Treyarch Corporation | |
Former Name: | Treyarch Invention LLC (1996–2001) |
Type: | Subsidiary |
Industry: | Video games |
Location City: | Santa Monica, California |
Location Country: | US |
Key People: |
|
Products: | Call of Duty series (2005–present) |
Num Employees: | 300 (2012)[1] [2] |
Parent: | Activision (2001–present) |
Treyarch Corporation (;[3] formerly Treyarch Invention LLC) is an American video game developer based in Santa Monica, California. Founded in 1996 by Peter Akemann and Doğan Köslü, it was acquired by Activision in 2001. The studio is known for its work for the Call of Duty series, which it develops alongside Infinity Ward, Sledgehammer Games and Raven Software.
Treyarch was founded in 1996 as Treyarch Inventions and was acquired by Activision in 2001. In 2005, Gray Matter Studios was merged into Treyarch.[4] [5]
As part of the 2007 Leipzig Games Convention, Activision announced that Treyarch would be one of three developers behind their first James Bond-based game, . The game was released on October 31, 2008, in Europe and November 4, 2008, in North America. Vicarious Visions developed the Nintendo DS version and Eurocom developed the PlayStation 2 version. Treyarch is a major developer in the Call of Duty series.
held the record for the largest entertainment launch in history in any form of entertainment, breaking the record within 24 hours of its release until it was surpassed by Grand Theft Auto V.[6] Sales from the game worldwide reached US$650 million within five days after its release.[7] Treyarch worked on the Wii U version of , in order to optimize it for the console.[8]
Dan Bunting, who had been co-lead of Treyarch since around 2003, was named in an investigative report by The Wall Street Journal related to the lawsuit filed against Activision Blizzard by the state of California over workplace misconduct and discrimination. Bunting had reportedly mistreated an employee in 2017, but was kept on by Activision Blizzard's CEO, Bobby Kotick. After The Wall Street Journal began their investigation, Bunting was let go.[9]
On August 18, 2023, studio design director David Vonderhaar announced he would be leaving the studio after 18 years.[10]
Year | Game | Platform(s) | Note(s) | |
---|---|---|---|---|
1998 | Olympic Hockey '98 | Nintendo 64 | ||
Die by the Sword | Microsoft Windows | |||
Die by the Sword: Limb from Limb | ||||
1999 | Triple Play 2000 | Nintendo 64[11] | ||
2000 | Dreamcast | |||
Triple Play 2001 | PlayStation | |||
Dreamcast | ||||
2001 | Triple Play Baseball | Microsoft Windows, PlayStation, PlayStation 2 | ||
2002 | NHL 2K2 | Dreamcast | ||
Spider-Man | GameCube, PlayStation 2, Xbox, Microsoft Windows | |||
Kelly Slater's Pro Surfer | GameCube, PlayStation 2, Xbox, Microsoft Windows, macOS | |||
NHL 2K3 | GameCube, PlayStation 2, Xbox | |||
PlayStation 2, Xbox, GameCube | ||||
2004 | Spider-Man 2 | PlayStation 2, Xbox, GameCube | ||
2005 | Ultimate Spider-Man | Microsoft Windows, PlayStation 2, Xbox, GameCube | ||
PlayStation 2, Xbox, GameCube | ||||
2006 | Call of Duty 3 | PlayStation 2, PlayStation 3, Xbox, Xbox 360 | ||
2007 | Spider-Man 3 | |||
2008 | Microsoft Windows, PlayStation 3, Wii, Xbox 360 | Co-developed with Shaba Games | ||
Wii version co-developed by Exakt Entertainment | ||||
2010 | Assisted by FXVille, Nerve Software, Pi Studios, Raven Software and Certain Affinity | |||
2012 | Microsoft Windows, PlayStation 3, Wii U, Xbox 360 | |||
2015 | Microsoft Windows, PlayStation 4, Xbox One< | -- Do not include Xbox 360 and PS3 for CoD:BO3; those ports are developed by Beenox and Mercenary -->[12] | Assisted by Raven Software | |
2018 | Assisted by Beenox and Raven Software | |||
2020 | Co-developed with Infinity Ward & Raven Software | |||
Co-developed with Raven Software, assisted by High Moon Studios, Beenox, Activision Shanghai and Sledgehammer Games | ||||
2021 | Zombies and Ranked Play modes, assisted Sledgehammer Games | |||
2022 | Ranked Play mode, assisted Infinity Ward | |||
Ranked Play mode, assisted Infinity Ward and Raven Software | ||||
2023 | Call of Duty: Modern Warfare III | Zombies and Ranked Play modes,[13] assisted Sledgehammer Games | ||
2024 | Co-developed with Raven Software, assisted by Beenox, High Moon Studios, Activision Shanghai, Sledgehammer Games, Infinity Ward and Demonware |
Year | Game | Platform(s) | Developer(s) |
---|---|---|---|
2000 | Tony Hawk's Pro Skater | Dreamcast | Neversoft |
Tony Hawk's Pro Skater 2 | |||
2001 | Spider-Man | ||
Tony Hawk's Pro Skater 2x | Xbox | ||
2009 | Call of Duty: Modern Warfare: Reflex | Wii | Infinity Ward |
2011 | |||
2013 | Wii U |