The Colour of Magic (video game) explained

The Colour of Magic
Developer:Delta 4
Publisher:Piranha Software
Series:Discworld
Released:1986
Genre:Interactive fiction
Modes:Single-player
Platforms:ZX Spectrum, Amstrad CPC, Commodore 64

The Colour of Magic is a text adventure game developed by Delta 4 and published by Piranha Software, released in 1986. It was released for the ZX Spectrum, Amstrad CPC, and Commodore 64 computers. It is the first Discworld computer game and so far the only one adapted directly from one of the novels, and follows the plot of the book closely.

In 2006, another video game based on The Colour of Magic was released on mobile phones titled Discworld: The Colour of Magic.[1] It is an isometric action game.[2]

Notes and References

  1. Web site: Discworld: The Colour of Magic review. James. Chris. 16 May 2006. Pocket Gamer. Steel Media. 8 February 2014. https://web.archive.org/web/20110704162400/http://www.pocketgamer.co.uk/r/Mobile/Discworld:+The+Colour+of+Magic/review.asp?c=1084. 4 July 2011.
  2. Web site: Discworld: The Colour of Magic image 2 of 8. Pocket Gamer. Steel Media. 8 February 2014. https://web.archive.org/web/20140208140637/http://www.pocketgamer.co.uk/image.asp?ids=0_1960_0&img=artwork%2Fna-zo%2Fdiscworld_-_the_colour_of_magic_large_screenshots_gif__240x289__ingame3_gif_jpgcopy.jpg. 8 February 2014. dead.