The Jetsons: Cogswell's Caper! | |
Developer: | Natsume |
Publisher: | Taito |
Designer: | Isao Matono S. Nishiyama Hiroshi Tsujino |
Programmer: | K. Sakai Hiroshi Hishikawa |
Composer: | Iku Mizutani Kazuko Umino |
Artist: | Shuya Takaoka Atsumi Takino T. Ohyama T. Kaname |
Genre: | 2D action platformer |
Modes: | Single-player[1] [2] |
Platforms: | NES/Family Computer |
The Jetsons: Cogswell's Caper! is a 1993 video game based on the animated sitcom The Jetsons.[3] It was developed by Natsume and published by Taito for the Nintendo Entertainment System/Family Computer, and was released in the United States in 1992 and in other territories in 1993.
In this spin-off adventure, George Jetson is ordered by his faithful employer Spacely Sprockets to put a stop to Mr. Cogswell's profit-making schemes;[3] especially that of a dangerous mining facility on planet M38 is being built.[4] This game is a side-scrolling action game where George can walk, crouch, and jump (with the help of a jet pack).[3] Each level is littered with crates and other items that George can pick up and toss at enemies.[3] Since the game is set in the retrofuturistic world of The Jetsons, there are also a generous amount of switches on walls which can do amazing features.[3]
These features include a switch that can reverse gravity for a brief time, along with other surprises.[3] All of George's family will provide him with tools to meet each challenge that lies ahead. Infinite continues allows players to finish this difficult video game at their leisure.[5]
Eight stages await the player; with several smaller-length levels. The gameplay has been compared to Chip 'n Dale Rescue Rangers for its throwing object-focused gameplay style. Despite featuring unlimited continues, its difficulty is noticeably high.[6]
Electronic Gaming Monthly assigned this game a 73% rating in its January 1993 issue.[3]