Three Weeks in Paradise explained

Three Weeks in Paradise
Developer:Chris Hinsley
David Perry
Nicholas Jones
Publisher:Mikro-Gen
Series:Wally Week
Genre:Platform
Modes:Single-player
Platforms:Amstrad CPC, ZX Spectrum

Three Weeks in Paradise is a video game released in 1986 by Mikro-Gen for the ZX Spectrum and Amstrad CPC platforms.[1] It is the last action-adventure platform in the Wally Week series.

Gameplay

The Week family are lost on a tropical island inhabited by a hostile local tribe - the "Can Nibbles". Herbert and Wilma (Wally's son and wife) have been captured and Wally must rescue them and build a raft to escape.[2]

The player controls Wally and must solve puzzles and avoid obstacles such as animals and natives - especially the tribal chief, who is patrolling the area. Each puzzle solved builds a piece of escape raft. As with previous Wally games humour plays an important part in both the gameplay and puzzle solving.

The graphics were detailed and the Spectrum version had an option to switch off Wally's natural colour, which would remove the colour clash. The ZX Spectrum +128 version included enhanced sound and additional underwater screens with objects to use, but the rest of the game - including the solution - remains the same.[3]

Development

Three Weeks was originally intended to be a Mikro-Plus product,[4] but the failure of that peripheral meant that it was released as a standard software title instead.[5]

Reception

Three Weeks in Paradise received positive reception from critics. The ZX Spectrum version was voted number 76 in the Your Sinclair Official Top 100 Games of All Time.[6]

Notes and References

  1. Web site: World of Spectrum - Three Weeks in Paradise.
  2. Web site: Three Weeks in Paradise Team SpecNG. www.specng.org. 2015-12-02.
  3. Web site: All the little extra bits. April 1986. Rignall. Julian. Crash. 34–35. 3 October 2023.
  4. Web site: More Plus. Your Spectrum. November 1985 . 3 October 2023.
  5. Web site: News. January 1986. Computer and Video Games. 3 October 2023.
  6. Let the People Decide! The Results! . . . 11 . 93 . September 1993 .