Super Pipeline Explained

Super Pipeline
Publisher:Taskset
Designer:Andy Walker
Composer:Paul Hodgson
Released:1983
Genre:Puzzle
Modes:Single-player, Two player
Platforms:Commodore 64

Super Pipeline is a puzzle game written by Andy Walker for the Commodore 64 published by Taskset in 1983. The objective is to keep a series of pipes unblocked so that water may flow through them. It was followed by Super Pipeline II by the same author in 1985.

Gameplay

Enemies include saboteurs that plug up the pipes, bugs that fall from the ceiling to kill the player, and a monster that patrols the pipe in later levels. The player is armed with a gun that can kill bugs, saboteurs, as well as the monster (but only from behind), and is followed by a helper that can remove plugs and kill the smaller bugs. In later levels, a series of walls protect the enemies as they climb the ladder on the right towards the roof. A level ends when a set amount of water enters the barrel at the end of the pipe.

Reception

Super Pipeline was placed at number 29 in the first issue of Zzap!64s top 64 games list.[1]

Notes and References

  1. Web site: ZZap!64 Magazine Issue 001. May 1985.