Total Eclipse (role-playing game) explained

Total Eclipse
Publisher:Shrapnel Games
Designer:Steve N. Jackson
Date:2011
Genre:Role-playing

Total Eclipse is a generic tabletop role-playing game (RPG) created by Disrupted Gears and published in 2011 by Shrapnel Games.

Description

Total Eclipse is a generic role-playing game adaptable to any fantasy, science fiction or other type of campaign setting. The game originally came with a fantasy setting on the world of Virdea.

The game rules and background are outlined in a series of books:[1]

Digitally Downloaded noted that the books were digital and "are especially designed for smart phones and tablets, but they will also be readable from eReaders such as the Nook or Kindle, or even the PC."[2]

Publication history

Total Eclipse was developed by Steve N. Jackson (no relation to either the American game designer or the British game designer) in the 1980s and 90s. In 2011, Disrupted Gears distilled the game system and campaign world into three books, and indie game publisher Shrapnel Games agreed to develop and publish the game. Shrapnel subsequently sought out playtesters[3] before releasing the game in 2011.

Although the game system was independent of the campaign world of Virdea, and Shrapnel indicated that other campaign settings would be forthcoming, no other material for Total Eclipse was published.

External links

Notes and References

  1. Web site: Shrapnel Games Releases Pen and Paper RPG. Coordinate. Norman. 2012-03-15. Game Industry News. 2024-03-29 .
  2. Web site: Shrapnel games to bring pen and paper RPG, Total Eclipse, to smartphones. April 2012 . Digitally Downloaded . 2024-03-29.
  3. Web site: Shrapnel Games Total Eclipse Beta Opens. 2011-09-22. Armchair General. 2024-03-29.