The Serpent's Star Explained

The Serpent's Star
Developer:Ultrasoft
Publisher:Broderbund
Programmer:Atari 8-bit
Jeff Johannigman
Commodore 64
Scott Shumway
Released:1983: Apple
1984: Atari
1985: C64
Modes:Single-player
Platforms:Apple II, Atari 8-bit, Commodore 64

The Serpent's Star is an interactive fiction game with graphics. It was developed by Ultrasoft and published by Broderbund for the Apple II in 1983 as the sequel to The Mask of the Sun.[1] Ports followed for the Atari 8-bit computers (1984) and Commodore 64 (1985).

Gameplay

The game takes place in Tibet. The player named Mac Steele is an archaeologist, who tries to find a valuable diamond called "The Serpent's Star". He needs 13 scrolls, which provide advice to the diamond's hideout in the town of Kara-Koram. Therefore, Mac Steele has to travel through Tibet, to solve a lot of puzzles and to meet other non-player characters, e.g. Buddhist monks.[2]

The single-player adventure is controlled via typed keyboard commands. Words and simple sentences are entered in a text parser.[3]

Reception

Softline stated, "if you liked Mask of the Sun, you'll probably like Serpent's Star. Most of us did".[4] Antic called it "a good, challenging game".[5] A reviewer for German magazine Happy Computer praised the thrilling, atmospheric storyline, the complexity of the riddles, and the graphics.[6]

External links

Notes and References

  1. http://adventure.if-legends.org/Ultrasoft_(US).html#The_Serpents_Star The Serpent's Star
  2. Michael Ciraclo: Serpent's Star, Antic Amiga Magazine, Vol. 3 Nr.12, 4/1985, p.80; Heinrich Lenhardt: Der Drachenstern, Happy Computer 4/1985, p.142f. (German)
  3. Heinrich Lenhardt: Der Drachenstern, Happy Computer 4/1985, p.142f. (german)
  4. News: Serpent's Star . Softline . May–Jun 1983 . 28 July 2014 . Tommervik, Margot Comstock . 44.
  5. Michael Ciraclo: Serpent´s Star, Antic, Vol. 3 Nr.12, 4/1985, p.80.
  6. Heinrich Lenhardt: Der Drachenstern, Happy Computer 4/1985, p.142f. (German)