Sudden Strike 3: Arms for Victory | |
Developer: | Fireglow Games |
Director: | Igor Rzheffkin |
Producer: | Victor Vinokurov |
Programmer: | Timothy Lyangouzov |
Artist: | Alexey Krivorotko |
Composer: | Andrey Litvinov |
Series: | Sudden Strike |
Genre: | Real-time tactics |
Modes: | Single-player, multiplayer |
Platforms: | Windows |
Sudden Strike 3: Arms for Victory or Sudden Strike III is a real-time tactics computer game by Russian studio Fireglow Games set in World War II, the third game in the Sudden Strike series and the sequel to Sudden Strike 2.[1] [2] The game was released in December 2007.
Sudden Strike 3 is the first game in the franchise to feature 3D graphics.[3] The game features the pacific campaigns, as well as the U.S. and Allied campaigns and Germany. It also features a map editor, with more features such as making trenches.
The revamped engine allows for improved damage characteristics, balance of forces, and winter battles.[4] Certain abilities are brought back from earlier games such as ambushes in houses, landing parties, reconnaissance, transportation of infantry on tanks and many other things.
Sudden Strike 3: Arms for Victory - Ardennes Offensive is the first addon to the original covering the Battle of the Bulge and was released in 2008.[5] France was included as a new faction as were new multiplayer maps.
Sudden Strike: The Last Stand is an enhanced version of Sudden Strike 3 which was released on March 20, 2009 in Russia.[6] [7] The game features improved graphics and tactical user interface experience.[8]
Sudden Strike Iwo Jima is a standalone campaign featuring the Japanese during the Battle of Iwo Jima as part of Pacific War.
Sudden Strike Normandy is a standalone campaign featuring the Allies during the Normandy landings as part of Operation Overlord.
GameSpot rated Sudden Strike 3 as the best of the franchise.[9] Sudden Strike 3: Arms for Victory holds a 63 out of 100 Metacritic score based on 10 critic ratings.[10]