The Shadow (video game) explained

The Shadow
Developer:Ocean Software
Publisher:Ocean Software
Designer:Brian Flanagan
Ivan Davies
Programmer:Robbie Tinman
Artist:Mark Povey
Martin McDonald
Matthew Wood
Composer:Jonathan Dunn
Series:The Shadow
Platforms:Atari Jaguar CD
Sega Genesis
Super Nintendo Entertainment System
Released:Unreleased
Genre:Beat 'em up
Modes:Single-player

The Shadow is a video game based on the 1994 Universal film of the same name.[1] [2] [3] [4] It was planned for release in 1994 on the Super NES, alongside other systems, but was canceled.

Gameplay

The gameplay is similar to other Beat 'em up games such as Final Fight or Double Dragon, where the player controls The Shadow through several levels (including streets, museums, carnivals and laboratories) fighting against several enemies, such as hoodlums, Mongol Warriors, scientists, security guards and sailors.[5] The player has two bars; one is the life bar and a bar that allows the player to perform special attacks (invisibility, speed running, a dome shield that knocks out everyone who hits it). The regular beat 'em up levels also include a section for gun play, where the player is able to shoot enemies. It also contains a driving stage where The Shadow battles Mongols on motorbikes (Maritech Labs).

Plot

The game roughly follows the plot of the movie, where The Shadow battles crime in New York city, until he is confronted by the evil mastermind Shiwan Khan. Khan intends to use an atomic bomb to blow up the city, culminating in a showdown at the hidden Hotel Monolith.

Development

A video game version of The Shadow for the SNES was developed to tie in with the film,[6] [7] but after the low box office gross, was never released despite being completed.[8]

A version of the game was also being developed and planned to be published by Ocean Software for the Atari Jaguar CD as one of the first games announced for the then-upcoming add-on, however, development on the port was scrapped in favor of creating a conversion of Lobo, an unreleased fighting game based on the DC Comics character of the same name that was also in development by Ocean.[9] [10] [11] [12] [13] A Sega Genesis port was also planned but never released as well.[14] [15] [16]

Reception

Next Generation reviewed the SNES version of the game, rating it two stars out of five, and stated that "The Shadow boils down to a 'take-it-or-leave-it' no-brainer of a title".

External links

Notes and References

  1. Short ProShots - Super NES - The Shadow (Ocean). GamePro. 61. IDG. August 1994. 149. 2020-01-13. https://web.archive.org/web/20190105033049/https://archive.org/stream/GamePro_Issue_061_August_1994#page/n150/mode/1up. 2019-01-05. live.
  2. Games News: Future Screens - The Shadow (Ocean). Games World. 2. Paragon Publishing. August 1994. 40.
  3. Fact-Files - Super NES - The Shadow. Electronic Gaming Monthly. 65. Sendai Publishing. December 1994. 282–285. 2020-01-13. https://web.archive.org/web/20190105150318/https://archive.org/stream/Electronic_Gaming_Monthly_65#page/n309/mode/2up. 2019-01-05. live.
  4. December 1994. Pak Watch: Super NES - The Shadow (Ocean). Nintendo Power. Nintendo of America. 67. 111.
  5. Games Watch: SNES - The Shadow. Games World. 5. Paragon Publishing. November 1994. 84–85.
  6. News: Shadow Play. Ocean Power. 2. Bastion Publishing. Spring 1994. 6.
  7. Web site: The Shadow - Super NES. IGN. 18 October 2016.
  8. Web site: Laraque. J.A.. Unreleased: The Shadow. ObsoleteGamer.com. 18 October 2016. May 19, 2011. https://web.archive.org/web/20180310200913/http://obsoletegamer.com/unreleased-the-shadow/. 2018-03-10. live.
  9. Ripper. The. Europa!. GameFan. 2. 5. DieHard Gamers Club. April 1994. 136. 2020-01-13. https://web.archive.org/web/20190105155347/https://archive.org/stream/Gamefan_Vol_2_Issue_05#page/n135/mode/1up. 2019-01-05. live.
  10. Ripper. The. Europa!. GameFan. 2. 6. DieHard Gamers Club. May 1994. 132–134. 2020-01-13. https://web.archive.org/web/20190104232704/https://archive.org/stream/Gamefan_Vol_2_Issue_06#page/n131/mode/1up. 2019-01-04. live.
  11. The Game Fan 32Bit System Shoot Out - Who Will Lead Us Into The Next Generation?. GameFan. 2. 7. DieHard Gamers Club. June 1994. 146–147. 2020-01-13. https://web.archive.org/web/20190113200614/https://archive.org/stream/Gamefan_Vol_2_Issue_07#page/n146/mode/1up. 2019-01-13. live.
  12. Warpzone - Jaguar - Angekündigte Jaguar-Spiele. Video Games. 32. Future-Verlag. July 1994. 32. de. 2019-01-05. https://web.archive.org/web/20180804201143/https://retrocdn.net/index.php?title=File%3AVideoGames_DE_1994-07.pdf&page=32. 2018-08-04. live.
  13. Jaguar Games and Accessories: New Jaguar Titles! — Many Others Are Coming soon!. Toad Computers Product Catalog. Toad Computers. 1994. 5.
  14. News: Timeline - November -- The Shadow (Ocean - SG, SNES). Game Players. 64. Signal Research. October 1994. 10.
  15. I'll Be There, Around Every Corner In Every Room As Inevitable As Your Guilty Conscience - The Shadow. Computer and Video Games. 156. Future Publishing. November 1994. 27.
  16. Brømba. Konsolowy Świat - Wieści ze świata grania. Top Secret. 34. Bajtek Publishing House. January 1995. 57. pl.