The Improv Presents: Don't Quit Your Day Job Explained

Release:1996
Genre:Adventure
Platform:Windows, Macintosh

The Improv Presents: Don't Quit Your Day Job is a 1996 adventure game developed by Philips Interactive Media, Inc. and published by Improvisation ManyMedia.

Plot

The game sees the player, an agent, try to book an up-and-coming comedian for the late-night Johnnie K. Show. They enter the improv club 'The Improv' to interact with the local patrons to try to book a client. It has a point-and-click interface. If the player makes an error, they are transported to the 'Curse of the CD ROM Hallways' where they must complete a minigame before returning to the action.

The game was made using QuickTime,[1] has a point and click interface, and contains 360 degree rotatable motion on each screen.[2]

GameRevolution deemed it a "well-intentioned but utterly hopeless comic romp". Coming Soon Magazine suggested that while the game would suit a stand up aficionado, it lacked enough interactivity to be a serviceable adventure game.[3]

Notes and References

  1. News: "So a duck and a fish walk into a synagogue..." Review. 2021-05-03. GameRevolution.
  2. Web site: 2007-10-27. A for Adventure - Don't Quit Your Day Job. 2021-05-03. https://web.archive.org/web/20071027095921/http://www.a-for-adventure.com/gamereview.php?id=313. 2007-10-27.
  3. Web site: Don't Quit Your Day Job - PC & Macintosh Review - Coming Soon Magazine!. 2021-05-03. www.csoon.com.