The Apprentice (video game) explained
The Apprentice is a 1994 vertically scrolling platform game developed by The Vision Factory and published by Philips Interactive Media in North America and Europe exclusively for the Philips CD-i.[1] [2] [3] [4] [5] [6] The first title to be created by The Vision Factory for the CD-i platform, the game is set on a fantasy setting inside the castle of wizard Gandorf S. Wandburner III, as players assume the role of young apprentice magician Marvin in order to complete a series of tasks given by his master while facing multiple mischiefs and creatures along the way.
Headed by Steel Machine artist Luke S. Verhulst alongside longtime God of War programmer Tim Moss, The Apprentice was created by most of the same team that previously worked on several projects at SPC Vision and who would later go on to work at one of its offshoots before the company declared bankruptcy in 2002.
The Apprentice was met with positive critical reception from reviewers since its release, with praise towards the presentation, graphics, sound design and gameplay, though some reviewers drawing comparison with Dimo's Quest. In recent years, it has been referred by publications such as Retro Gamer to be one of the best titles for the system.[7] A sequel was in development but it never released after multiple attempts.
Gameplay
The Apprentice is a vertically scrolling platform game where players assume the role of young apprentice magician Marvin in order to complete a series of tasks given by his master wizard Gandorf S. Wandburner III, while facing multiple mischiefs and creatures along the way.[8] [9] At the end of each stage, a boss must be fought in order to progress further, while bonus stages are also introduced as well.
Development and release
The Apprentice was created by most of the same team that previously worked on several projects at SPC Vision and who would later go on to work at one of its offshoots before the company declared bankruptcy in 2002.[1] [10] [11] [12] [13] [14] Its creation was helmed by producers Luke S. Verhulst and Tim Moss, with both sharing multiple roles during development respectively.[10] The soundtrack was composed by Joost Egmond, while the sound effects were created by Joris de Man.[10] [13] [14] Several other people also collaborated in its production.[10]
A former member of the team recounted on his personal web page about most of the techniques used during the game's development cycle.[11] The title was released in North American and European markets in 1994, featuring artwork by Dennis Zopfi on the cover arts of each region.[1] [10]
Easter Eggs
A certain series of hidden Easter eggs can be triggered ingame by pressing the controls in a certain pattern with one killing a Monkey and the rest being mostly depiction of nude sprites of women.[15] [16]
Reception
The Apprentice was met with positive reception from critics since its release and has been regarded in recent years to be a standout title for the CD-i.[3] [12] Betty Hallock of VideoGames: The Ultimate Gaming Magazine gave positive remarks in regards to the graphics, sound and gameplay. French magazine Joystick gave the title an overall rating of 81%.
Legacy
A sequel to The Apprentice was in development but it never released after multiple failed attempts.[17] [18] [19] [20] [21] [22] [23] [24]
External links
Notes and References
- Alesi. Jason. Preview - The Apprentice. CDi Magazine. 2. Haymarket Magazines Ltd.. December 1994. 26–27. en-US.
- Web site: Batenburg. Sebastiaan. SPC Vision: CD-i at its best. Interactive Dreams. Blogger. May 10, 2007. 2019-10-16. https://web.archive.org/web/20190622050446/http://cdii.blogspot.com/2007/05/spc-vision-cd-i-at-its-best.html. June 22, 2019. live.
- Milne. Rory. Minority Report - The Apprentice. Retro Gamer. 119. Imagine Publishing. August 2013. 88–89.
- Crookes. David. CD-I: Engineering Interactivity. Retro Gamer. 173. Future Publishing. October 2017. 78–83.
- Web site: Secrets of SPC/Vision - inside info from an ex-SPC CD-i developer. classicgaming.com. The Black Moon Project. 2019-10-16. https://web.archive.org/web/20060303193035/http://www.classicgaming.com/blackmoon/ar_spc.asp. 2006-03-03. live.
- Book: Return of the Borders – The Atari ST and the Creative People vol. 3. Microzeit Publishing. 2019-10-18. 2019-10-18. https://web.archive.org/web/20191018172122/https://www.microzeit.com/atari-store-1/volume-3x/. dead.
- Web site: Top Ten Philips CDi. Retro Gamer. May 19, 2014. 2019-07-18. https://web.archive.org/web/20190422144511/https://www.retrogamer.net/top_10/top-ten-philips-cdi/. April 22, 2019. live.
- del Carpio. José Luis. Super Previews - CDi: The Apprentice. Superjuegos. 34. Grupo Zeta. February 1995. 22. es.
- Web site: The Apprentice. Blackmoonproject.co.uk. The Black Moon Project. 2019-07-18. https://web.archive.org/web/20190317172122/http://www.blackmoonproject.co.uk/archive/games/the_apprentice.php. 2019-03-17. live.
- The Apprentice. The Vision Factory. Philips Interactive Media. 1994. Philips CD-i. Staff roll.
- Web site: cdidev. The Apprentice - some technical information. CD-i Developer home page. Tripod.com. 2019-07-18. https://web.archive.org/web/20190718184808/http://cdidev.tripod.com/apprent.htm. 2019-07-18. live.
- Szczepaniak. John. Shockwell. Devin. Retroinspection: Philips CD-I. Retro Gamer. 32. Imagine Publishing. Christmas 2006. 40–49.
- Web site: van Nes. Jaap. Interview Joris de Man (Guerilla). Gamer.nl. Sanoma Media. January 13, 2007. 2019-10-16. nl. https://web.archive.org/web/20070116161821/http://www.gamer.nl/doc/36759. 2007-01-16. live.
- Web site: Greening. Chris. Interview with Joris de Man. Square Enix Music Online. September 2010. 2019-09-16. https://web.archive.org/web/20190915230127/https://www.squareenixmusic.com/features/interviews/jorisdeman.shtml. 2019-09-15. live.
- Web site: Let's Play The Apprentice 25 - Extras: Secret Kodes!. YouTube.
- Web site: The Apprentice (CD-i).
- Web site: Batenburg. Sebastiaan. How much we would have loved the sequel to The Apprentice. Interactive Dreams. Blogger. October 8, 2007. 2019-07-18. https://web.archive.org/web/20120313033402/http://cdii.blogspot.com/2007/10/how-much-we-would-have-loved-sequel-to.html. March 13, 2012. live. mdy-all.
- Web site: monokoma. The Apprentice 2 [CDI – Cancelled]]. unseen64.net. January 25, 2009. 2019-07-18. https://web.archive.org/web/20190802193259/https://www.unseen64.net/2009/01/25/apprentice-2-cdi-cancelled/. August 2, 2019. live.
- Web site: Batenburg. Sebastiaan. Teaser: The Apprentice 2: Marvin's Revenge trailer?. Interactive Dreams. Blogger. October 11, 2009. 2019-07-18. https://web.archive.org/web/20190718181754/http://cdii.blogspot.com/2009/10/teaser-apprentice-2-marvins-revenge.html. July 18, 2019. live. mdy-all.
- Web site: Devin. The Apprentice 2, Pipe Dream or Reality?. Blackmoonproject.co.uk. The Black Moon Project. May 30, 2010. 2019-07-18. https://web.archive.org/web/20190316005745/http://www.blackmoonproject.co.uk/articles/the_apprentice_2_pipe_dream.php. March 16, 2019. live.
- Web site: Batenburg. Sebastiaan. Philips received three concept treatments of "The Apprentice 2". Interactive Dreams. Blogger. June 8, 2010. 2019-07-18. https://web.archive.org/web/20190718182022/http://cdii.blogspot.com/2010/06/philips-received-three-concept.html. July 18, 2019. live. mdy-all.
- Web site: Batenburg. Sebastiaan. Philips explored the possibility to develop a "CD-i Game Cartridge" that would go in the DVC slot to boost gaming performance. Interactive Dreams. Blogger. June 12, 2019. 2019-07-18. https://web.archive.org/web/20190718182205/http://cdii.blogspot.com/2019/06/philips-explored-possibility-to-develop.html. July 18, 2019. live. mdy-all.
- Web site: cdidev. CatGun by PixelHazard. CD-i Developer home page. Tripod.com. 2019-10-16. https://web.archive.org/web/20191016221333/http://cdidev.tripod.com/catgun.htm. 2019-10-16. live.
- Web site: Ouwejan. Hans. Album "Gameplay". Hans Ouwejan Official site. 2019-10-16. https://web.archive.org/web/20180904164638/http://hansouwejan.nl/?page_id=163. 2018-09-04. live.