The Adventures of Rad Gravity explained

Developer:Interplay Productions
Publisher:Activision
Designer:Brian Fargo
Michael Quarles
Programmer:Brian Fargo
Michael Quarles
Artist:Bruce Schlickbernd
Composer:David Warhol
George Sanger
Platforms:Nintendo Entertainment System
Genre:Platformer
Modes:Single-player

The Adventures of Rad Gravity is an action-adventure platform game for the Nintendo Entertainment System developed by Interplay and published by Activision in 1990. Rad Gravity is the name of the game's hero.

The story is that in the far future, humans colonized many planets and established a form a biotechnology, which were sentient beings called Compuminds, which could communicate rapidly from world to world. The game's villain had shut down all the Compuminds and hid them. Eventually one of the Compuminds, named Kakos, was found. Together, Rad and Kakos must find the eight missing Compuminds, each on eight different unique planets, such as the cyberpunk world of Cyberia, the green jungle world of Sauria, and the caustic trash world of Effluvia.

The game was notable for the planet Turvia, where gravity works in reverse. In that level the protagonist was drawn upside down, as were the enemies and the entire screen. His early game attack consists of a sort of a lightsaber. A possible inspiration for Rad Gravity is the 1989 arcade game Strider, the protagonist of which uses a plasma sword and in two levels walks on the ceiling upside-down when local gravity is reversed.[1]

Reception

The Adventures of Rad Gravity received generally positive reviews, and Simon Burns of VoxelArcade called it 'one of the most interesting and innovative of NES games' in a retro feature.

Notes and References

  1. Web site: Hardcore Gaming 101: Strider. 2005. 2016-03-25.