The World of Darkness: Storytelling System Rulebook explained

The World of Darkness: Storytelling System Rulebook is a 2004 role-playing game supplement published by White Wolf Publishing for the World of Darkness.

Contents

The World of Darkness: Storytelling System Rulebook is the core rulebook for the World of Darkness and is necessary to run a game of , , , or .[1]

Publication history

Shannon Appelcine stated that as the World of Darkness setting was published as a new rule system called the Storytelling System, that "This new setting and rule system were combined in a single game book, The World of Darkness (2004), developed by Bill Bridges and Ken Cliffe. This showed off another difference in the new game: it was centered on a single rulebook for all the old games — conquering the problems that the Classic World of Darkness had with its 5+ different rule systems. White Wolf showed how the new line would work by simultaneously releasing Vampire: The Requiem (2004), a sourcebook that supplemented The World of Darkness by offering up all the rules needed to play a Vampire in the setting. A new Vampire product line soon followed, edited by former Atlas Games employee Will Hindmarch."[2]

Reception

The World of Darkness: Storytelling System Rulebook won a 2004 Gamers' Choice Award at the Origins Awards.[3]

The World of Darkness won the 2005 Silver ENnie Awards for Best Writing and Best Game.[4]

Reviews

Notes and References

  1. Web site: The World of Darkness - RPGnet RPG Game Index. index.rpg.net.
  2. Book: Shannon Appelcline. Designers & Dragons: The '90s. Evil Hat Productions. 2014. 978-1-61317-084-7.
  3. Web site: Origins Award Winners (2004). Academy of Adventure Gaming Arts & Design. 2007-11-01 . https://web.archive.org/web/20090206162222/http://originsgamefair.com/awards/2004/list-of-winners . 2009-02-06 .
  4. Web site: 2005 Noms and Winners. August 24, 2010.
  5. Web site: Pyramid: Pyramid Review: The World of Darkness Storytelling System Rulebook .
  6. Web site: Backstab #051 . 2005 .