The Living Daylights (video game) explained

The Living Daylights
Publisher:Domark
Designer:Richard Naylor
Released:1987
Series:James Bond
Genre:Run and gun
Modes:Single-player
Platforms:Amstrad CPC, Amstrad PCW, Atari 8-bit, BBC Micro, Commodore 64, MSX, ZX Spectrum

The Living Daylights is a run and gun video game adaptation of the 1987 James Bond film The Living Daylights.[1] It was the second Bond game published by Domark following 1985's poorly received A View to a Kill: The Computer Game.[2]

The game was released for all major platforms at the time and developed by De Re Software (Atari 8-bit), Exasoft (BBC Micro), Sculptured Software (Commodore 64) and Walking Circles (Amstrad CPC/PCW, MSX, ZX Spectrum) from a design by Richard Naylor of Domark.[3]

Legacy

The game was re-released as a light gun shooter on various cassette tapes with the ZX Spectrum 007 Action Pack. The plot was greatly rewritten, and explained on narration audiocassettes by Desmond Llewelyn as Q.[4]

See also

External links

Notes and References

  1. Book: Andy Lane, Paul Simpson . The Bond Files: An Unofficial Guide to the World's Greatest Secret Agent. Virgin Books. 2002. 978-0-7535-0712-4 . 408.
  2. The James Bond Dossier. Computer and Video Games. 68. EMAP. 15 May 1987. 78. 21 October 2022.
  3. The James Bond Dossier. Computer and Video Games. 68. EMAP. 15 May 1987. 78. 21 October 2022.
  4. That Time Amstrad Casually Rewrote James Bond . Nostalgia Nerd . 2020-07-19 . en-GB . YouTube.