Tatsuya Oishi (director) explained

Tatsuya Oishi
尾石 達也
Birth Date:28 March 1970
Birth Place:Aichi Prefecture, Japan
Known For:Bakemonogatari
Kizumonogatari
Nationality:Japanese
Occupation:Animator, director, storyboard artist
Employer:Studio Junio (1991–1992)
Gainax (1993–1997)
Shaft (2004–)
Years Active:1991–present

is a Japanese director, animator, and storyboard artist.[1] Oishi began his career at Studio Junio as an animator, but gained fame for his work with fellow directors Akiyuki Shinbo and Shin Oonuma at studio Shaft, where he directed the Bakemonogatari television series and its prequel film trilogy Kizumonogatari.

Career

Oishi began working for sub-contracting company Studio Junio in 1991, where he mostly acted as an in-between animator and key animator. Within at least two years, however, he moved to Gainax, where he mainly worked as a sub-contractor for studios like Sunrise. Starting in 1996, he mostly did sub-contracting animation work with Shaft and Toei Animation. In 2002, he did his first episode director and storyboard jobs on Cyborg 009: The Cyborg Soldier.

In 2004, Oishi, Shin Oonuma, and Akiyuki Shinbo joined Shaft as directors, where the three would form the eponymous "Team Shinbo" and largely defined the unique visual artistry and storytelling methods that the studio became known for.[2] Oishi and Oonuma were given important tasks early on, with the former directing many of the opening animations to their series including several for both Pani Poni Dash! and Negima!? (Oonuma's debut as series director under Shinbo). In 2007, Oishi got involved with Shinbo and Ryouki Kamitsubo's adaptation of Hidamari Sketch as both an episode director and storyboard artist, as well as one of the art designers. Through Shinbo's orders, Oishi was responsible for coming up with designs such as the exterior of the Hidamari apartments (including the door coloring style) and the layout designs for its interior. In the second season, Shinbo wanted Oishi more involved with the series, so he took on the role of "production director" and became involved with checking episodes that he wasn't in charge of storyboarding or directing.

He debuted as a series director with Nisio Isin's Bakemonogatari in 2009, which he co-directed with Shinbo. Oishi joined the project on request by Shinbo, who believed that Oishi's style of colors and inserts of lettering/Kanji would be stylistically beneficial to the series. Oishi joined the production somewhat late, and described that by the time he was on board, the first 5 episodes had their storyboard orders already completed. Upon its release, the series was immediately met with cult fame, and has been described as the series that pushed Shaft "into fame."[3] [4] Oishi described making Bakemonogatari with the stylism of Jean-Luc Godard and with the intent of showing off his ability.[5] In doing so, he directed it in a way that he felt was "logical", rather than chaotic, and removed things that he personally didn't like or things that didn't meet his sense of beauty; and to that end, the unique images of real-life photography and myriads of lined up or stacked desks were often used as part of the mise-en-scène.[5]

With the success of Bakemonogatari, it was announced that the succeeding novel in Isin's Monogatari series, Kizumonogatari, would be adapted by the studio, and that Oishi and Shinbo would return to direct.[6], and it was announced in 2011 to be a film.[7] Production of the film suffered, however, as four years passed without any updates on the progress of its completion, and it wasn't until 2015 that it was announced that the film would instead be a film trilogy released in 2016 and 2017.[8] Oishi mentioned that one of the problems he had in making the film was his inability to draw storyboards while sitting at his desk at the studio, so he instead wandered around the town with the film scenario and a pencil in hand and he would write down frames and ideas as they came to mind, before eventually returning to the studio to draw the storyboards themselves. Prior to the trilogy's production beginning, in 2011, Japan experienced the 2011 Tōhoku earthquake and tsunami. Oishi was inspired by the disaster and started to incorporate ideas of "living in Japan" and a focus on Japan itself, such as culturally specific iconography and the architectural work of Kenzō Tange.[5] Reactions to the films were very positive, with Nick Creamer stating that the first film was "a breathtaking experience",[9] and he called the second film a "one of a kind."[10] Kizumonogatari chief animation directors Hideyuki Morioka and Hiroki Yamamura, and unit directors Toshimasa Suzuki and Yukihiro Miyamoto, all commented on Oishi's ability to create unique and thoroughly drawn-out storyboards, which Suzuki commented on the particular aspect of Oishi's sense of pacing and its contrast between Kizumonogatari and the earlier Bakemonogatari.[11]

Following the end of Kizumonogataris production, Oishi directed the opening animation to the 2018 video game Crystar. After that, there was little word of Oishi in the animation production industry for several years until 2023, in which he contributed key animation to Undead Unluck (directed by Shaft-adjacent director Yuki Yase), and when a film compilation version of Kizumonogatari, titled Kizumonogatari: Koyomi Vamp, was announced for an early 2024 showing. Unlike the previous film trilogy, which featured Oishi as director under Shinbo's chief direction, the credits for Koyomi Vamp only credited Oishi as director with an added screenplay credit. Speaking in an interview, Oishi stated that he had been largely working on the compilation filmwhich features re-recorded dialogue from most of the main characters, a newly composed film score including some of the old music, and new cuts of animationfor the past several years.[12] The film's conception came from Aniplex CEO and former Monogatari series producer Atsuhiro Iwakami, who had proposed to Oishi that he condense the three films into a single movie, but approach it with a different mindset. Iwakami believed it would be interesting to make Kizumonogatari into a "serious vampire story" that cut out some of the comedic and sexual aspects of the trilogy; Oishi, in turn, believed it to be an interesting idea, so he took on the project.[12]

Style

Under Shinbo, Oishi's style takes derivatives of Shinbo's style as his own, such as Shinbo's usage of faceless "mob" (background) characters. Shinbo made these mob characters faceless, or simply wouldn't include them at all, but Oishi added floral patterns, his name, and other Kanji text on top of those faceless characters, which Shinbo commented was "surprisingly interesting." With the switch from analog to digital in the early-to-mid 2000s, Shinbo noted that Oishi's talent was able to blossom due to the freedoms in creating and switching colors in digital environments. While working on Pani Poni Dash, Oishi attempted to experiment with references to other media, and in one of his episodes tried referencing a drawing of Bakanon's father from Tensai Bakabon by Fujio Akatsuka. However, he was scolded for its inclusion by producers and was told that it might be painted over; though, Oishi instead suggested changing the drawings to flowers, which eventually stuck. Oishi said that he grew up on the works of Osamu Tezuka, which sometimes referenced or outright borrowed drawings from other works, and questioned why Tezuka's works were allowed, but he was not allowed do the same. While Pani Poni Dash series director Shin Oonuma was working in tandem with the rest of the staff on creating references, parodies, and better works, Oishi commented that he worked more alone and away from the Oonuma team. Rather than put in things that other people were suggesting like the Oonuma team, Oishi appealed more to self-indulgence in putting only what he liked into his episodes, such as references to GeGeGe no Kitarō. Oishi experimented with high-saturating colors and 3DCG background environments as well as the interactions between 2D-animated characters and 3D models. Similar to Shinbo's desire to make "good pictures" in his works,[13] Oishi places a particular emphasis on making images that he believes are the best that he can make.

Oishi experimented with coloring in Hidamari Sketch, which he did art design work for across the series alongside Shaft animator Yoshiaki Itou. According to Oishi, Shinbo's orders for the style of the work included limited range of camera "angles" and positioning for the Hidamari apartments and the individual rooms of the main characters. He at first struggled in creating a style that met Shinbo's orders, but eventually decided upon bright colors and ensuring that photographs could be inserted with ease and that light objects could be shown with light lines. In designing the color schemes for each of the character's rooms and their motifs, he paid most attention to the color balance.

Oishi has also become particularly well-known for his use of on-screen text, a style that Oishi overall contributed to the house "Shaft style" originating in the Pani Poni Dash openings. In the midst of episodes themselves, however, the initial appearance of on-screen text as it appears in Shaft series aside from episodes or series directed by Oishi comes from Hidamari Sketch episode 2, in which he used Kanji to punctuate or emphasize lines of dialogue for comedic purposes, for puns, and so forth. Later, Shinbo asked Oishi to be the series director for Bakemonogatari with the intent of visualizing words themselves, which Oishi had proven himself to be good at doing. However, as Oishi experimented more with on-screen text, and its usage was incorporated by the other Shaft directors, so too did its incorporation by Oishi himself.

Discussing the differences between Oishi and Itamura as the series directors of Monogatari, sound director opined that Oishi was an "intuitive" director in contrast to Itamura's "logical" approach.

Works

Television series

In "Director(s)" column highlights Oishi's directorial works.

YearTitleDirector(s)StudioSBEDKAOther roles and notesRef(s)
1993Mobile Suit Victory GundamSunrise[14]
1994Yu Yu HakushoNoriyuki AbePierrot[15]
Mobile Fighter G GundamYoshiyuki Tomino Sunrise[16]
1995Juuni Senshi Bakuretsu Eto RangerKunitoshi Okajima Shaft[17]
1998Battle Athletes VictoryKatsuhito AkiyamaAIC[18]
1999Space Pirate MitoTakashi WatanabeTriangle Staff[19]
A Pair of QueensTakashi WatanabeTriangle Staff[20]
Power StoneTakahiro OmoriPierrot[21]
Dai-GuardSeiji MizushimaXebec[22]
2000Tensai OkamuraRadix[23]
2001Cyborg 009: The Cyborg SoldierJun KawagoeJapan Vistec[24] [25] [26]
2003PoPoLoCroisKazuhiro OchiTMS Entertainment[27]
2004Tetsujin 28-goYasuhiro ImagawaPalm Studio[28]
MaburahoShinichiro KimuraJ.C.Staff[29]
Shura no Toki – Age of ChaosShin MisawaStudio Comet[30]
ShaftDesign assistance[31] [32] [33] [34]
2005Pani Poni Dash!ShaftConcept design assistance
Opening director
[35] [36] [37] [38]
[39] [40]
2006Negima!?Akiyuki Shinbo
Shin Oonuma
Shaft[41]
2007Hidamari SketchShaftArt design assistance[42] [43] [44] [45]
Sayonara, Zetsubou-SenseiAkiyuki ShinboShaftTelop work
Opening director
[46] [47] [48] [49]
2008Hidamari Sketch x 365Akiyuki ShinboShaftProduction director[50] [51] [52] [53]
2009Maria HolicShaftTelop work
Opening director and storyboard
[54] [55]
BakemonogatariShaftOpening director
Assistant ending director
[56] [57] [58] [59] [60] [61]
2010And Yet the Town MovesAkiyuki ShinboShaftSubtitle designer[62]
2023Undead UnluckYuki YaseDavid Production

OVAs

YearTitleDirector(s)StudioSBEDKAOther roles and notesRef(s)
1991Ninja GaidenMamoru KanbeStudio JunioIn-between animator[63]
1997Legend of Crystania: The Chaos RingRyutaro NakamuraTriangle Staff[64]
1999Tenamonya VoyagersAkiyuki ShinboPierrot[65]
2001Read or DieKoji MasunariStudio Deen[66]
2006Akiyuki Shinbo Shaft[67]
Negima!? Magister Negi Magi: SpringAkiyuki Shinbo
Shin Oonuma
Shaft[68]
2008Mahō Sensei Negima!: Shiroki Tsubasa Ala AlbaAkiyuki Shinbo
Various
ShaftOpening director[69]

Films

YearTitleDirector(s)StudioSBEDKAOther roles and notesRef(s)
1995Memories: Magnetic Rose
Kōji Morimoto
Studio 4°CIn-between animator[70]
2000Mamoru HosodaToei Animation[71]
Mamoru Hosoda
Shigeyasu Yamauchi
Toei Animation[72]
2016Kizumonogatari I: TekketsuShaft[73] [74]
Kizumonogatari II: Nekketsu[75] [76]
2017Kizumonogatari III: Reiketsu[77]
2024Kizumonogatari: Koyomi VampScreenplay[78]

Other

Highlights roles with series directorial duties.

YearTitleDirector(s)StudioRolesRef(s)
2010MAG NetTatsuya OishiShaftTelevision series opening director[79]
2018CrystarTatsuya OishiShaftVideo game opening cinematic director[80]

Awards and nominations

YearAwardCategoryWorkResultRef(s)
2016NewtypeBest Picture (film)Kizumonogatari I: Nekketsu[81]
2017Tokyo Anime Award FestivalBest Anime of 2009Bakemonogatari[82]
2018Crunchyroll Anime AwardsBest FilmKizumonogatari III: Reiketsu[83]

Notes

Works cited

Notes and References

  1. Web site: 尾石達也 おいし・たつや. April 18, 2017. allcinema. Stingray. Japanese.
  2. Web site: The Secret of Studio SHAFT. AnimeNewsNetwork. January 18, 2017. Creamer, Nick. April 29, 2020.
  3. Web site: The Works of Shaft, From Monogatari to Madoka Magica. Funimation. Funimation. May 22, 2020. October 11, 2020.
  4. Web site: Bakemonogatari pushed studio Shaft into the spotlight. Polygon. Inoa, Christopher. August 27, 2019. July 29, 2020.
  5. Web site: https://mantan-web.jp/article/20240112dog00m200061000c.html. ja:傷物語:映像表現に秘められた思い 美意識の源泉 尾石達也監督に聞く. Kizumonogatari: Thoughts Hidden in Visual Expression, the Source of Aesthetic Sense Interview with Director Tatsuya Oishi. MANTANWEB. January 14, 2024. January 14, 2024. Japanese.
  6. Web site: NisiOisin's Kizumonogatari Light Novel Gets Anime (Updated). July 28, 2010. February 27, 2016. Anime News Network.
  7. Web site: NisiOisin's Kizumonogatari Light Novel Gets Film. March 25, 2011. February 27, 2016. Anime News Network.
  8. Web site: 1st Kizumonogatari Film's US Theaters, Dates Listed. January 11, 2016. February 27, 2016. Anime News Network.
  9. Web site: Kizumonogatari I: Tekketsu-hen. Nick. Creamer. February 26, 2016. February 27, 2016. Anime News Network.
  10. Web site: Kizumonogatari Part 2: Nekketsu - Review - Anime News Network. October 27, 2016. October 29, 2016. Anime News Network.
  11. Web site: KIZUMONOGATARI STAFF ROUNDTABLE: CHIEF ANIMATION DIRECTORS AND UNIT DIRECTORS. Sakugablog. Kevin Cirugeda. February 27, 2021. February 11, 2022.
  12. Web site: https://www.animatetimes.com/news/details.php?id=1705022401. ja:アニメ映画『傷物語 -こよみヴァンプ-』尾石達也監督×石川達也制作Pインタビュー|「役者さんたちは二度とできない演技をしてくれている」. Interview with Director Tatsuya Oishi and Producer Tatsuya Ishikawa of the Anime Movie "Kizumonogatari -Koyomi Vamp'" :The actors are giving performances that could never be done again". Animate Times. Japanese. January 12, 2024. January 13, 2024.
  13. Web site: November 15, 2016. Interview: Akiyuki Shinbo (Animage February 2005/Vol 320). April 29, 2020. Wave Motion Cannon. Park. Hyun.
  14. Mobile Suit Victory Gundam. Japanese. ja:原画 - 尾石達也 (GAINAX). Key animator - Tatsuya Oishi (GAINAX). ending credits; episodes 39, 44.
  15. Yu Yu Hakusho. Japanese. ja:原画 - 尾石達也. Key animator - Tatsuya Oishi. ending credits; episodes 71, 74, 78, 82, 89, 92, 98, 104, 107, 112.
  16. Mobile Fighter G Gundam. Japanese. ja:原画 - 尾石達也 (GAINAX). Key animator - Tatsuya Oishi (GAINAX). ending credits; episodes 6, 8, 12, 19, 21, 23, 34, 39.
  17. Juuni Senshi Bakuretsu Eto Ranger. Japanese. ja:原画 - 尾石達也. Key animator - Tatsuya Oishi. ending credits; episodes 28, 30, 32, 39.
  18. Battle Athletes Victory. Japanese. ending credits; episodes 2, 9, 14, 21, 24. ja:原画 - 尾石達也. Key animator - Tatsuya Oishi.
  19. Space Pirate Mito. Japanese. ending credits; episodes 2, 8. ja:原画 - 尾石達也. Key animator - Tatsuya Oishi.
  20. A Pair of Queens. Japanese. ending credits; episode 9. ja:原画 - 尾石達也. Key animator - Tatsuya Oishi.
  21. Power Stone. Japanese. ending credits; episode 4. ja:原画 - 尾石達也. Key animator - Tatsuya Oishi.
  22. Dai-Guard. Japanese. ending credits; episode 11. ja:原画 - 尾石達也. Key animator - Tatsuya Oishi.
  23. . Japanese. ending credits; episodes 2, 7, 11. ja:原画 - 尾石達也. Key animator - Tatsuya Oishi.
  24. Cyborg 009: The Cyborg Soldier. Japanese. ja:原画 - 尾石達也. Key animator - Tatsuya Oishi. ending credits; episodes 3, 8, 13, 15, 19, 31, 46, 51.
  25. Cyborg 009: The Cyborg Soldier. Japanese. ja:コンテ - 尾石達也. Storyboard artist - Tatsuya Oishi. ending credits; episodes 31, 46.
  26. Cyborg 009: The Cyborg Soldier. Japanese. ja:演出 - 尾石達也. Episode director - Tatsuya Oishi. ending credits; episode 46.
  27. PoPoLoCrois. Japanese. ending credits; episodes 6, 13. ja:原画 - 尾石達也. Key animator - Tatsuya Oishi.
  28. Tetsujin 28-go. Japanese. ja:原画 / 絵コンテ / 演出 - 尾石達也. Key animator / Storyboard artist / Episode director - Tatsuya Oishi. ending credits; episode 46.
  29. Maburaho. Japanese. ending credits; episode 11. ja:原画 - 尾石達也. Key animator - Tatsuya Oishi.
  30. Shura no Toki – Age of Chaos. Japanese. ending credits; opening credits block, and episodes 15, 20, 24, 26. ja:原画 - 尾石達也. Key animator - Tatsuya Oishi.
  31. . Japanese. ja:原画 - 尾石達也. Key animator - Tatsuya Oishi. ending credits; episodes 1, 6, 12, 25.
  32. . Japanese. ja:絵コンテ - 尾石達也. Storyboard artist - Tatsuya Oishi. ending credits; episodes 6, 12, 25.
  33. . Japanese. ja:設定協力 - 尾石達也. Design assistant - Tatsuya Oishi. ending credits; episode 17.
  34. . Japanese. ja:演出 - 尾石達也. Episode director - Tatsuya Oishi. ending credits; episode 25.
  35. Pani Poni Dash!. Japanese. ja:コンセプトデザイン協力 - 尾石達也. Concept design assistant - Tatsuya Oishi. opening credits.
  36. Pani Poni Dash!. Japanese. ja:オープニングディレクター - 尾石達也. Opening director - Tatsuya Oishi. opening credits; OP 1–3.
  37. Pani Poni Dash!. Japanese. ja:EDディレクター - 尾石達也. Ending director - Tatsuya Oishi. ending credits; episode 26.
  38. Pani Poni Dash!. Japanese. ja:演出 - 尾石達也. Episode director - Tatsuya Oishi. ending credits; episodes 6, 24.
  39. Pani Poni Dash!. Japanese. ja:絵コンテ - 尾石達也. Storyboard artist - Tatsuya Oishi. ending credits; episodes 6, 24.
  40. Pani Poni Dash!. Japanese. ja:原画 - 尾石達也. Key animator - Tatsuya Oishi. ending credits; episodes 6, 25–26.
  41. Negima!?. Japanese. ja:原画 / 絵コンテ / 演出 - 尾石達也. Key animator / Storyboard artist / Episode director - Tatsuya Oishi. ending credits; episode 5.
  42. Hidamari Sketch. Japanese. ja:設定デザイン協力 - 尾石達也. Setting design assistant - Tatsuya Oishi. opening credits.
  43. Hidamari Sketch. Japanese. ja:絵コンテ - 尾石達也. Storyboard artist - Tatsuya Oishi. ending credits; episode 2.
  44. Hidamari Sketch. Japanese. ja:演出 - 尾石達也. Episode director - Tatsuya Oishi. ending credits; episodes 2, 10.
  45. Hidamari Sketch. Japanese. ja:原画 - 尾石達也. Key animator - Tatsuya Oishi. ending credits; episodes 2, 10.
  46. Sayonara, Zetsubou-Sensei. Japanese. ja:テロップワーク - 尾石達也. Telop work - Tatsuya Oishi. ending credits.
  47. Sayonara, Zetsubou-Sensei. Japanese. ja:オープニングディレクター - 尾石達也. Opening director - Tatsuya Oishi. opening credits; episodes 1–9, 12.
  48. Sayonara, Zetsubou-Sensei. Japanese. ja:原画 - 尾石達也. Key animator - Tatsuya Oishi. ending credits; episode 12.
  49. Sayonara, Zetsubou-Sensei. Japanese. ja:絵コンテ - 尾石達也. Storyboard artist - Tatsuya Oishi. ending credits; episode 12.
  50. Hidamari Sketch x 365. Japanese. ja:プロダクション・ディレクター - 尾石達也. Production director - Tatsuya Oishi. opening credits.
  51. Hidamari Sketch x 365. Japanese. ja:絵コンテ - 尾石達也. Storyboard artist - Tatsuya Oishi. ending credits; episode 1.
  52. Hidamari Sketch x 365. Japanese. ja:演出 - 尾石達也. Episode director - Tatsuya Oishi. ending credits; episode 1.
  53. Hidamari Sketch x 365. Japanese. ja:原画 - 尾石達也. Key animator - Tatsuya Oishi. ending credits; episodes 1, 12.
  54. Maria Holic. Japanese. ja:テロップワーク - 尾石達也. Telop work - Tatsuya Oishi. ending credits.
  55. Maria Holic. Japanese. ja:オープニングディレクター / 絵コンテ - 尾石達也. Opening director / Storyboard artist - Tatsuya Oishi. opening credits.
  56. Web site: Bakemonogatari Anime Promo Video Posted. Anime News Network. April 18, 2017.
  57. Bakemonogatari. Japanese. ja:演出 - 尾石達也. Episode director - Tatsuya Oishi. ending credits; episodes 1, 8–9, 12.
  58. Bakemonogatari. Japanese. ja:絵コンテ - 尾石達也. Storyboard artist - Tatsuya Oishi. ending credits; episodes 6–8.
  59. Bakemonogatari. Japanese. ja:オープニングディレクター - 尾石達也. Opening director - Tatsuya Oishi. opening credits; OP 1, 5.
  60. Bakemonogatari. Japanese. ja:原画 - 尾石達也. Key animator - Tatsuya Oishi. ending credits; eps 1–2.
  61. Bakemonogatari. Japanese. ja:ED演出協力 - 尾石達也. Assistant ED director - Tatsuya Oishi. opening credits; ED 1.
  62. And Yet the Town Moves. Japanese. ja:サブタイトルデザイン - 尾石達也. Subtitle designer - Tatsuya Oishi. ending credits; eps 1, 3–12.
  63. Ninja Gaiden. Japanese. ja:動画 - 尾石達也. In-between animator - Tatsuya Oishi. ending credits.
  64. Legend of Crystania: The Chaos Ring. Japanese. ja:原画 - 尾石達也. Key animator - Tatsuya Oishi . ending credits; episode 2.
  65. Tenamonya Voyagers. Japanese. ja:原画 - 尾石達也. Key animator - Tatsuya Oishi . ending credits; episodes 1, 4.
  66. Read or Die. Japanese. ja:原画 - 尾石達也. Key animator - Tatsuya Oishi . ending credits; episode 2.
  67. . Japanese. ja:原画 - 尾石達也. Key animator - Tatsuya Oishi . ending credits; episode 26 (OVA).
  68. Negima!? Magister Negi Magi: Spring. Japanese. ja:原画 - 尾石達也. Key animator - Tatsuya Oishi . ending credits.
  69. Mahō Sensei Negima!: Shiroki Tsubasa Ala Alba. Japanese. ja:OPディレクター - 尾石達也. Opening director - Tatsuya Oishi . opening credits.
  70. Memories: Magnetic Rose. Japanese. ja:動画 - 尾石達也. In-between animator - Tatsuya Oishi. ending credits.
  71. . Japanese. ja:原画 - 尾石達也. Key animator - Tatsuya Oishi. ending credits.
  72. . Japanese. ja:原画 - 尾石達也. Key animator - Tatsuya Oishi. ending credits.
  73. Web site: NisiOisin's Kizumonogatari Light Novel Gets Film. Anime News Network. April 18, 2017.
  74. Kizumonogatari I: Tekketsu. Japanese. ja:絵コンテ / 演出 - 尾石達也. Storyboard artist / Unit director - Tatsuya Oishi. ending credits.
  75. Web site: 3rd Kizumonogatari Film's Trailer Highlights Araragi, Shinobu's Relationship. Anime News Network. Pineda, Rafael Antonio. December 1, 2016. July 29, 2020.
  76. Kizumonogatari II: Nekketsu. Japanese. ja:絵コンテ - 尾石達也. Storyboard artist - Tatsuya Oishi. ending credits.
  77. Kizumonogatari III: Reiketsu. Japanese. ja:絵コンテ - 尾石達也. Storyboard artist - Tatsuya Oishi. ending credits.
  78. Web site: STAFFCAST. Kizumonogatari Movie. Aniplex. Japanese. September 10, 2023.
  79. MAG Net. Japanese. ja:アニメ制作 - 尾石達也 シャフト. Anime production - Tatsuya Oishi Shaft. opening credits.
  80. Web site: PS4®ソフト『CRYSTAR -クライスタ-』 豪華制作陣が贈る……「涙」がテーマの泣いて戦うアクションRPG. PS4® software "CRYSTAR" Presented by a Gorgeous Production Team... An Action RPG with the Theme of "Tears". June 22, 2018. PlayStation.Blog. Japanese. October 21, 2020.
  81. Web site: Shinkai's 'your name.,' Kabaneri Win Top Newtype Anime Awards. Anime News Network. September 11, 2016.
  82. Web site: Schley. Matt. March 27, 2017. Anime Festival Ranks Top 100 Anime of Last 100 Years. live. https://web.archive.org/web/20200413204632/https://otakuusamagazine.com/anime-festival-ranks-top-100-anime-of-last-100-years/. April 13, 2020. September 11, 2020. Otaku USA.
  83. Web site: Crunchyroll Has Announced Their Third Annual Anime Awards. September 11, 2020.