Tri-Crescendo Explained

tri-Crescendo
Type:Kabushiki gaisha
Foundation:1999
Location:Tokyo, Japan
Industry:Video games
Products:Baten Kaitos series
Eternal Sonata
Fragile Dreams
Num Employees:34[1]
Num Employees Year:2021
Homepage:tri-crescendo.co.jp

tri-Crescendo is a Japanese video game developer. It was founded in February 1999 by Hiroya Hatsushiba, who still runs the company. Hatsushiba, originally being a sound programmer, carried his experience into tri-Crescendo; the company was initially responsible for the sound in all games by tri-Ace starting with Valkyrie Profile until 2001 when the company co-created Baten Kaitos with Monolith Soft. tri-Crescendo then went on to make Eternal Sonata for the Xbox 360 and PlayStation 3 and [2] for the Wii.

tri-Crescendo was responsible for the programming and sound design in both the first Baten Kaitos and the prequel, Baten Kaitos Origins. In the first game battle planning was handled by Hiroya Hatsushiba, from tri-Crescendo and Yoshiharu Kuwabara from Monolith Soft,[3] but in the second game it was handled by tri-Crescendo themselves led by Shuhei Rokumoto.[4]

Games developed

-Year Title Platform(s) Notes
1999 Valkyrie Profile Sound development for tri-Ace
2001 Sound development for tri-Ace
2001 The Fear Sound development
2003 Sound development for tri-Ace
2003 Co-developed with Monolith Soft
2005 Radiata Stories Sound development for tri-Ace
2006 Baten Kaitos Origins Co-developed with Monolith Soft
2006 Sound development for tri-Ace
2007 Eternal Sonata
2009 Co-developed with Mistwalker
2009 Calling Sound development for Hudson Soft
2009 Co-developed with Bandai Namco Games
2011 Danbōru Senki Co-developed with Level-5
2011 Danbōru Senki Boost Co-developed with Level-5
2012
2013 Digimon World Re:Digitize Decode
2013 Tales of Symphonia Chronicles HD remaster of Tales of Symphonia and [5]
2014 Super Smash Bros. for Nintendo 3DS Co-developed with Sora Ltd. and Bandai Namco Games
2014 Super Smash Bros. for Wii U Co-developed with Sora Ltd. and Bandai Namco Games
2015 Tales of Zestiria Co-developed with Bandai Namco Studios
2016 Tales of Berseria Co-developed with Bandai Namco Studios
2016 The Idolmaster Platinum Stars Co-developed with Bandai Namco Studios
2017 Mario Sports Superstars Co-developed with Camelot Software Planning
2017 Gundam Versus Co-developed with Bandai Namco Studios
2018 Mobile Suit Gundam Extreme Versus 2 Co-developed with Bandai Namco Studios
2018 Super Smash Bros. Ultimate Co-developed with Sora Ltd. and Bandai Namco Games
2021 Tales of Arise Co-developed with Bandai Namco Studios
2022Gran Turismo 7PlayStation 4, PlayStation 5Co-developed with Polyphony Digital
2022SD Gundam Battle AlliancePlayStation 4, PlayStation 5, Xbox One, Xbox Series X and Series S, Nintendo Switch

Notes and References

  1. Web site: http://www.tri-crescendo.co.jp/company.html. September 20, 2021. ja:株式会社トライクレッシェンド 会社概要. Japanese.
  2. https://web.archive.org/web/20071122083659/http://wii.ign.com/articles/836/836728p1.html IGN: Fragile Detailed
  3. http://www.mobygames.com/game/baten-kaitos-eternal-wings-and-the-lost-ocean/credits Game Credits for Baten Kaitos: Eternal Wings and the Lost Ocean
  4. http://www.mobygames.com/game/gamecube/baten-kaitos-origins/credits Game Credits for Baten Kaitos Origins
  5. Web site: Fragile Dreams Developer Helped Make Tales Of Symphonia Chronicles. March 18, 2014. Siliconera. April 6, 2014.