Ticket to Earth explained

Ticket to Earth
Developer:Robot Circus
Publisher:Robot Circus
Released:iOSmacOS, WindowsAndroid
Genre:Tactical role-playing, puzzle

Ticket to Earth is an episodic puzzle/tactical RPG indie video game by the Australian developer Robot Circus. The first episode was released in March 2017 for iOS, and the game was also released on Android, Microsoft Windows and macOS. The music and sound was created by Davide Carbone, Josh Abrahams and James Hewson of samplify.

Setting and gameplay

Set in a far-future offworld colony, the game sees the protagonist Rose fight mutant alien lifeforms, a robot uprising and other threats together with three other team members.

The turn-based tactical combat is complemented with tile-matching puzzle elements, as Rose and her enemies have to traverse floor tiles of matching colors to move and charge their combat powers.

Reception

In Kotaku, Mike Fahey praised Ticket to Earth as an "evolutionary leap forward in the puzzle/RPG hybrid genre", noting its "supremely satisfying game mechanics" and "killer sense of style".[1] Writing for Pocket Gamer, Harry Slater likewise gave the game high marks for the quality of its gameplay and writing, describing it as "an original, smart, challenging puzzling RPG" that combined "head-scratching and character development" in an unprecedented manner.[2]

Notes and References

  1. News: Fahey. Mike. There's Never Been A Puzzle RPG Quite Like Ticket To Earth. 18 March 2017. Kotaku.
  2. News: Ticket to Earth Review. 18 March 2017. Pocket Gamer. 15 March 2017.