The Lord of the Rings Roleplaying Game explained

The Lord of the Rings Roleplaying Game
Designer:Steven S. Long, Christian Moore, Owen M. Seyler, Ross Isaacs
Publisher:Decipher Inc.
Date:2002-2006
Genre:Fantasy
System:Coda System

The Lord of the Rings Roleplaying Game, released by Decipher, Inc. in 2002, is a tabletop role-playing game set in the fictional world of Middle-earth created by J. R. R. Tolkien. The game is set in the years between The Hobbit and The Fellowship of the Ring, but may be run at any time from the First to Fourth Age and contains many examples of how to do so. Sourcebooks cover the events of The Lord of the Rings and Peter Jackson's film trilogy adaptation.

The system for LOTR is called CODA, and involves rolling two six-sided dice to resolve actions. The game is the second licensed role-playing game for the setting, the prior game being Middle-earth Role Playing from Iron Crown Enterprises. A third role-playing game set in Middle-earth was published (2011-2019) by Cubicle 7 under the title The One Ring Roleplaying Game, which has since been acquired, revised, and is now published by Free League Publishing, alongside a 5th Edition OGL game titled The Lord of the Rings Roleplaying.[1]

Races

The character races available in the Lord of the Rings Roleplaying Game are:

The signature race of Tolkien, these diminutive people are a distant relation to men. They are good-natured, hospitable and easy going folk, two to four feet in height with hair covered feet. There are three major strains of Hobbits: Fallohides, taller, slimmer, fairer, and more uncommon than their fellows, they often have more facility with language, song, and craft, and have an unusual adventurous streak. Harfoots are the most numerous kind, and tend to be shorter and browner than others. They are nimble with crafts, more friendly with Dwarves, and tend to stick to the custom of living in holes and tunnels. The Stoors are broader and sturdier and most numerous in Buckland. These are the only Hobbits who know anything about boating, swimming and fishing.

The most familiar character race, these still come in several varieties available for player characters. Dúnedain are descendants of the Númenóreans, themselves descendant of Elros Tar-Minyatur, twin brother of Elrond Halfelven. The Men of Twilight, including the Rohirrim, the Beornings, Dunlendings and the majority of Gondorians (due to centuries of interbreeding), are men who did not go to Númenor but remained in Middle-earth. These are typical Men. The Men of Darkness are the Easterlings, the Haradrim (Southrons), and Variags of Khand, most of whom have lived under the sway of Sauron. They are shorter, broader, darker of hair and eye, and duskier. Finally, there are Wild Men, who are short and squat and live rudely in the wild, though they carry their own nobility and powers. These include the Drúedain (Woses) who live in the forest of Anórien and the Lossoth (Snowmen of Forochel) who live in the Northern Waste.

Classes

The character classes available in the Lord of the Rings Roleplaying Adventure Game are:

Publications

Printed publications

The following printed publications have been released by Decipher for this roleplaying game.

Title Date Pages ISBN
Core Book August 2002 304
The Fellowship of the Ring Sourcebook May 2003 128
The Two Towers Sourcebook August 2003 128
Fell Beasts and Wondrous Magic April 2003 96
Narrator's Screen February 2003 16
Hero's Journal April 2003 48
Maps of Middle-Earth November 2002 32 + 6 maps
Helm's Deep 2005 96

Digital sourcebooks

Digital adventures

The following adventures were available for free download on the website of Decipher.

Title Author
Quick-Start Adventure. The Road to Henneth Annûn Douglas Sun
The House of Margil

Errata

Decipher published a PDF version of corrections to the Core Rulebook and several sourcebooks. The PDF includes some errors that were not corrected in the first and second printings of the book.

Unofficial Digital Supplements

Due to some criticism of the game by the gaming community for its lack of balance, especially during character creation,[2] [3] [4] some digital supplements have been created, which can be found on the Ambarquenta website.[5] These supplements are unofficial and are not published by Decipher.

Reception

Awards

Notes and References

  1. Web site: The One Ring Roleplaying Game. freeleaguepublishing.com/.
  2. Web site: Review of Decipher's "The Lord of the Rings Roleplaying Game", by John H. Kim. www.darkshire.net. 2019-04-19.
  3. Web site: Review of The Lord of the Rings Roleplaying Game Core Book - RPGnet RPG Game Index. www.rpg.net. 2019-04-19.
  4. Web site: Review of The Lord of the Rings Roleplaying Game Core Book - RPGnet RPG Game Index. www.rpg.net. 2019-04-19.
  5. Web site: Decipher's Lord of the Rings RPG - The Heren Turambarion. sites.google.com. 2019-04-19.
  6. Web site: Pyramid: Pyramid Review: The Lord of the Rings Roleplaying Adventure Game.
  7. Web site: The Lord of the Rings Roleplaying Game .
  8. Web site: Origins Award Winners (2002) . https://web.archive.org/web/20071114163353/http://www.originsgamefair.com/awards/2002/list-of-winners . 2007-11-14 . 2007-10-02 . Academy of Adventure Gaming Arts & Design.