Touch! Generations Explained

Touch! Generations
Producedby:Nintendo

is a brand created by Nintendo to denote games on the Nintendo DS and Wii that are intended to appeal to a broader audience (mainly adults and the elderly) than the traditional gamer. Nintendo originally introduced the brand in Japan in April 2005; it was subsequently introduced in North America and Europe in June 2006. Nintendo retired the brand with the launch of the Nintendo 3DS in 2011, six years after its introduction.[1] Despite this, some games that were introduced under the brand continue to receive follow-up entries on the contemporary and future Nintendo consoles.

The Touch! Generations brand was initially conceived in Japan as a response to the country's faster population aging rate compared to Western regions, with Nintendo seeking to attract non-traditional gamers to supplement their shrinking target market of hardcore gamers.[2]

Games

See also: List of Touch! Generations titles.

The initial line-up of Touch! Generations games in Japan, launched between April and June 2005, included Electroplankton,[3] Nintendogs, , and Big Brain Academy.[4] [5]

Big Brain Academy and Magnetica were the first games in North America to have the designation for the Touch! Generations brand, with both releasing on June 5, 2006; they were followed up by Sudoku Gridmaster on June 26.[6] In addition, several previously released games were labeled under the Touch! Generations brand.[7] The games for Touch! Generations vary between different countries.[8]

In Japan, the brand had massive success, especially with the Brain Training games ranking high in game sales. A soundtrack also exists with music from some of the games. It was released on October 14, 2008 and could be obtained only from Club Nintendo for 400 coins.

In North America, was released on April 16, 2006 in the United States and in Canada on April 17 of that year; however, the Touch! Generations brand was not launched until June 5, 2006.

The Touch! Generations brand was introduced in Europe on June 9, 2006 with the release of Brain Age, which was renamed Dr. Kawashima's Brain Training: How Old Is Your Brain?.[9]

Reception

The Touch! Generations games have been received well. The Nintendogs series is one of the most popular DS software titles, selling 23.96 million units as of May 2009, followed by Brain Age at 19.01 million units[10] [11] and around nearly 15 million units as of September 2015.

External links

Notes and References

  1. Web site: Iwata Asks: Nintendo 3DS. 10. Iwata:But we decided that, whereas before we had established a Touch! Generations brand, created special corners in shops and used a special logo, the company has decided not to use this brand name for Nintendo 3DS. 2011-01-20. 2011-01-20.
  2. News: Kalning . Kristin . Games: They're not just for kids anymore . 4 September 2023 . . 14 November 2006 . en . 4 September 2023 . https://web.archive.org/web/20230904174937/https://www.nbcnews.com/id/wbna15702318 . live .
  3. 【鈴井匡伸氏】4.全てを理解して作る . 鈴井 . 匡伸氏 . 2011-07-07 . . ja . 4 September 2023 . 4 September 2023 . https://web.archive.org/web/20230904174937/https://www.famitsu.com/guc/blog/sakekan/9623.html . live .
  4. News: 岩本 . 有平 . 「まさにミリオンセラー連発」--任天堂岩田社長が語るニンテンドーDS戦略 . 4 September 2023 . . 26 December 2005 . ja . 4 September 2023 . https://web.archive.org/web/20230904174938/https://japan.cnet.com/article/20093614/ . live .
  5. Iwata . Satoru . Satoru Iwata . The Current State of DS . Nintendo DS Conference Autumn 2005 . Tokyo . 2005-10-05 . 2023-09-03 . 30 August 2023 . https://web.archive.org/web/20230830041152/https://www.nintendo.co.jp/ds/dsconference/index.html . live .
  6. News: Harris . Craig . Nintendo Shuffles Touch Generations . 4 September 2023 . . 30 May 2006 . en . 4 September 2023 . https://web.archive.org/web/20230904174937/https://www.ign.com/articles/2006/05/30/nintendo-shuffles-touch-generations . live .
  7. News: Jana . Reena . Nintendo’s new brand targets aging gamers . 4 September 2023 . . 22 June 2006 . en . . 4 September 2023 . https://web.archive.org/web/20230904174939/https://www.nbcnews.com/id/wbna13488930 . dead .
  8. Web site: Kietzmann . Ludwig . Nintendo losing their Touch (Generations)? . . 4 September 2023 . 1 June 2006 . 4 September 2023 . https://web.archive.org/web/20230904174937/https://www.engadget.com/2006-06-01-nintendo-losing-their-touch-generations.html . live .
  9. Nintendo Pushes the Touch! Generations Brand in Europe . 23 May 2006 . Nintendo . 4 September 2023 . Nintendo World Report . 4 September 2023 . https://web.archive.org/web/20230904174937/https://www.nintendoworldreport.com/pr/11620/nintendo-pushes-the-touch-generations-brand-in-europe . live .
  10. Web site: 1UP Nintendogs News: Miyamoto Hints at a Cat-Based Game. Watts. Steve. https://archive.today/20120731100200/http://www.1up.com/do/newsStory?cId=3176754. dead. 2012-07-31. UGO Entertainment. 2009-11-03. 2009-01-22.
  11. Web site: Lifetime Wii, DS Software Sales Data Show Impressive Numbers. 1UP Staff. https://archive.today/20120731082112/http://www.1up.com/do/newsStory?cId=3174148. dead. 2012-07-31. UGO Entertainment. 2009-05-09. 2009-01-22.