Tigers in the Snow explained

Tigers in the Snow
Developer:Strategic Simulations
Publisher:Strategic Simulations
Designer:Chuck Kroegel
David Landrey
David Walker
Released:1981
Platforms:Apple II, Atari 8-bit, Commodore 64, TRS-80, MS-DOS

The Battle of the Bulge: Tigers in the Snow is a turn-based strategy computer wargame published in 1981 by Strategic Simulations. It was designed by Chuck Kroegel, David Landrey, and David Walker for the Apple II, Atari 8-bit computers, and TRS-80. It was later ported to the IBM PC and Commodore 64.[1]

It was the first video game to feature the Battle of the Bulge of 1944 and 1945, a decisive Allied victory over German forces in World War II, as its subject.[2] Heavily inspired by board games, the game was played on a hexagonal grid and included such features as a supply, terrain and weather system.

Reception

Richard Charles Karr reviewed the game for Computer Gaming World, writing:

A 1993 Computer Gaming World survey of wargames gave Tigers in the Snow one star out of five, stating that its primitive graphics, play mechanics, and user interface "have been superseded by more recent efforts".[3]

References

Notes and References

  1. Miller, Laurence (June 1984). "Battling with History", Micro Adventurer, p14. Retrieved June 25, 2020.
  2. News: The Flare Path: Bulges. Rock Paper Shotgun. 26 December 2014.
  3. Brooks' Book Of Wargames: 1900-1950, R-Z . Computer Gaming World . October 1993 . 26 March 2016 . Brooks, M. Evan . 144–148.