alfa System and published by Information Global Service for the NEC TurboGrafx-16 game console in 1991.

Plot

There are six scenarios in the game:

Gameplay

The puzzles consist of creatures scattered through a landscape littered with various obstacles. The object of the game is to maneuver pairs of the same type of monster or animal together by kicking them into straight lines until prevented by an obstacle; when a match is made, the pair disappears. The player controls different characters on each level.

Reception

C.T. slan of GamePro gave Tricky Kick a positive review, calling it "an extensive and challenging game that's great to take on with an audience. It's one of those carts that's bound to stir up a lot of group participation - everyone has their own strategy. My only knock on this cart is that the text is poorly translated from Japanese."[1]

See also

External links

Notes and References

  1. GamePro issue 20 (March 1991), page 70.