The Getaway: High Speed II explained

The Getaway: High Speed II
Manufacturer:Williams
Model:50004
System:Williams WPC (Fliptronics II)
Players:4
Designer:Steve Ritchie
Programmer:Dwight Sullivan
Artwork:Mark Sprenger
Doug Watson
Mechanics:Carl Biagi
Music:Dan Forden
Sound:Dan Forden
Release:February 1992
Voices:Steve Ritchie
Larry DeMar
Production:13,259

The Getaway: High Speed II is a 1992 pinball game by Steve Ritchie. It is a sequel to 1986's High Speed.

Description

The Getaway is almost identical to its predecessor, with the following changes:

This game uses the song "La Grange" by ZZ Top for its main gameplay song.

Gameplay

There are two main objectives in the game:

The last of these must be collected by shooting the Supercharger.

Redline Mania is a normal Multiball, except that no loops are required to light the initial Jackpot, all targets are worth 500K, and the Super Jackpot begins at 100M (with no corresponding increase in the number of loops required to light it). It is generally best to collect Redline Mania after lighting the Extra Ball on the Freeway, because it cannot be lit after collecting Redline Mania. Because the Super Jackpot is so much more valuable in Redline Mania, it is very important to get the regular Jackpot out of the way, preferably on one of the two free shots earned (either from the Hideout or the auto-plunger, depending on whether or not any balls were actually locked), and then shoot for lighting and collecting the 100M Super Jackpot as if it were the regular Jackpot.

If the player has previously collected a 100M Super Jackpot or higher, the starting value for the Super Jackpot in Redline Mania will be 25M more than the highest collected Super Jackpot value.

Secondary objectives:

Video Mode

In video mode, the player steers the car through three lanes filled with slow-moving cars (while the police are yelling at them to pull over). The player begins in 3rd Gear, and can shift from 1st to 5th, though 5th is generally recommended. The player continues until they crash or pass a certain number of cars. The video mode is lit when completing 3rd Gear, and remains lit until collected.

Reception

GamePros brief review of the Game Boy version stated, "At first this pinball game is innovative and fun. In the pinball section you can tilt the board, and when you hit special ramps you're put into a racing game. But the repetitive music and static graphics don't add much, and the gameplay quickly gets boring."[1]

Legacy

This table was ported onto the Game Boy in 1995. High Speed II was released for The Pinball Arcade by FarSight Studios in August 2015, but was later removed on June 30, 2018 due to licensing issues. It is included as part of the Williams volume 1 tables for Pinball FX 3 on October 9, 2018.

External links

Notes and References

  1. ProReview: The Getaway . . 90 . IDG. March 1996. 69.