Tower of Babel | |
Developer: | Rainbird Software |
Publisher: | Microprose Software |
Designer: | Pete Cooke |
Genre: | Puzzle |
Modes: | Single-player |
Platforms: | Amiga, Atari ST, Acorn Archimedes |
Tower of Babel is a computer game for the Amiga, Atari ST and Acorn Archimedes systems programmed by Pete Cooke, developed by Rainbird Software and released by Microprose Software in 1989. It is a puzzle video game played on a three-dimensional tower-like grid viewed in vector graphics with filled polygons.
The plot of the game is based on the biblical story of the Tower of Babel. At the height of the tower's construction, while it failed in its original purpose to directly contact God, it caught the attention of a passing Zandorian alien spaceship. The Zantorians descended and left three spider-like robots to help the Shinarians in constructing the tower. However, distrust broke out among the two species, and the humans betrayed the robots, stealing their energy packs (called "Klondikes"). Playing the robots, it is the player's job to find the energy packs to be able to get back home to Zantor.
The game play is purely puzzle-based. The famous Tower of Babel itself does not actually appear; instead there are several differently-configured 8*8*4 towers (four floors of 8*8 squares each).
The Zantorians robots are called the Grabber, the Pusher and the Zapper. Each of these has different abilities. The Grabber can collect Klondikes and operate various devices, the Pusher can push things further away, and the Zapper can destroy things. In a tower, players can be assigned any combination of these robots, depending on the tower's design. In each tower, the player's goal is either to destroy a set number of objects, collect a set number of Klondikes, or both. Towers with Klondikes to collect need the Grabber, but the other robots can sometimes be superfluous, and indeed, the destruction of these robots is sometimes necessary for the completion of a tower.
Everything in the game is viewed in a realistic 3D vector graphics view, but the actual movement in the game is far more contained than in games usually associated with such graphics, only allowing square-by-square movement in rectangular directions and vertical movement using special lifts.
Various devices, sentry mechanisms and autonomous robots also inhabit each tower. Some of these can be used to gain an advantage, while some hinder progress.
Tower of Babel also includes a construction kit where players can design their own towers and save them to disk for later play and distribution. The towers can be password-protected to avoid spoiling them by looking directly at the design.
One feature of the game is the ability to program the robots. Each robot can be given up to eight orders (for example: Forward, Forward, Left, Fire, Right, Forward). In some levels, programming the robots is mandatory, as they need to coordinate their actions in order to solve the level.
Triogical is a Freeware puzzle game for Microsoft Windows inspired by Tower of Babel.
Due to its unique nature and the easily usable editor the game has acquired a small, but very dedicated community of fans. Thanks to emulation software like WinUAE the game can be played on modern PCs and homemade towers swapped via the Internet. Currently there is one remake in the making.
In July 2015, a remake for iPhone and iPad was released by Laser Point Software Ltd.