The Horn of Roland explained

The Horn of Roland is an adventure published by Avalon Hill in 1984 for the multi-genre role-playing game Lords of Creation.

Description

The Horn of Roland is designed as an introductory adventure for new players. The player characters start at a modern day science fiction convention where they are investigating a murder. Their investigation uncovers evidence of supernatural events in the world, and increasingly bizarre events happen as the characters follow the murder suspect through the Bermuda Triangle.

Components

The boxed set holds:

Publication history

The multi-genre role-playing game Lords of Creation published by Avalon Hill in 1984 was designed by Tom Moldvay to allow the gamemaster to create adventures in almost any genre, from fantasy to science fiction to modern espionage. Moldvay also planned to write five adventures to support the game, but only three were published: The Horn of Roland, The Yeti Sanction (modern-day espionage), and Omegakron (post-apocalyptic science fiction).

The Horn of Roland featured art by Dave Billman.[1]

Reception

In Issue 22 of Imagine, Mike Dean was impressed and gave a strong recommendation, saying that "anyone seriously considering GMing [''Lords of Creation''] would be well advised to buy Horn of Roland only to see just how good an adventure can be!"[2]

Other recognition

Notes and References

  1. Book: Schick, Lawrence. Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books . 1991. 0-87975-653-5 . 276.
  2. Dean . Mike . Game Reviews . review . . 22. 41 . TSR Hobbies (UK), Ltd. . January 1985.
  3. Web site: Game:The Horn of Roland: A Lords of Creation Expansion Module, Avalon Hill,1983 . Google Arts & Culture . 2021-07-17 .
  4. Web site: The Horn of Roland (The Avalon Hill Game Company), 1984 . Archives & Manuscripts Collection Guides . Duke University. 2021-07-17.