Takayuki Nakamura Explained

Takayuki Nakamura
Native Name:中村隆之
Native Name Lang:jpn
Background:non_vocal_instrumentalist
Birth Date:19 July 1967
Birth Place:Tokyo, Japan
Years Active:1989–present
Instrument:Keyboards

is a Japanese video game music composer and musician, who worked at Sega from 1989 to 1996 and contributed to games such as OutRunners and the Virtua Fighter series. After leaving in 1996, he joined Dream Factory and composed for Tobal 2 and Ehrgeiz. He founded the music production company Brainstorm Co. Ltd. in 1999, where he has most notably worked on the Lumines series and Rodea the Sky Soldier.[1]

Biography

Nakamura was raised in a household that actively listened to music. During elementary school, he recorded songs from the radio and make his own mix tapes. After becoming a middle school student, he started to play the guitar, being inspired by artists such as Toto and Van Halen. During his high school years he got into jazz artists such as Keith Jarrett, Chick Corea, and Sadao Watanabe. He started a T-Square cover band with friends at college; as he was studying business, he did not get any musical education, but still wanted to pursue a career in music. He worked part-time jobs to raise money for music equipment, purchasing a Roland MC-300 sequencer.[2] This led to him applying as a composer for game companies.[1]

Nakamura worked part-time at Sega in 1989 on the Sega Genesis version of Michael Jackson's Moonwalker. He recalls transcribing Michael Jackson's song "Bad" into MML and also composed a boss battle theme from scratch. He also composed for and Columns II along with senior composer Y. Takada.[1] He joined as a full-time composer in 1990, and composed for games such as the Genesis version of Dick Tracy and the Master System version of Michael Jackson's Moonwalker. He also worked on sound programming for games such as Streets of Rage.[3] Along with Takenobu Mitsuyoshi and Hiroshi Kawaguchi, Nakamura composed for OutRunners, which he found exciting due to it being a sequel to the popular OutRun, as well as being able to compose entirely using sampled instruments on the MultiPCM chip. Shortly after, he composed for Virtua Fighter. Although there was pressure at the company for the game to surpass Street Fighter II, he did not take much inspiration from its music, and found it challenging to output good sound from the cabinet speakers.[1] This also led to him composing for Virtua Fighter 2 with Mitsuyoshi and Akiko Hashimoto.

Following his work on Virtua Fighter 3 with Mitsuyoshi and Fumio Ito, Nakamura left Sega in 1996 and joined Dream Factory. As he had been assigned to management roles at Sega, he felt that his work at Sega was no longer interesting due to having less time to compose music. This led to him composing the soundtrack for Tobal 2, which encompasses a variety of genres including funk, jazz fusion and rock. He also composed the music for Ehrgeiz, which features a harder sound than of Tobal 2; he found it challenging due to changing his musical approach, as well as working under time constraints.[4] After leaving Dream Factory in 1999, he founded the music production company Brainstorm Co. Ltd. One of the first projects he worked on after becoming independent was .[1] Other composers later joined the company too.[2]

In 2004, Nakamura joined as the lead composer following the completion of a prototype.[5] With programmer and additional composer Katsumi Yokota fearing that the soundtrack would lack variety beyond techno and dance music, Nakamura constructed a rich variety of songs based on his understanding of the game's design, and considers his work to resemble ambient music.[6] Nakamura primarily used Reason and Ableton Live software to compose the songs, finding the latter particularly suited for its interactive music.[6] [2] He also composed for Lumines Live! and Lumines II, which received remix albums titled Lumines Remixes Winter and L.II Remixes respectively.[7]

Nakamura composed for the game Rodea the Sky Soldier, which was developed between 2010 and 2011 by Yuji Naka's company Prope, but not released until 2015. Naka initially envisioned the soundtrack to have an orchestral sound, but after Nakamura played a prototype he felt that an acoustic guitar accompaniment would fit well with the concept of dashing in the sky. He split his compositional style for cutscenes and gameplay, as the game features a romantic story.[1]

Works

YearTitleRoleCo-workers
1990Michael Jackson's Moonwalker (Mega Drive version)MusicHiroshi Kubota
You Takada
Columns II
Dick Tracy
1991F1 Exhaust Note
The GG ShinobiSound programmer
Streets of Rage
AstérixMusic
1992Wally wo Sagase!
Stadium Cross
OutRunnersTakenobu Mitsuyoshi and Hiroshi Kawaguchi
1993Virtua Fighter
1994Virtua Fighter 2Takenobu Mitsuyoshi and Akiko Hashimoto
1995Daytona USA (Saturn version)Sound director
1996Virtua Fighter KidsMusic
Virtua Fighter 3
1997Tobal 2
1998Ehrgeiz
2000Fighting Fury
2001Guilty Gear Petit
Sound programmer
Guilty Gear Petit 2Music
Kabuki Warriors
2002The King of Fighters EX: Neo BloodShigeharu Isoda
WWE Raw
Kengo: Legacy of the Blade
Xenosaga Episode I: Der Wille zur MachtSound effects
2003Tube SliderSound director
Music
WWE Raw 2
Crouching Tiger, Hidden Dragon
2004Custom Robo
Kengo 3
Pro Evolution Soccer 4Commentary designer
LuminesMusicKatsumi Yokota
2005Meteos
Pro Evolution Soccer 5
2006Ninety-Nine NightsPinar Toprak, Shingo Yasumoto and Yasuo Kijima
Lumines Live!Keiichi Sugiyama and H. Ueda
Pro Evolution Soccer 6
Alteil
Custom Robo Arena
Gunpey DS
Lumines II
Every Extend ExtraSpecial thanks
2007Lumines PlusMusic
Pro Evolution Soccer 2008
Sound editor
2008Pro Evolution Soccer 2009
Meteos WarsMusic
Lumines SupernovaKeiichi Sugiyama
2009
Disney Stitch Jam
2010Motto! StitchDS Rhythm de Rakugaki Daisakusen
2011Dream Trigger 3D
2015Rodea the Sky Soldier
2017Birthdays The Beginning

External links

Notes and References

  1. Web site: Greening. Chris. Takayuki Nakamura Interview: From Moonwalker to Sky Soldier. 26 December 2015 . Video Game Music Online.
  2. Web site: Jeriaska . February 29, 2008 . Brainstorming: Interview with LUMINES composer Takayuki Nakamura . https://web.archive.org/web/20080730001839/http://www.siliconera.com/2008/02/29/brainstorming-interview-with-lumines-composer-takayuki-nakamura/ . July 30, 2008 . Siliconera.
  3. Web site: Takayuki Nakamura History . https://web.archive.org/web/20080119005907/http://www.kk.iij4u.or.jp/~nakataka/history.htm . January 19, 2008 . Takayuki Nakamura web.
  4. Web site: 1999 . RocketBaby's interview w/Takayuki Nakamura . https://web.archive.org/web/20041011070520/http://www.rocketbaby.net/interviews_nakamura_1.html . October 11, 2004 . RocketBaby.
  5. Web site: Jeriaska . Interview: Nakamura Yokota On The Origins of Lumines Supernova. . March 10, 2009 . https://web.archive.org/web/20120513093108/https://www.gamasutra.com/view/news/113565/Interview_Nakamura_Yokota_On_The_Origins_Of_Lumines_Supernova.php . May 22, 2018 . May 13, 2012 . live .
  6. Web site: Jeremy . Parish . Lumines Remastered Owes Its Existence to Nintendo Switch . May 24, 2018 . May 25, 2018 . . https://web.archive.org/web/20180525180925/https://www.usgamer.net/articles/lumines-remastered-owes-its-existence-to-nintendo-switch . May 25, 2018 . live .
  7. Web site: Sound Current: L.II remixes . Jeriaska . Siliconera . 2008-02-15 . 2008-03-19 . dead . https://web.archive.org/web/20080309235818/http://www.siliconera.com/2008/02/15/sound-current-lii-remixes/ . 2008-03-09 .