The Warp Factor Explained

The Warp Factor
Developer:Strategic Simulations
Publisher:Strategic Simulations
Designer:Paul Murray
Bruce D. Clayton
Platforms:Apple II, DOS
Released:1980
Modes:Single-player

The Warp Factor is a 1980 video game published by Strategic Simulations.

Contents

The Warp Factor is a game in which players can command an outpost, starbase, or starship for conducting space battles, choosing from up to 10 ships, and combatants can include the Alliance, Klargons, and Remans .

Reception

Forrest Johnson reviewed The Warp Factor in The Space Gamer No. 39.[1] Johnson commented that "The Warp Factor is a challenging game. Our machine was kept pretty busy by staffers who wanted to know, for example, how Captain Kirk would do against a swarm of Tie-fighters. It is slow, but it can keep your attention. And it is a good buy for the Star Fleet Battles addict who can't find an opponent."[1]

Reviews

See also

External links

Notes and References

  1. Johnson . Forrest . May 1981 . Featured Review: The Warp Factor. The Space Gamer. Steve Jackson Games. 39. 8.
  2. https://strategyandtacticspress.com/library-files/Moves%20Issue57.pdf
  3. Web site: Jeux & stratégie 25 . February 1984 .