The Final Conflict (video game) explained

The Final Conflict
Publisher:Hayden Software[1]
Designer:Thomas G. Cleaver
Released:1982: Apple II
1983: Atari 8-bit
Genre:Turn-based strategy
Modes:Single-player, multiplayer
Platforms:Apple II, Atari 8-bit

The Final Conflict is a strategy video game written by Thomas G. Cleaver for the Apple II and published by Hayden Software in 1982. A version for Atari 8-bit computers followed in 1983.

Gameplay

The Final Conflict is a game in which two robot armies continue the war started by dead human civilizations.

Reception

Richard Steinberg reviewed The Final Conflict in Space Gamer No. 64.[2] Steinberg commented that "All in all, Final Conflict is a game that should bring you many hours of good, clean war-making. This isn't any easy game; you'll need your thinking cap for this one."[2]

External links

Notes and References

  1. Book: Liszak . Andrew H. . December 1983 . Bowker/Bantam 1984 Complete Sourcebook of Personal Computing . https://archive.org/details/bowkerscompletes00bowk/page/255 . R.R. Bowker Company/Bantam Books, Inc. . Software . 255 . 0-8352-1767-1 . . registration .
  2. Steinberg . Richard . July–August 1983 . Capsule Reviews. Space Gamer. Steve Jackson Games. 64. 36–37.